Lines Matching refs:top
594 int top = 0;
599 top = 1;
603 outRect.set(left, top, right, bottom);
637 mTempTextureMatrix[13] = source.top;
651 source.top /= texHeight;
662 target.bottom = target.top + target.height() * (yBound - source.top) / source.height();
678 draw(params, GLES20.GL_TRIANGLE_STRIP, COUNT_FILL_VERTEX, target.left, target.top,
780 fillRect(target.left, target.top, target.width(), target.height(), toColor);
1000 bounds.top = Math.round(mTempMatrix[MATRIX_SIZE + 1]);