Lines Matching refs:ST_LOGE

54 #define ST_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
193 ST_LOGE("updateTexImage: GLConsumer is abandoned!");
216 ST_LOGE("updateTexImage: acquire failed: %s (%d)",
241 ST_LOGE("releaseTexImage: GLConsumer is abandoned!");
267 ST_LOGE("syncForReleaseLocked failed (slot=%d), err=%d", buf, err);
277 ST_LOGE("releaseTexImage: failed to release buffer: %s (%d)",
372 ST_LOGE("updateAndRelease: GLConsumer is not attached to an OpenGL "
424 ST_LOGE("updateAndRelease: failed to release buffer: %s (%d)",
460 ST_LOGE("bindTextureImage: no currently-bound texture");
489 ST_LOGE("bindTextureImage: error binding external image: %#04x", error);
514 ST_LOGE("checkAndUpdateEglState: invalid current EGLDisplay");
519 ST_LOGE("checkAndUpdateEglState: invalid current EGLContext");
534 ST_LOGE("setReleaseFence: failed to add the fence: %s (%d)",
546 ST_LOGE("detachFromContext: abandoned GLConsumer");
551 ST_LOGE("detachFromContext: GLConsumer is not attached to a "
560 ST_LOGE("detachFromContext: invalid current EGLDisplay");
565 ST_LOGE("detachFromContext: invalid current EGLContext");
591 ST_LOGE("attachToContext: abandoned GLConsumer");
596 ST_LOGE("attachToContext: GLConsumer is already attached to a "
605 ST_LOGE("attachToContext: invalid current EGLDisplay");
610 ST_LOGE("attachToContext: invalid current EGLContext");
646 ST_LOGE("syncForReleaseLocked: error creating EGL fence: %#x",
654 ST_LOGE("syncForReleaseLocked: error dup'ing native fence "
662 ST_LOGE("syncForReleaseLocked: error adding release fence: "
675 ST_LOGE("syncForReleaseLocked: error waiting for previous "
679 ST_LOGE("syncForReleaseLocked: timeout waiting for previous "
690 ST_LOGE("syncForReleaseLocked: error creating fence: %#x",
733 ST_LOGE("setFilteringEnabled: GLConsumer is abandoned!");
932 ST_LOGE("doGLFenceWait: invalid current EGLDisplay");
937 ST_LOGE("doGLFenceWait: invalid current EGLContext");
946 ST_LOGE("doGLFenceWait: error dup'ing fence fd: %d", errno);
957 ST_LOGE("doGLFenceWait: error creating EGL fence: %#x",
969 ST_LOGE("doGLFenceWait: error waiting for EGL fence: %#x",
977 ST_LOGE("doGLFenceWait: error waiting for fence: %d", err);