Lines Matching refs:error
179 int error = mEgl.eglGetError();
180 if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
185 + GLUtils.getEGLErrorString(error));
250 String error = glGetProgramInfoLog(program);
251 Log.d(TAG, "Error while linking program:\n" + error);
273 String error = glGetShaderInfoLog(shader);
274 Log.d(TAG, "Error while compiling shader:\n" + error);
283 int error = mEgl.eglGetError();
284 if (error != EGL10.EGL_SUCCESS) {
285 Log.w(TAG, "EGL error = 0x" + Integer.toHexString(error));
294 int error = glGetError();
295 if (error != GL_NO_ERROR) {
296 Log.w(TAG, "GL error: (" + what + ") = 0x" + Integer.toHexString(error));