Lines Matching refs:mSurfaceTexture
28 : mSurfaceTexture(0)
62 if (mSurfaceTexture.get()) {
65 mSurfaceTexture->attachToContext(mLayer->getTexture());
80 if (mSurfaceTexture->updateTexImage() == NO_ERROR) {
83 int64_t frameNumber = mSurfaceTexture->getFrameNumber();
89 while (mSurfaceTexture->updateTexImage() == NO_ERROR) {
90 int64_t newFrameNumber = mSurfaceTexture->getFrameNumber();
97 sp<GraphicBuffer> buffer = mSurfaceTexture->getCurrentBuffer();
109 mSurfaceTexture->getTransformMatrix(transform);
110 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget();
118 if (mSurfaceTexture.get()) {
120 status_t err = mSurfaceTexture->detachFromContext();
125 mSurfaceTexture = 0;