e2478d45ccbe5b6abb360ac9d44771b5f4a50bde |
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04-Sep-2014 |
John Reck <jreck@google.com> |
Fix some wrong-thread issues around animator management Bug: 17372309 Fixes a case where UI thread and RT thread both used the same method which wasn't safe for either of them. Adds additional assertions & logging in unusual circumstances to try and track down where the issue is occuring from. Change-Id: I93d31a6fd0c5927259b67bdf96a475944226eee6
/frameworks/base/libs/hwui/AnimatorManager.h
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119907cd2575c56b1ebf66348b52e67aaf6a88d8 |
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14-Aug-2014 |
John Reck <jreck@google.com> |
Animator stuff Bug: 17228458 Change-Id: Id884a429a512f9cd2be0ed16dbd0f10e92b4440d
/frameworks/base/libs/hwui/AnimatorManager.h
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a7c2ea20c43ab797bef5801530687e22e83def8f |
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08-Aug-2014 |
John Reck <jreck@google.com> |
Fix damage for layers for projection receivers Bug: 16880228 Change-Id: I59ab760a21f49cc2cac0d8936b173cff292e6114
/frameworks/base/libs/hwui/AnimatorManager.h
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68bfe0a37a0dcef52abd81688d8520c5d16e1a85 |
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25-Jun-2014 |
John Reck <jreck@google.com> |
Animator refactoring & fixes Tweaks animators to have less unnecessary refcounting Pull animator management out into seperate class More control to tweak animator lifecycle, such as doing Java-side handling of start delay by attaching but not starting the animator Change-Id: I4ff8207580ca11fb38f45ef0007b406e0097281c
/frameworks/base/libs/hwui/AnimatorManager.h
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