History log of /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/Shader.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
0c9523357f48a26c8214ccff0b0d95c6927ac0d3 01-Feb-2012 Alex Sakhartchouk <alexst@google.com> Making sure that parameter updates are properly propagated to RS.
Cleanup of param creation code.

Change-Id: I882b5230783250167f4269964165971a1caf9962
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/Shader.java
e93db17a143ff560f92d94b68ce1e76f79db7902 30-Jan-2012 Alex Sakhartchouk <alexst@google.com> Making the SceneGraph more robust to make sure data is propagated to RS.
Caching RS name allocations.

Change-Id: I5e7a17a9ac76f81548145ae78665da322ec51271
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/Shader.java
99b93819f12f18b8559f702d7a303c31fe05205a 26-Jan-2012 Alex Sakhartchouk <alexst@google.com> Adding shader textures and removing specialized code.

Change-Id: Ie42928f9f7c1cee51ee2e0206b75e8239b75960a
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/Shader.java
4fd35d8f49dbed174828da60b70c37e7a77a0d13 20-Jan-2012 Alex Sakhartchouk <alexst@google.com> Many optimizations of rendering path.
Adding ability to split up per shader and per object updates.
Added cubemaps as scenegraph objects.

Change-Id: I7877658c35ad1407444e1e092c7634b46d745691
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/Shader.java