0d7271527fa48c26b657d689faffbc94c93e5b3c |
|
07-Jun-2014 |
Jesse Hall <jessehall@google.com> |
am 17cbadf0: am 6fa169fa: Merge "Add aarch64 EGL/GLES trampolines" * commit '17cbadf0f598b0d02179262ad5b6b270850ccb94': Add aarch64 EGL/GLES trampolines
|
30a41aa1ccc47de41642308a243fa5df2bfeec06 |
|
31-May-2014 |
Jesse Hall <jessehall@google.com> |
Add aarch64 EGL/GLES trampolines Change-Id: Ia90e18d26ff3bdb7e643aff8d77cbaddd2ac2a03
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
c2774f9b7341980c626c52a70e4fdf64d1b426e8 |
|
28-May-2014 |
Jesse Hall <jessehall@google.com> |
am 92374318: am 618c78c0: am dc273621: Merge "EGL: add x86/64 assembly code for EGL/GLES wrappers" * commit '92374318b82945f3d03461f3d0c659adb8409fc5': EGL: add x86/64 assembly code for EGL/GLES wrappers
|
c80aafa61d619087a879dc1095ddf1ca2a5e69fb |
|
26-May-2014 |
mwajdecz <michal.wajdeczko@intel.com> |
EGL: add x86/64 assembly code for EGL/GLES wrappers There was no explicit support for x86/64 architecture in EGL/GLES wrappers. This resulted either in failures or sub-optimal implementation of the wrapper functions. Change-Id: I20d99d7372fbf642ee4b94a05c8cb971cba29988 Signed-off-by: Wajdeczko, Michal <michal.wajdeczko@intel.com>
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
fca1b54031a1ba2a3c82bbbbe71716cd7e6a61d7 |
|
18-May-2014 |
Jesse Hall <jessehall@google.com> |
opengl: Regenerate code with ES 3.1 and new extensions Enable ES 3.1 generation in glgen.py, and regenerate everything to add support for that as well as these new extensions in the registry: - EXT_copy_image - EXT_draw_buffers_indexed - EXT_geometry_shader - EXT_gpu_shader5 - EXT_primitive_bounding_box - EXT_shader_implicit_conversions - EXT_shader_io_blocks - EXT_tessellation_shader - EXT_texture_border_clamp - EXT_texture_buffer - EXT_texture_cube_map_array - EXT_texture_view Bug: 15028495 Change-Id: I3f45a7ef5367c70e54ce6b36a8c030ae11033434
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
fe3b15a5b0e580a5775b0e0dbf222132fdcfa856 |
|
20-May-2014 |
Jesse Hall <jessehall@google.com> |
Revert "opengl: Regenerate code with ES 3.1 and new extensions" This reverts commit 6cb7d3dc9f1ce37547646979e0625992264ea4d0. Change-Id: I2eb7fd721dda9c14a0bfcef1b1c9d9843bbec94b
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
6cb7d3dc9f1ce37547646979e0625992264ea4d0 |
|
18-May-2014 |
Jesse Hall <jessehall@google.com> |
opengl: Regenerate code with ES 3.1 and new extensions Enable ES 3.1 generation in glgen.py, and regenerate everything to add support for that as well as these new extensions in the registry: - EXT_copy_image - EXT_draw_buffers_indexed - EXT_geometry_shader - EXT_gpu_shader5 - EXT_primitive_bounding_box - EXT_shader_implicit_conversions - EXT_shader_io_blocks - EXT_tessellation_shader - EXT_texture_border_clamp - EXT_texture_buffer - EXT_texture_cube_map_array - EXT_texture_view Bug: 15028495 Change-Id: I35acb473cba2433b9aeb95d1b8bfbdcfadf22532
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
bbbddb83bbd3ca2032294b55c91b1023acc927ac |
|
14-May-2014 |
Jesse Hall <jessehall@google.com> |
Disable warnings when generating GL wrappers Bug: 15028495 Change-Id: Ic0c974e868d05632a06748c90cedbdd409ce2aa8
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
4c0596f4cc7d3a0bbbe5862cb38585a58ef4d0a3 |
|
14-May-2014 |
Jesse Hall <jessehall@google.com> |
