30a41aa1ccc47de41642308a243fa5df2bfeec06 |
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31-May-2014 |
Jesse Hall <jessehall@google.com> |
Add aarch64 EGL/GLES trampolines Change-Id: Ia90e18d26ff3bdb7e643aff8d77cbaddd2ac2a03
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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c80aafa61d619087a879dc1095ddf1ca2a5e69fb |
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26-May-2014 |
mwajdecz <michal.wajdeczko@intel.com> |
EGL: add x86/64 assembly code for EGL/GLES wrappers There was no explicit support for x86/64 architecture in EGL/GLES wrappers. This resulted either in failures or sub-optimal implementation of the wrapper functions. Change-Id: I20d99d7372fbf642ee4b94a05c8cb971cba29988 Signed-off-by: Wajdeczko, Michal <michal.wajdeczko@intel.com>
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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e0ea89ceef3b0fc5f3efc5d709a8156f0628c6c8 |
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15-Jun-2013 |
Mathias Agopian <mathias@google.com> |
improve GLES jumptables in the common case this saves one instructions per jump (which will help with the i-cache). this change also gets rid of the "use slow tls" option, which was useless. So at least now architectures that don't have assembly bindings will perform much better. Change-Id: I31be6c06ad2136b50ef3a1ac14682d7812ad40d2
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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39c24a20bbc697630d2b92c251b70c04d6f9d00c |
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05-Apr-2013 |
Mathias Agopian <mathias@google.com> |
fix local include paths Change-Id: Icb921fa796ec08612dbb2feb7e7161bcb0cf4a99
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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441f69463ec595ad42fdaad1bbfbb0f7a932437c |
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31-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Fix MIPS assembly variable names to not conflict with GL API parameter names Change-Id: I8e93fb55018de53a596cb176d48dbfdf1fd396e4
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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46b4253b760916ea8f64c8c32a51ae85ec3b050e |
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27-Mar-2013 |
Duane Sand <duane.sand@imgtec.com> |
[MIPS] Add MIPS architecture support to opengl framework Change-Id: Id7704d35bed14d96a85dc1f29db0566cd03872b5
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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288870ebc3da8121b7a237a53280bd8b931b7a2f |
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14-Feb-2013 |
Elliott Hughes <enh@google.com> |
Simplify OpenGL TLS access on ARM. bionic now assumes the TLS register is available, so OpenGL can too. Change-Id: If2b56a4c08de9f887759b78f70022026a181dc47
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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a6d86e5ea748a7bcde4ff30b0b1f882dca36a8f3 |
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31-Jan-2012 |
Mathias Agopian <mathias@google.com> |
add all needed GL extension wrappers when increasing MAX_NUMBER_OF_GL_EXTENSIONS to 256 we also needed to create all the corresponding wrappers. Change-Id: I90edaaf0885ccdfab48e7a1396bcf88e039cfb25
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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1cadb25da1ed875bdd078270e642966724a0c39a |
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24-May-2011 |
Mathias Agopian <mathias@google.com> |
fix x86 build Change-Id: I03cfbfeaeb8b13842248856b14b4a23711036e10
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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7f781d155221c4067c93f85b4153c204423f49f2 |
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10-Aug-2010 |
Mathias Agopian <mathias@google.com> |
improve a bit the implementation of eglGetProcAddress Change-Id: Ie07f33ae2162830df1e4f3d3b5e00fcfb8c350d6
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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24035338ed6329e4d85fb00cf99a91e2cdd55ba5 |
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03-Aug-2010 |
Mathias Agopian <mathias@google.com> |
fix [2421247] implement eglGetProcAddress(), needed in the ndk Change-Id: I5027a27b43c0dd449a404024087853ca05bb8e4e
/frameworks/native/opengl/libs/EGL/getProcAddress.cpp
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