Lines Matching refs:rotation

596  * rotation, translation and alpha of a view over time. If the animation is
2970 * based on the translation, rotation, and scale properties.
2979 * internally based on the translation, rotation, and scale properties.
3477 * rotation transformations are applied on a view. It can also be used to
3714 float rotation = 0;
3802 rotation = a.getFloat(attr, 0);
4182 setRotation(rotation);
10092 * rotation, scale, and pivot properties.
10160 * use a camera distance that's greater than the height (X axis rotation) or
10161 * the width (Y axis rotation) of this view.</p>
10167 * distance may cause much more perspective distortion upon rotation, and can
10210 * @return The degrees of rotation.
10219 * result in clockwise rotation.
10221 * @param rotation The degrees of rotation.
10231 public void setRotation(float rotation) {
10232 if (rotation != getRotation()) {
10235 mRenderNode.setRotation(rotation);
10250 * @return The degrees of Y rotation.
10259 * Increasing values result in counter-clockwise rotation from the viewpoint of looking
10265 * @param rotationY The degrees of Y rotation.
10294 * @return The degrees of X rotation.
10303 * Increasing values result in clockwise rotation from the viewpoint of looking down the
10309 * @param rotationX The degrees of X rotation.
11932 * alpha, translationX/Y, scrollX/Y, scaleX/Y, and rotation/X/Y. This method only
11947 * alpha, translationX/Y, scrollX/Y, scaleX/Y, and rotation/X/Y. This method will propagate
19611 * A Property wrapper around the <code>rotation</code> functionality handled by the
19614 public static final Property<View, Float> ROTATION = new FloatProperty<View>("rotation") {