Lines Matching refs:texture
19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) {
20 this->reset(texture, params);
23 GrTextureAccess::GrTextureAccess(GrTexture* texture,
26 this->reset(texture, filterMode, tileXAndY);
29 GrTextureAccess::GrTextureAccess(GrTexture* texture,
32 this->reset(texture, swizzle, params);
35 GrTextureAccess::GrTextureAccess(GrTexture* texture,
39 this->reset(texture, swizzle, filterMode, tileXAndY);
42 void GrTextureAccess::reset(GrTexture* texture,
45 SkASSERT(NULL != texture);
49 fTexture.reset(SkRef(texture));
53 void GrTextureAccess::reset(GrTexture* texture,
57 SkASSERT(NULL != texture);
61 fTexture.reset(SkRef(texture));
65 void GrTextureAccess::reset(GrTexture* texture,
67 SkASSERT(NULL != texture);
68 fTexture.reset(SkRef(texture));
74 void GrTextureAccess::reset(GrTexture* texture,
77 SkASSERT(NULL != texture);
78 fTexture.reset(SkRef(texture));