Lines Matching refs:EglImage
278 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
284 class EglImage : public LightRefBase<EglImage> {
286 EglImage(sp<GraphicBuffer> graphicBuffer);
305 friend class LightRefBase<EglImage>;
306 virtual ~EglImage();
313 EglImage(const EglImage& rhs);
314 void operator = (const EglImage& rhs);
363 // mCurrentTextureImage is the EglImage/buffer of the current texture. It's
366 sp<EglImage> mCurrentTextureImage;
429 sp<EglImage> mEglImage;
481 sp<EglImage> mReleasedTexImage;