Lines Matching refs:Texture
120 * Texture combine functions
260 * Texture unit state management
266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
345 if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_ALPHA)
390 if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_LUMINANCE)
864 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
1103 if (ctx->Texture.Unit[unit]._ReallyEnabled & TEXTURE_3D_BIT) {
1109 if (!ctx->Texture.Unit[unit]._ReallyEnabled) {
1116 if (!radeon_validate_texture(ctx, ctx->Texture.Unit[unit]._Current, unit)) {
1123 rmesa->state.texture.unit[unit].texobj = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);