Lines Matching refs:element

50     static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Dictionary& timingInputDictionary)
52 return animateInternal(element, effect, TimingInput::convert(timingInputDictionary));
55 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, double duration)
57 return animateInternal(element, effect, TimingInput::convert(duration));
60 static AnimationPlayer* animate(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect)
62 return animateInternal(element, effect, Timing());
65 static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, ExceptionState& exceptionState)
67 RefPtrWillBeRawPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
71 return animateInternal(element, effect.release(), TimingInput::convert(timingInputDictionary));
74 static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, double duration, ExceptionState& exceptionState)
76 RefPtrWillBeRawPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
80 return animateInternal(element, effect.release(), TimingInput::convert(duration));
83 static AnimationPlayer* animate(Element& element, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState& exceptionState)
85 RefPtrWillBeRawPtr<AnimationEffect> effect = EffectInput::convert(&element, keyframeDictionaryVector, exceptionState);
89 return animateInternal(element, effect.release(), Timing());
92 static WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > getAnimationPlayers(Element& element)
96 if (!element.hasActiveAnimations())
99 const AnimationPlayerCountedSet& players = element.activeAnimations()->players();
110 static AnimationPlayer* animateInternal(Element& element, PassRefPtrWillBeRawPtr<AnimationEffect> effect, const Timing& timing)
112 RefPtrWillBeRawPtr<Animation> animation = Animation::create(&element, effect, timing);
113 return element.document().timeline().play(animation.get());