Rationalize GLES2/3 .in files. We weren't using gl2_api.in, since gl3_api.in was a superset. And gl3ext_api.in was empty, and Khronos has decided to keep it that way (any GLES2/3/... extensions will be in gl2ext.h). Since libGLES2.so will have all future backwards-compatible GLES APIs, it makes sense to just use gl2_api.in and gl2ext_api.in to build its contents. This changes renames gl3_api.in to gl2_api.in and updates uses of it, and removes gl3ext_api.in and references. Bug: 15028495 Change-Id: I0745eda27ec91ee625f03e957e4fdb22035dd781
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
e0ea89ceef3b0fc5f3efc5d709a8156f0628c6c8 |
|
15-Jun-2013 |
Mathias Agopian <mathias@google.com> |
improve GLES jumptables in the common case this saves one instructions per jump (which will help with the i-cache). this change also gets rid of the "use slow tls" option, which was useless. So at least now architectures that don't have assembly bindings will perform much better. Change-Id: I31be6c06ad2136b50ef3a1ac14682d7812ad40d2
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
39c24a20bbc697630d2b92c251b70c04d6f9d00c |
|
05-Apr-2013 |
Mathias Agopian <mathias@google.com> |
fix local include paths Change-Id: Icb921fa796ec08612dbb2feb7e7161bcb0cf4a99
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
441f69463ec595ad42fdaad1bbfbb0f7a932437c |
|
31-Mar-2013 |
Jesse Hall <jessehall@google.com> |
Fix MIPS assembly variable names to not conflict with GL API parameter names Change-Id: I8e93fb55018de53a596cb176d48dbfdf1fd396e4
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
ea116f1acb911963751d72515714803aeae95d59 |
|
29-Mar-2013 |
Keun-young Park <keunyoung@google.com> |
am 111d920b: am d3b2c029: Merge "[MIPS] Add MIPS architecture support to opengl framework" * commit '111d920bb588669006bdd8699e786d6305f14c36': [MIPS] Add MIPS architecture support to opengl framework
|
46b4253b760916ea8f64c8c32a51ae85ec3b050e |
|
27-Mar-2013 |
Duane Sand <duane.sand@imgtec.com> |
[MIPS] Add MIPS architecture support to opengl framework Change-Id: Id7704d35bed14d96a85dc1f29db0566cd03872b5
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
f5c7cb316cc8c8e2d6ae93a659ac771420cbfa2b |
|
24-Feb-2013 |
Jesse Hall <jessehall@google.com> |
Merge changes Ic344ef63,If9bb02be,Ic8f94634 * changes: Symlink /system/lib/libGLESv3.so -> libGLESv2.so Add ES3 support to libGLESv2 and tracing tools Import OpenGL ES 3.0 headers from Khronos SVN
|
288870ebc3da8121b7a237a53280bd8b931b7a2f |
|
14-Feb-2013 |
Elliott Hughes <enh@google.com> |
Simplify OpenGL TLS access on ARM. bionic now assumes the TLS register is available, so OpenGL can too. Change-Id: If2b56a4c08de9f887759b78f70022026a181dc47
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
4774338bd0ad1ebe42c311fd0c72f13786b5c800 |
|
08-Feb-2013 |
Jesse Hall <jessehall@google.com> |
Add ES3 support to libGLESv2 and tracing tools Since ES3 is backwards compatible with ES2, a new wrapper isn't necessary, and the Khronos implementation guidelines recommend supporting both versions with the same library. Change-Id: If9bb02be60ce01cc5fe25d1f40c4e7f37244ebf6
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
16928bfeca8858a0acae6942fc68c14a040b92ff |
|
19-Oct-2012 |
Romain Guy <romainguy@google.com> |
Add runtime debugging capabilities to OpenGL The shell property debug.egl.trace can now be set to: 0 disables tracing 1 logs all GL calls error checks glGetError after every GL call, logs a stack trace on error systrace logs each GL call to systrace Change-Id: I34a2a2d4e19c373fd9eaa1b0cd93e67c87378996
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
8d5d2019805df1f27cbec07eeca47dd5ab453dad |
|
08-Oct-2012 |
Chet Haase <chet@google.com> |
Revert "Add GL Error logs (temporary)" This reverts commit 2da2c15068327a4fdad411f638905abcb2209d8a.
