Lines Matching refs:ShaderProgram
31 public class ShaderProgram extends Program {
48 private ShaderProgram() {
51 private ShaderProgram(NativeAllocatorTag tag) {
54 public ShaderProgram(FilterContext context, String fragmentShader) {
63 public ShaderProgram(FilterContext context, String vertexShader, String fragmentShader) {
72 public static ShaderProgram createIdentity(FilterContext context) {
73 ShaderProgram program = nativeCreateIdentity(getGLEnvironment(context));
102 throw new RuntimeException("ShaderProgram got non-GL frame as input " + i + "!");
111 throw new RuntimeException("ShaderProgram got non-GL output frame!");
123 throw new RuntimeException("Error executing ShaderProgram!");
241 throw new NullPointerException("Attempting to create ShaderProgram with no GL "
271 private static native ShaderProgram nativeCreateIdentity(GLEnvironment glEnv);