History log of /frameworks/rs/rsFileA3D.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
f8852d0494a260c583795a96a2a06c49b86a9b10 30-Jan-2014 Ian Rogers <irogers@google.com> Work-around 64bit build issues.

Log errors and abort as a temporary work-around for 64bit support.

Change-Id: I7f6b483d671189bd12ae0ef79515fcdd871eba17
/frameworks/rs/rsFileA3D.cpp
48ecf6a5e85a9a832f41393ed2802385bb8b5db8 10-Jul-2013 Jason Sams <jsams@google.com> Remove more String8

Change-Id: I2b43c3c104eab7cb3b6573bea4858f6c2d0a76ca
/frameworks/rs/rsFileA3D.cpp
dbe66d6783c1e53cd1572de0ef6ef6fdf6f76f48 17-Sep-2012 Jason Sams <jsams@google.com> Add backed for script groups.

Change-Id: If2fdbde7381fcdaeb54d41a913b855fd83d4f186
/frameworks/rs/rsFileA3D.cpp
e3150cfb3edb028407669e4a65e087eae77e718c 25-Jul-2012 Jason Sams <jsams@google.com> Plumb context through for serialization.

Change-Id: I2a49f57aa7576604deeac898a7cceb36ae68d66f
/frameworks/rs/rsFileA3D.cpp
a6ab26a035017143a24efa11859c9d8815a27f41 29-Mar-2012 Jason Sams <jsams@google.com> Workaround PDK issues.

Change-Id: I7dcb76a23cb3fd59e2a2d5e25af1329b2ac38415
/frameworks/rs/rsFileA3D.cpp
e23d239828a229eb7d4d33c9630070f0a87833e1 09-Mar-2012 Alex Sakhartchouk <alexst@google.com> Starting to untangle header spaghetti.

Change-Id: I31f38d05dc8b55c659e8c7e9c0a87b94b9ac1db5
/frameworks/rs/rsFileA3D.cpp
af12ac6a08651464f8d823add667c706f993b587 06-Jan-2012 Steve Block <steveblock@google.com> Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/rs/rsFileA3D.cpp
6598201f1c4f409defac9a5af789fb53a7cc00f8 20-Oct-2011 Steve Block <steveblock@google.com> Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE

See https://android-git.corp.google.com/g/#/c/143865

Bug: 5449033
Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
/frameworks/rs/rsFileA3D.cpp
c700e649ca44d0dcff8b271e42d949ea72fe3c63 16-Aug-2011 Alex Sakhartchouk <alexst@google.com> Fixing asynchronous performance issues.

Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
/frameworks/rs/rsFileA3D.cpp
77d9f4bd05b2d2a161f30c12a2248f9c97eaac42 31-Jan-2011 Alex Sakhartchouk <alexst@google.com> Cleaning up the serialization change.
Renaming the define to be more in line with what it does and removing the host stub header file.

Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/rs/rsFileA3D.cpp
099d7d33e55afeb3399f6e8cf8d665223ca94939 28-Jan-2011 Alex Sakhartchouk <alexst@google.com> Making sure we can build libRS on the host for serialization.

Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
/frameworks/rs/rsFileA3D.cpp
5224a27798f89093b13722b41143551a057ce550 07-Jan-2011 Alex Sakhartchouk <alexst@google.com> Additional loading methods for fonts and a3d files.
Cleaned up error messages.

Change-Id: Id33b7149671df23c37cc11375d844a7837dac750

Change-Id: I6663ce54f7b9bbaf285935ca658d93ba417f8179
/frameworks/rs/rsFileA3D.cpp
afb743aca56c18beb7ab924e75cb6e070ef3e55a 10-Nov-2010 Alex Sakhartchouk <alexst@google.com> Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsFileA3D.cpp
dc763f345db3e796efc28dc4b4d8edffda5a803e 27-Oct-2010 Alex Sakhartchouk <alexst@google.com> Adding nvidia extension for limited npot support.
Updating a3d loading to be async.

Change-Id: I4be71d2002b9ad6ab8896d63e625f031e6b7ea6c
/frameworks/rs/rsFileA3D.cpp
c8fb69e4a3e01501a3d38a6d3ea185e583d3f493 05-Oct-2010 Alex Sakhartchouk <alexst@google.com> Adding average fps counter.
Removing rsLight from libRS

Change-Id: I8622efd10619dc120d37f3a12122e9c7fc34ff2e
/frameworks/rs/rsFileA3D.cpp
383e5b1f68c321a77bfd7466fa1171a9bfab4a6f 24-Sep-2010 Alex Sakhartchouk <alexst@google.com> Adding support for all allowed textures.
Cleaning up unused code
Adding error messages

Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
/frameworks/rs/rsFileA3D.cpp
4e9a7a8ded109e16b163789274899447cef02642 02-Jul-2010 Alex Sakhartchouk <alexst@google.com> Start of mesh API cleanup.
Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.

Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
/frameworks/rs/rsFileA3D.cpp
d3e0ad43dc758c409fc23d1893dab67b18520c24 25-Jun-2010 Alex Sakhartchouk <alexst@google.com> Adding freetype font rendering to renderscript.

Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
/frameworks/rs/rsFileA3D.cpp
b825f67adb5d1e1751fe108e6dbf9c6f2555c283 04-Jun-2010 Alex Sakhartchouk <alexst@google.com> Creating the jni and java layer to integrate a3d

Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
/frameworks/rs/rsFileA3D.cpp
fb6b614bcea88a587a7ea4530be45ff0ffa0210e 21-May-2010 Alex Sakhartchouk <alexst@google.com> Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsFileA3D.cpp
d01d970cf5973aa5186cc02c80fb2c143a69b0b1 23-Dec-2009 Jason Sams <rjsams@android.com> Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.

This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/rs/rsFileA3D.cpp
e514b45de8561fbc6ef6770845102ca10b0a69d7 25-Sep-2009 Jason Sams <rjsams@android.com> Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/rs/rsFileA3D.cpp
8b2c065dfc16c148e2829a19e83d2269b9bcd4cc 13-Aug-2009 Jason Sams <rjsams@android.com> Implement reflecting Java objects into the ACC enviroment.
/frameworks/rs/rsFileA3D.cpp
b80dfa72dfdd146a9ddee948ad76635dbea3c0cd 11-Jul-2009 Jason Sams <rjsams@android.com> More test app work
/frameworks/rs/rsFileA3D.cpp
a5597fcd411badad50c1345b3eca26453da45bbb 09-Jul-2009 Jason Sams <rjsams@android.com> 1st cut of a3d file loader.
/frameworks/rs/rsFileA3D.cpp