Lines Matching defs:layer
257 * Detaches the layer's surface texture from the GL context and releases
305 * Indicates that the specified hardware layer needs to be updated
308 * @param layer The hardware layer that needs an update
310 abstract void pushLayerUpdate(HardwareLayer layer);
313 * Tells the HardwareRenderer that the layer is destroyed. The renderer
314 * should remove the layer from any update queues.
316 abstract void onLayerDestroyed(HardwareLayer layer);
357 * Creates a new hardware layer. A hardware layer built by calling this
358 * method will be treated as a texture layer, instead of as a render target.
360 * @return A hardware layer
366 abstract boolean copyLayerInto(HardwareLayer layer, Bitmap bitmap);