Lines Matching refs:maxValue

1808                 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
2969 int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
2970 int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3104 && mRawPointerAxes.touchMajor.maxValue != 0) {
3105 mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
3107 && mRawPointerAxes.toolMajor.maxValue != 0) {
3108 mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
3158 && mRawPointerAxes.pressure.maxValue != 0) {
3159 mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
3179 mRawPointerAxes.tiltX.maxValue);
3181 mRawPointerAxes.tiltY.maxValue);
3213 if (mRawPointerAxes.orientation.maxValue > 0) {
3214 mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
3253 mRawPointerAxes.distance.maxValue * mDistanceScale;
3373 int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3374 int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
4312 y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4315 bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
4316 top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
4323 x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4324 y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
4325 left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
4326 right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
4327 bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
4328 top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
4335 x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
4337 left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
4338 right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
5721 return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
5722 && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
6179 && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
6180 size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
6287 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
6324 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
6330 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6331 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
6337 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6451 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)