Lines Matching defs:mActiveScene

75     Scene mActiveScene;
82 mActiveScene.clearRenderPasses();
84 mActiveScene.initRenderPassRS(mRS, mSceneManager);
88 Renderable plane = (Renderable)mActiveScene.getRenderableByName("pPlaneShape1");
120 mActiveScene.destroyRS();
186 ArrayList<RenderableBase> allDraw = mActiveScene.getRenderables();
190 FullscreenBlur.addBlurPasses(mActiveScene, mRS, mTouchHandler.getCamera());
202 mActiveScene.appendRenderPass(mainPass);
205 FullscreenBlur.addCompositePass(mActiveScene, mRS, mTouchHandler.getCamera());
210 mActiveScene.appendShader(mPaintF);
211 mActiveScene.appendShader(mLightsF);
212 mActiveScene.appendShader(mLightsDiffF);
213 mActiveScene.appendShader(mAluminumF);
214 mActiveScene.appendShader(mPlasticF);
215 mActiveScene.appendShader(mDiffuseF);
216 mActiveScene.appendShader(mTextureF);
221 mActiveScene = s;
222 mTouchHandler.init(mActiveScene);
238 mActiveScene.assignRenderState(plastic);
240 mActiveScene.assignRenderStateToMaterial(diffuse, "lambert2$");
242 mActiveScene.assignRenderStateToMaterial(paint, "^Paint");
243 mActiveScene.assignRenderStateToMaterial(paint, "^Carbon");
244 mActiveScene.assignRenderStateToMaterial(paint, "^Glass");
245 mActiveScene.assignRenderStateToMaterial(paint, "^MainGlass");
247 mActiveScene.assignRenderStateToMaterial(aluminum, "^Metal");
248 mActiveScene.assignRenderStateToMaterial(aluminum, "^Brake");
250 mActiveScene.assignRenderStateToMaterial(glassTransp, "^GlassLight");
252 mActiveScene.assignRenderStateToMaterial(lights, "^LightBlinn");
253 mActiveScene.assignRenderStateToMaterial(diff_lights, "^LightLambert");
254 mActiveScene.assignRenderStateToMaterial(diff_lights_no_cull, "^LightLambertNoCull");
255 mActiveScene.assignRenderStateToMaterial(texState, "^TextureOnly");
257 Renderable plane = (Renderable)mActiveScene.getRenderableByName("pPlaneShape1");
264 mActiveScene.initRS();