Lines Matching refs:asset
67 * The asset hierarchy may be examined like a filesystem, using
83 //CACHE_SCAN, // scan full(!) asset hierarchy at init() time
95 * added asset path will be examined first when searching for assets,
100 * newly-added asset source.
112 * Iterate over the asset paths in this manager. (Previously
121 * Return an asset path in the manager. 'which' must be between 0 and
146 * Open an asset.
157 * Open a non-asset file as an asset.
159 * This is for opening files that are included in an asset package
167 * Explicit non-asset file. The file explicitly named by the cookie (the
173 * Open a directory within the asset hierarchy.
176 * locale-specific, and generic assets stored loosely or in asset
185 * Open a directory within a particular path of the asset manager.
188 * locale-specific, and generic assets stored loosely or in asset
197 * Get the type of a file in the asset hierarchy. They will either
225 * Get the known locales for this asset manager object.
295 Asset* setResourceTableAsset(Asset* asset);
344 Asset* setZipResourceTableAsset(const String8& path, Asset* asset);