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
2da2c15068327a4fdad411f638905abcb2209d8a |
|
05-Oct-2012 |
Chet Haase <chet@google.com> |
Add GL Error logs (temporary) Adding logs to tell which specific methods throw OpenGL errors. Change-Id: I1d73c7566ed1ea6610392020411762c6255a0ede
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
e8b0fac720b249639fa1cf2f3a06f7d88d207b76 |
|
28-Sep-2012 |
Chet Haase <chet@google.com> |
Re-enable FAST_TLS in gl2 code Temporarily changed USE_FAST_TLS_KEY ifdef during debugging. Changing it back now. Change-Id: I7c2fcf7265b3d545e31ff7683bd7614100fad3e5
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
f12fe43e8c280923fde743f22cea238e48c929f1 |
|
28-Sep-2012 |
Romain Guy <romainguy@google.com> |
New compile-time flags to make debugging easier for us poor souls Bug #7195815 Change-Id: I23e7ac991891b9586cb8ed20b1305c8b1b3e2b43
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
7e5099a9ece6a3ed7edb1b5bf60a43422428326c |
|
02-Aug-2012 |
Jesse Hall <jessehall@google.com> |
Add compile-time option to systrace GL-ES calls Change-Id: Ibec103bbf159626ad9745d0e071192ad424bc0e9
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
7c0441ac271f4e00a2d63eb3048c037ebffa90b9 |
|
15-Feb-2012 |
Mathias Agopian <mathias@google.com> |
Don't wrap EGLImageKHR and EGLSyncKHR anymore this simplify our EGL wrapper implementation a lot. This wrapping is no longer needed now that we can only support a single underlaying EGL implementation. Change-Id: I8213df7ac69daac447f1fe6e37044b78aac4e9a9
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
48d438d05f14c2f4bd83ae89f520368cd49122df |
|
29-Jan-2012 |
Mathias Agopian <mathias@google.com> |
add support for GL_EXT_debug_marker This extension is always added to the GL_EXTENSIONS extension string for the current GL context, regardless of if it's supported by the h/w driver. The extension itself will be handled by GLES_trace (eventually), when GLES_trace is not enabled, it'll result to a no-op. If the h/w implementation has this extension, we'll call that version instead of our dummy version. Change-Id: Ie5dd3387c4d45cd5ed5f03b73bda6045620a96bc
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
9d4536835248525f32f1504a3d28d5bbfa0a2910 |
|
20-Dec-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/156016 Bug: 5449033 Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
30faafb7d3544ab013958fbc920c1bc4d3f05472 |
|
24-Sep-2010 |
Mathias Agopian <mathias@google.com> |
am 4eb1ad5e: am 524a6d8e: Merge "better fix for [3028370] GL get error should return a valid error if no context is bound." into gingerbread Merge commit '4eb1ad5e98c7b36f7ac4ec8c3270f9763afd107e' * commit '4eb1ad5e98c7b36f7ac4ec8c3270f9763afd107e': better fix for [3028370] GL get error should return a valid error if no context is bound.
|
6f0871222f04dfeb479d37fe9753d491e3150e42 |
|
24-Sep-2010 |
Mathias Agopian <mathias@google.com> |
better fix for [3028370] GL get error should return a valid error if no context is bound. it turns out that we cannot return INVALID_OPERATION from glGetError() because the GL spec says that it must be called in a loop until it returns GL_NO_ERROR. now, we always return 0 from GL functions called from a thread with no context bound. This means that glGetError() will return NO_ERROR in this case, which is better than returning a random value (which could trap the app in a loop). if this happens in the main thread of a process, we LOG an error message once. Change-Id: Id59620e675a890286ef62a257c02b06e0fdcaf69
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
761eaed2ffc5022606de252997630dbcd9e805d9 |
|
10-Aug-2010 |
Romain Guy <romainguy@google.com> |
Fix tons of bugs and add new text rendering support. Change-Id: I326c66b10784006f6df2f12d38e120cef94cd0d7
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
8fb47ec10e7f4dad630fcac4ed47d243d4f33375 |
|
30-Mar-2010 |
Mathias Agopian <mathias@google.com> |
Fix Android's glEGLImageTargetRenderbufferOES() wrapper glEGLImageTargetRenderbufferOES() pass the wrapped EGLImage to the implementation, rather than the unwrapped one. Change-Id: I149f9ed73e6ab9089110600e1db4311ba7a8c83a
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
673d2dbaae647abc58b08de873fd364f0b2fa3f5 |
|
14-Oct-2009 |
Mathias Agopian <mathias@google.com> |
Use the TLS register if HAVE_ARM_TLS_REGISTER is defined this will be needed for SMP, but would improve dispatching GL calls a bit on armv6 and above.
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
618fa10949c42eb83fa5fe105fe542bcff833dda |
|
14-Oct-2009 |
Mathias Agopian <mathias@google.com> |
fix [2187212] add support for GLESv2 dispatch based on TLS Instead of using a different function pointer table for ES 1.x and ES 2.x, we use a single one that is the union (sort|uniq) of both tables. Two instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x entry-points. When a context is created, we store its version number and when it is bound to a thread we set the approruiate table based on the stored version. This introduce no penalty while dispatching gl calls to the right API version. [Pending Dr No approval for MR1]
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|
b1a39d67be99fe6c4545b25e10ac82a5dd1df634 |
|
28-May-2009 |
Mathias Agopian <mathias@google.com> |
Added most of the support needed for GLES 2.x
/frameworks/native/opengl/libs/GLES2/gl2.cpp
|