f3ed9a21b83df1e1b4aa8d2cdd08114de3484b59 |
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25-Mar-2014 |
Andy McFadden <fadden@android.com> |
Request RGBX rather than RGBA Fixes San Angeles for certain devices. Bug 13641473 Change-Id: Icb148e1fed15fe56297942475c095e7eb4a11549
/frameworks/native/opengl/tests/lib/WindowSurface.cpp
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709d7dec790f046ae3f72e7ebe9046977a46ac65 |
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12-Mar-2014 |
Andy McFadden <fadden@android.com> |
Adjust for device orientation When the device is rotated, reverse the width/height values. Change-Id: Idc2b80b1cb96d9379cd94192997580e1ade70bf6
/frameworks/native/opengl/tests/lib/WindowSurface.cpp
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6ef57d7b368ebbac5f2b27c36a9032fee1cda8b1 |
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06-Mar-2014 |
Andy McFadden <fadden@android.com> |
Restore old OpenGL tests These tests call android_createDisplaySurface() to get a FramebufferNativeWindow that is passed to EGL. This relies on the existence of the framebuffer HAL, which is not supported on many recent devices. This change adds a new "window surface" object that the tests can use to get a window from SurfaceFlinger instead. All tests except for the HWC tests now appear to do things. The HWC tests don't do anything useful, but they no longer depend on the android_createDisplaySurface() function. Bug 13323813 Change-Id: I2cbfbacb3452fb658c29e945b0c7ae7c94c1a4ba
/frameworks/native/opengl/tests/lib/WindowSurface.cpp
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