Lines Matching refs:target
76 public static void readTarget(RenderTarget target, ByteBuffer pixels, int width, int height) {
77 target.focus();
103 public static void allocateTexturePixels(int texId, int target, int width, int height) {
104 setTexturePixels(texId, target, (ByteBuffer)null, width, height);
107 public static void setTexturePixels(int texId, int target, Bitmap bitmap) {
108 GLES20.glBindTexture(target, texId);
109 GLUtils.texImage2D(target, 0, bitmap, 0);
114 public static void setTexturePixels(int texId, int target, ByteBuffer pixels,
116 GLES20.glBindTexture(target, texId);
122 GLES20.glTexImage2D(target, 0, GLES20.GL_RGBA, width, height, 0,