92dc3fc52cf097bd105460cf377779bdcf146d62 |
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12-Mar-2014 |
Mark Salyzyn <salyzyn@google.com> |
native frameworks: 64-bit compile issues - Fix format (print/scanf) - Suppress unused argument warning messages (bonus) Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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fe761ab6c72bdcdb8a2cf0df1524f526d8609fee |
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13-Dec-2013 |
Brian Carlstrom <bdc@google.com> |
Track Looper decoupling from ALooper Change-Id: I612f0de7002e24948a4cbbea7b416b4fbb3929aa
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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9eb1f0558b5fc78920602afe7bcfa3115bb1f6be |
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11-Apr-2013 |
Mathias Agopian <mathias@google.com> |
fix another bug where screenshots could end-up all black SF transactions were always handled on VSYNC which allowed the screenshot to sneak-in between closing the transaction and vsync (before it's latched), resulting in a screenshot with the previous state. we now always force transactions to happen immediately before screenhots. Bug: 7552304 Change-Id: I0afc86b7e8366173daff5b9988bbb4d2a0f43860
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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4fec873a98f7b4380720cd1ad006f74c8cdc73da |
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29-Jun-2012 |
Mathias Agopian <mathias@google.com> |
one more step towards multiple display support - remove dependency on cached state in validateVisibility - get rid of mVertices and mTransformedBounds - get rid of validateVisibility - get rid of unlockPageFlip - handleTransaction now returns a dirty region - computevisibileregion now uses window-manager space
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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69a655caef30663403802281210363f643ceb946 |
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12-Apr-2012 |
Mathias Agopian <mathias@google.com> |
Revert "handle surfaces posts independently from composition" This reverts commit 562f4b2c1e555b853997113bb54b21303d642bc6. Change-Id: I96efe11c2f0494ed2d57fc580e49c598d913830e
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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562f4b2c1e555b853997113bb54b21303d642bc6 |
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25-Mar-2012 |
Mathias Agopian <mathias@google.com> |
handle surfaces posts independently from composition surfaceflinger will now handle each surface post as soon as possible and handle the composition itself at VSYNC time as usual. Change-Id: I6b1ae33fd56062d86e5419ebab8def0ca5803fbf
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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303d538bb012e82c6b9a98c4930a03455000f761 |
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05-Feb-2012 |
Mathias Agopian <mathias@google.com> |
ui freeze workaround: reenable triple buffering mode we're seeing UI freezes when window updates and composition are separated. for now we workaround this by always doing a composition after window updates on vsync. triple buffering is reenabled for performance. Change-Id: I693d705000b7452489bb0b4918fbeadb9879315c
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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99ce5cdeb383216dee95af4d90e47406b0948ea1 |
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01-Feb-2012 |
Mathias Agopian <mathias@google.com> |
separate transactions from updates with this changes, SF transactions are handled as soon as possible but do not trigger updates. the update is delayed until the next vsync. this allows us to work much better without requiring triple-buffering. Change-Id: I1fa10794d0cf742129f0877698b7b1e1f2ec7401
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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8aedd4737d6ce8548d2fd5def65b1e1737283821 |
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25-Jan-2012 |
Mathias Agopian <mathias@google.com> |
SF now synchronizes to VSYNC Change-Id: Ic5e4f2ea9927ce133eef9499c03161325e9d02c5
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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e6f43ddce78d6846af12550ff9193c5c6fe5844b |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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be42aef82f7de3ef04c8c257f882bd6e9653d304 |
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03-Dec-2011 |
Mathias Agopian <mathias@google.com> |
fix an issue where invalidate/transactions could be missed Change-Id: I84a1fcba1317b2631f5441de7b7ecd12af5ad022
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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222893641184014306a26a9d58690c8415181d12 |
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03-Dec-2011 |
Mathias Agopian <mathias@google.com> |
fix an issue where updates could starve transactions Bug: 5700586 Change-Id: Iaa4adc1a6aea1db6e2943efe4caca1f6cbebfa72
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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f61c57fe2e955e1c195bb0ca2dd7bcdaa922d5a9 |
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24-Nov-2011 |
Mathias Agopian <mathias@google.com> |
rewrite SF's message loop on top of Looper Change-Id: Ib56139f87a5c0b124e34da5c8151207219b2577b
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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7b0ba1668872eb6336bd305f9893991c84a08462 |
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11-Oct-2010 |
Mathias Agopian <mathias@google.com> |
deliver invalidate messages AFTER other messages because invalidate messages were always handled first, they could prevent other messages to get through entirely. there is no real reason to handle invalidate messages first because the other messages are very uncommon and won't interfer with updates. Change-Id: Ib95cdf35a91407bd2f4d69dd082c5f546e1e0071
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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23a0920339a04c0fcfc3a2840f4e020040c2afbf |
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08-Oct-2010 |
Mathias Agopian <mathias@google.com> |
fix a bug where timeouts would only be handled when a message was delivered Change-Id: I98c69b129e75e065e61f47e54f0f855d9401b0dc
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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81bac09fa6b01dd1495644d9c825c3666762fced |
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15-Jul-2010 |
Mathias Agopian <mathias@google.com> |
move native services under services/ moved surfaceflinger, audioflinger, cameraservice all native services should now reside in this location. Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
/frameworks/native/services/surfaceflinger/MessageQueue.cpp
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