Lines Matching refs:rs
92 Mesh(long id, RenderScript rs) {
93 super(id, rs);
208 * @param rs Context to which the mesh will belong.
213 public Builder(RenderScript rs, int usage) {
214 mRS = rs;
420 public AllocationBuilder(RenderScript rs) {
421 mRS = rs;
584 * @param rs Context to which the mesh will belong.
592 public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
593 mRS = rs;