Lines Matching refs:state

140     if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
141 if (c->state.enables & GGL_ENABLE_POINT_AA_NICE) {
216 if (l < GGLint(c->state.scissor.left)) {
217 xstart += TRI_FROM_INT(c->state.scissor.left-l);
218 l = GGLint(c->state.scissor.left);
220 if (t < GGLint(c->state.scissor.top)) {
221 ystart += TRI_FROM_INT(c->state.scissor.top-t);
222 t = GGLint(c->state.scissor.top);
224 if (r > GGLint(c->state.scissor.right)) {
225 r = GGLint(c->state.scissor.right);
227 if (b > GGLint(c->state.scissor.bottom)) {
228 b = GGLint(c->state.scissor.bottom);
234 int16_t* covPtr = c->state.buffers.coverage;
281 if (l < GGLint(c->state.scissor.left)) {
282 xstart += TRI_FROM_INT(c->state.scissor.left-l);
283 l = GGLint(c->state.scissor.left);
285 if (t < GGLint(c->state.scissor.top)) {
286 ystart += TRI_FROM_INT(c->state.scissor.top-t);
287 t = GGLint(c->state.scissor.top);
289 if (r > GGLint(c->state.scissor.right)) {
290 r = GGLint(c->state.scissor.right);
292 if (b > GGLint(c->state.scissor.bottom)) {
293 b = GGLint(c->state.scissor.bottom);
299 int16_t* covPtr = c->state.buffers.coverage;
340 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
424 if (l < GGLint(c->state.scissor.left))
425 l = GGLint(c->state.scissor.left);
426 if (t < GGLint(c->state.scissor.top))
427 t = GGLint(c->state.scissor.top);
428 if (r > GGLint(c->state.scissor.right))
429 r = GGLint(c->state.scissor.right);
430 if (b > GGLint(c->state.scissor.bottom))
431 b = GGLint(c->state.scissor.bottom);
454 surface_t* cb = &(c->state.buffers.color);
466 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
497 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
544 const int32_t minx = max(bminx, c->state.scissor.left);
545 const int32_t miny = max(bminy, c->state.scissor.top);
546 const int32_t maxx = min(bmaxx, c->state.scissor.right);
547 const int32_t maxy = min(bmaxy, c->state.scissor.bottom);
741 const int xmin = c->state.scissor.left;
742 const int xmax = c->state.scissor.right;
767 int32_t ymin = TRI_FROM_INT(c->state.scissor.top) + TRI_HALF;
768 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom) - TRI_HALF;
958 const int xmin = c->state.scissor.left;
959 const int xmax = c->state.scissor.right;
963 int32_t ymin = TRI_FROM_INT(c->state.scissor.top);
964 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom);
980 int16_t* const covPtr = c->state.buffers.coverage;