History log of /frameworks/native/include/gui/StreamSplitter.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8dc55396fc9bc425b5e2c82e76a38080f2a655ff 04-Nov-2014 Dan Stoza <stoza@google.com> Add a BufferItem parameter to onFrameAvailable

Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
/frameworks/native/include/gui/StreamSplitter.h
99b18b447dec188bcec37b415603b9dd400fc7e1 28-Mar-2014 Dan Stoza <stoza@google.com> BufferQueue: Add StreamSplitter

Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).

Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
/frameworks/native/include/gui/StreamSplitter.h