Lines Matching refs:apply
102 * {@link #apply(int, int, int, Rect, int, int, Rect)}; you must do so
109 * {@link #apply(int, int, int, Rect, int, int, Rect)}; you must do so
138 public static void apply(int gravity, int w, int h, Rect container, Rect outRect) {
139 apply(gravity, w, h, container, 0, 0, outRect);
159 public static void apply(int gravity, int w, int h, Rect container,
162 apply(absGravity, w, h, container, 0, 0, outRect);
175 * @param xAdj Offset to apply to the X axis. If gravity is LEFT this
179 * @param yAdj Offset to apply to the Y axis. If gravity is TOP this pushes
186 public static void apply(int gravity, int w, int h, Rect container,
281 * @param xAdj Offset to apply to the X axis. If gravity is LEFT this
285 * @param yAdj Offset to apply to the Y axis. If gravity is TOP this pushes
296 public static void apply(int gravity, int w, int h, Rect container,
299 apply(absGravity, w, h, container, xAdj, yAdj, outRect);
305 * {@link #apply(int, int, int, Rect, int, int, Rect)} to place the object
359 * {@link #apply(int, int, int, Rect, int, int, Rect)} to place the object