Lines Matching refs:SkShader

12 #include "SkShader.h"
41 ConstXTileBench(SkShader::TileMode xTile,
42 SkShader::TileMode yTile,
56 SkShader* s = SkShader::CreateBitmapShader(bm, xTile, yTile);
61 static const char* gTileModeStr[SkShader::kTileModeCount] = { "C", "R", "M" };
117 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, false, true))
118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false))
119 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, false, true))
121 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, false, false))
122 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true))
123 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, true, false, false))
125 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, false, true, true))
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false))
127 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, false, true, true))
129 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, true, false))
130 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
131 DEF_BENCH(return new ConstXTileBench(SkShader::kMirror_TileMode, SkShader::kMirror_TileMode, true, true, false))