8afa1c4ab86d724feb7716e153b7835385534590 |
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31-Oct-2014 |
Michael Lentine <mlentine@google.com> |
Fix crash when user provides large values in the Parcel. Bug: 18102648 Change-Id: Ie6a24718e586a34424238363de80f9545951514f
/frameworks/native/libs/gui/LayerState.cpp
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47e45405d1533aa73307014f7bf371e118695cf3 |
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19-Jul-2014 |
Michael Lentine <mlentine@google.com> |
Allow for resizing of Virtual Displays. Modify SurfaceFlinger to use VirtualDisplaySurface in all cases when a virtual display is used. Add functionality in VirtualDisplaySurface to resize the buffers aquired in the QueueBufferOutput. Add transaction support in SurfaceFlinger for resize. Add the modification of the size in DisplayDevice. Change-Id: Iae7e3556dc06fd18d470adbbd76f7255f6e6dd6b Tested: None
/frameworks/native/libs/gui/LayerState.cpp
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ac9fa427d4a86745e60a5f7fd8e3ea340c4db907 |
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12-Feb-2013 |
Mathias Agopian <mathias@google.com> |
get rid of Surface identity and token we use the IBinder instead. Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
/frameworks/native/libs/gui/LayerState.cpp
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2adaf04fab35cf47c824d74d901b54094e01ccd3 |
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18-Dec-2012 |
Andy McFadden <fadden@android.com> |
Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
/frameworks/native/libs/gui/LayerState.cpp
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8683fca395d01734ec7946e9f0595ec5d7b754c6 |
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13-Aug-2012 |
Mathias Agopian <mathias@google.com> |
improve [un]marshalling of non-binder objects this change introduces a new class LightFlattenable<> which is a protocol to flatten simple objects that don't require binders or file descriptors; the benefit of this protocol is that it doesn't require the objects to have a virtual table and give us a consitant way of doing this. we also introduce an implementation of this protocol for POD structures, LightFlattenablePod<>. Parcel has been update to handle this protocol automatically. Sensor, Rect, Point and Region now use this new protocol. Change-Id: Icb3ce7fa1d785249eb666f39c2129f2fc143ea4a
/frameworks/native/libs/gui/LayerState.cpp
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e57f292595bec48f65c8088b00ff6beea01217e9 |
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10-Aug-2012 |
Mathias Agopian <mathias@google.com> |
make multi-display more real - displays are represented by a binder on the client side - c++ clients can now create and modify displays Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
/frameworks/native/libs/gui/LayerState.cpp
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8b33f032327f8de0dcc0e6d0d43ed80f834b51f6 |
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25-Jul-2012 |
Mathias Agopian <mathias@google.com> |
update SF binder protocol to support setting display attributes no change of functionality -- the old behavior is implemented on top of this new protocol. this new protocol will allow, eventually, to pass informations about displays and layer stacks. Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
/frameworks/native/libs/gui/LayerState.cpp
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90ac799241f077a7b7e6c1875fd933864c8dd2a7 |
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26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/native/libs/gui/LayerState.cpp
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698c0873cf2e07bdc7fd1e72169aee2a19fa40d7 |
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29-Jun-2011 |
Mathias Agopian <mathias@google.com> |
SF transactions are now O(1) wrt IPC instead of O(N). Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
/frameworks/native/libs/gui/LayerState.cpp
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d87f162026454f5a3e6437ed0c9ef51651a6b939 |
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26-Mar-2011 |
Mathias Agopian <mathias@google.com> |
merge libsurfaceflinger_client into libgui this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
/frameworks/native/libs/gui/LayerState.cpp
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