History log of /frameworks/native/include/private/ui/RegionHelper.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
068d47f29dfead847999a7b33b4217ee9514152b 12-Sep-2012 Mathias Agopian <mathias@google.com> strengthen region validation

Change-Id: I75ee7bc4dd7a2f5357ac8994a23bc8b8bfb6eb44
/frameworks/native/include/private/ui/RegionHelper.h
3aecbb0715cb6928e0530ff1e4caa9c0993cc371 17-Apr-2012 Mathias Agopian <mathias@google.com> fix Region const_iterator.

- it returned an empty rect when the region was empty, instead
of returning an empty list of rect.

- also fixed an infinite loop when boolean_operation was given
an empty list of rects

Change-Id: I62225c7dcd2832025bb8f12e6cb3762f2a7b36cb
/frameworks/native/include/private/ui/RegionHelper.h
38a7fa2ae37236952e5fb0186fddb4f6da5990d8 16-Oct-2009 Mathias Agopian <mathias@google.com> fix [2182249] [MR1] valgrind error in surface flinger
/frameworks/native/include/private/ui/RegionHelper.h
e7c4c28d0fe9b62eacaa04d901464e501e511265 07-Jul-2009 Mathias Agopian <mathias@google.com> add a virtual destructor to region_rasterizer, to be on the safe side
/frameworks/native/include/private/ui/RegionHelper.h
20f68782a4ea71c6a977d7f87d8288d3daa265ec 11-May-2009 Mathias Agopian <mathias@google.com> Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
/frameworks/native/include/private/ui/RegionHelper.h