Lines Matching refs:PointerController

17 #define LOG_TAG "PointerController"
24 #include "PointerController.h"
36 // --- PointerController ---
52 // --- PointerController ---
54 PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy,
84 PointerController::~PointerController() {
98 bool PointerController::getBounds(float* outMinX, float* outMinY,
105 bool PointerController::getBoundsLocked(float* outMinX, float* outMinY,
127 void PointerController::move(float deltaX, float deltaY) {
140 void PointerController::setButtonState(int32_t buttonState) {
151 int32_t PointerController::getButtonState() const {
157 void PointerController::setPosition(float x, float y) {
166 void PointerController::setPositionLocked(float x, float y) {
187 void PointerController::getPosition(float* outX, float* outY) const {
194 void PointerController::fade(Transition transition) {
211 void PointerController::unfade(Transition transition) {
228 void PointerController::setPresentation(Presentation presentation) {
243 void PointerController::setSpots(const PointerCoords* spotCoords,
291 void PointerController::clearSpots() {
301 void PointerController::setInactivityTimeout(InactivityTimeout inactivityTimeout) {
310 void PointerController::setDisplayViewport(int32_t width, int32_t height, int32_t orientation) {
391 void PointerController::setPointerIcon(const SpriteIcon& icon) {
400 void PointerController::handleMessage(const Message& message) {
411 void PointerController::doAnimate() {
459 void PointerController::doInactivityTimeout() {
463 void PointerController::startAnimationLocked() {
471 void PointerController::resetInactivityTimeoutLocked() {
479 void PointerController::removeInactivityTimeoutLocked() {
483 void PointerController::updatePointerLocked() {
506 PointerController::Spot* PointerController::getSpotLocked(uint32_t id) {
516 PointerController::Spot* PointerController::createAndAddSpotLocked(uint32_t id) {
542 PointerController::Spot* PointerController::removeFirstFadingSpotLocked() {
553 void PointerController::releaseSpotLocked(Spot* spot) {
563 void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) {
570 void PointerController::fadeOutAndReleaseAllSpotsLocked() {
577 void PointerController::loadResources() {
582 // --- PointerController::Spot ---
584 void PointerController::Spot::updateSprite(const SpriteIcon* icon, float x, float y) {