c2ce707a3d1a8eae79bcf1c749afc6d6e7969ad9 |
|
18-Jul-2013 |
Tim Murray <timmurray@google.com> |
Move rs.h functions over to extern "C". Change-Id: I0503a64d93dda558455dfebca90a0c820c80d7b1
/frameworks/rs/rsDevice.cpp
|
789ca83c794cb7196c9bac97d39eaf1f7947af2a |
|
19-May-2011 |
Jason Sams <rjsams@android.com> |
Move context and device creation out of the spec file. Change-Id: I79470d4fb9317bcad9d68921ce0c414aa133f3cb
/frameworks/rs/rsDevice.cpp
|
c975cf4a71b63ccbd20f1f3b3341c5f2e6025b45 |
|
29-Apr-2011 |
Jason Sams <rjsams@android.com> |
Pipe rsa function though the RS api table. Change-Id: Ic8a3bef5d337be1d8fc5ca961eec6be4761701c5
/frameworks/rs/rsDevice.cpp
|
77d9f4bd05b2d2a161f30c12a2248f9c97eaac42 |
|
31-Jan-2011 |
Alex Sakhartchouk <alexst@google.com> |
Cleaning up the serialization change. Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/rs/rsDevice.cpp
|
afb743aca56c18beb7ab924e75cb6e070ef3e55a |
|
10-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Code cleanup to make formatting consistent across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsDevice.cpp
|
fb6b614bcea88a587a7ea4530be45ff0ffa0210e |
|
21-May-2010 |
Alex Sakhartchouk <alexst@google.com> |
Removed unnecessary change based on comments. Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsDevice.cpp
|
5fd09d847586f9680b4f495413b6ca5fbb69af6e |
|
23-Sep-2009 |
Jason Sams <rjsams@android.com> |
Add raster object to control point and line params. Add flag to force SW rendering.
/frameworks/rs/rsDevice.cpp
|
326e0ddf89e8df2837752fbfd7a014814b32082c |
|
22-May-2009 |
Jason Sams <jsams@google.com> |
Add the Renderscript library. (Not in the build by default yet.) This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000
/frameworks/rs/rsDevice.cpp
|