Lines Matching defs:surface
165 ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
177 ALOGE("Error %d hiding sprite surface after resize.", status);
201 sp<Surface> surface = update.state.surfaceControl->getSurface();
203 status_t status = surface->lock(&outBuffer, NULL);
205 ALOGE("Error %d locking sprite surface before drawing.", status);
229 status = surface->unlockAndPost();
231 ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
240 // Set sprite surface properties and make them visible.
263 ALOGE("Error %d setting sprite surface alpha.", status);
274 ALOGE("Error %d setting sprite surface position.", status);
287 ALOGE("Error %d setting sprite surface transformation matrix.", status);
296 ALOGE("Error %d setting sprite surface layer.", status);
303 ALOGE("Error %d showing sprite surface.", status);
311 ALOGE("Error %d hiding sprite surface.", status);
324 // If any surfaces were changed, write back the new surface properties to the sprites.
357 // Release the last reference to each surface outside of the lock.
376 ALOGE("Error creating sprite surface.");