Lines Matching refs:inverse
333 activeCrop = s.transform.inverse().transform(activeCrop);
338 // transform.inverse().transform(transform.transform(Rect)) != Rect
348 // which means using the inverse of the current transform set on the
353 * the code below applies the display's inverse transform to the buffer
356 // calculate the inverse transform
379 // need to reorient the inverse rotation in terms of the current
438 activeCrop = s.transform.inverse().transform(activeCrop);
442 // transform.inverse().transform(transform.transform(Rect)) != Rect
475 * the code below applies the display's inverse transform to the buffer
479 // calculate the inverse transform
640 * the code below applies the display's inverse transform to the texture transform
657 // calculate the inverse
658 tr = inverse(tr);