Lines Matching defs:alpha

291          const float *alpha = quadColor[3];
292 VEC4_MUL(source[0], quadColor[0], alpha); /* R */
293 VEC4_MUL(source[1], quadColor[1], alpha); /* G */
294 VEC4_MUL(source[2], quadColor[2], alpha); /* B */
304 const float *alpha = dest[3];
305 VEC4_MUL(source[0], quadColor[0], alpha); /* R */
306 VEC4_MUL(source[1], quadColor[1], alpha); /* G */
307 VEC4_MUL(source[2], quadColor[2], alpha); /* B */
312 const float *alpha = quadColor[3];
315 VEC4_MIN(temp, alpha, diff);
334 float alpha[4];
335 VEC4_SCALAR(alpha, const_blend_color[3]);
336 VEC4_MUL(source[0], quadColor[0], alpha); /* R */
337 VEC4_MUL(source[1], quadColor[1], alpha); /* G */
338 VEC4_MUL(source[2], quadColor[2], alpha); /* B */
348 const float *alpha = quadColor2[3];
349 VEC4_MUL(source[0], quadColor[0], alpha); /* R */
350 VEC4_MUL(source[1], quadColor[1], alpha); /* G */
351 VEC4_MUL(source[2], quadColor[2], alpha); /* B */
457 const float *alpha = quadColor[3];
458 VEC4_MUL(source[3], quadColor[3], alpha); /* A */
467 /* multiply alpha by 1.0 */
514 const float *alpha = quadColor2[3];
515 VEC4_MUL(source[3], quadColor[3], alpha); /* A */
528 assert(0 && "invalid alpha src factor");
567 const float *alpha = quadColor[3];
570 VEC4_MIN(temp, alpha, diff);
772 assert(0 && "invalid alpha dst factor");
828 assert(0 && "invalid alpha blend func");
872 * If we're drawing to a luminance, luminance/alpha or intensity surface
1045 const float *alpha = quadColor[3];
1065 VEC4_MUL(source[0], quadColor[0], alpha); /* R */
1066 VEC4_MUL(source[1], quadColor[1], alpha); /* G */
1067 VEC4_MUL(source[2], quadColor[2], alpha); /* B */
1068 VEC4_MUL(source[3], quadColor[3], alpha); /* A */
1070 VEC4_SUB(one_minus_alpha, one, alpha);
1254 /* For each color buffer, determine if the buffer has destination alpha and