History log of /frameworks/native/libs/gui/tests/SurfaceTextureGL.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
e49ba8e2ed8e17156eb00c8fc8e2285df62bc018 24-Jun-2014 Dan Stoza <stoza@google.com> GLConsumer: Stop using default constructor params

Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.

Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
/frameworks/native/libs/gui/tests/SurfaceTextureGL.h
5603a2fbbd1aae74c4635e2f600819fb05d112e0 07-Apr-2014 Dan Stoza <stoza@google.com> Remove deprecated BufferQueue constructor

Bug: 13415624
Change-Id: I153b5470b21832cebe3c617d28a4ab9c9bf3b362
/frameworks/native/libs/gui/tests/SurfaceTextureGL.h
cb1fcdedaaf95acabeac6a2d5bff423d6ca62296 03-Dec-2013 Dan Stoza <stoza@google.com> libgui: Split SurfaceTexture tests into more files

Extract the many different test fixtures and suites in SurfaceTexture_test.cpp
into separate files. No real functional changes, just tweaking headers to keep
things building (and adding a few copyright headers I forgot last time).

Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
/frameworks/native/libs/gui/tests/SurfaceTextureGL.h