Lines Matching defs:top
47 status_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom,
56 Rect dirty(left, top, right, bottom);
57 if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
63 android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
68 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
71 status_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
82 return OpenGLRenderer::clear(left, top, right, bottom, opaque);
173 const float v1 = (height - r->top) * texY;
177 TextureVertex::set(mesh++, r->left, r->top, u1, v1);
178 TextureVertex::set(mesh++, r->right, r->top, u2, v1);