4e620ddce344e946ced992f61a69c367ff92fe24 |
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31-May-2013 |
Mathias Agopian <mathias@google.com> |
free EGL resources associated to a thread when it terminates destroyed but current-to-a-thread resources are only destroyed when they're made not-current; however, we were not destroying those when the thread itself terminated, causing these resources to be leaked forever. we now install a tls-key destructor that takes care of this by calling eglReleaseThread upon thread termination. Bug: 9209776 Change-Id: I88298a34e3a27488eb81eab76717715569c7d57c
/frameworks/native/opengl/libs/EGL/egl_tls.h
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39c24a20bbc697630d2b92c251b70c04d6f9d00c |
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05-Apr-2013 |
Mathias Agopian <mathias@google.com> |
fix local include paths Change-Id: Icb921fa796ec08612dbb2feb7e7161bcb0cf4a99
/frameworks/native/opengl/libs/EGL/egl_tls.h
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0469dd6d55fa331bfd7de9431da98b6340d82271 |
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01-Dec-2011 |
Siva Velusamy <vsiva@google.com> |
glestrace: Framework for GLES tracing library This patch provides a framework for tracing GLES 1.0 and 2.0 functions. It is missing a lot of features, but here are the things it accomplishes: - Stop building the glesv2dbg library, and build the glestrace library instead. - Replace the hooks for glesv2dbg with the ones for glestrace. - Add the basics for the trace library. Currently, this traces all GL functions, but not all required data is sent for all the functions. As a result, it will not be possible to reconstruct the entire GL state on the host side. The files gltrace.pb.* and gltrace_api.* are both generated using the tools/genapi.py script. Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
/frameworks/native/opengl/libs/EGL/egl_tls.h
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0e8bbee5775d81c7bbc479b995496cac9238559f |
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06-Oct-2011 |
Mathias Agopian <mathias@google.com> |
don't log EGL errors due to unimplemented proprietary extensions Change-Id: Icfc33d4f55d1e7fb49390ce0921ba37a438c9fc2
/frameworks/native/opengl/libs/EGL/egl_tls.h
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1cadb25da1ed875bdd078270e642966724a0c39a |
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24-May-2011 |
Mathias Agopian <mathias@google.com> |
fix x86 build Change-Id: I03cfbfeaeb8b13842248856b14b4a23711036e10
/frameworks/native/opengl/libs/EGL/egl_tls.h
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518ec112f468eb67bf681b3eec896d7bfb4ff98d |
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14-May-2011 |
Mathias Agopian <mathias@google.com> |
refactor EGL source code no changes is functionality. split various objects into their own files. make egl_display objec's lock internal.
/frameworks/native/opengl/libs/EGL/egl_tls.h
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