/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.CanvasProperty; import android.graphics.Paint; import android.graphics.Rect; /** * Hardware accelerated canvas. * * @hide */ public abstract class HardwareCanvas extends Canvas { @Override public boolean isHardwareAccelerated() { return true; } @Override public void setBitmap(Bitmap bitmap) { throw new UnsupportedOperationException(); } /** * Invoked before any drawing operation is performed in this canvas. * * @param dirty The dirty rectangle to update, can be null. * @return {@link RenderNode#STATUS_DREW} if anything was drawn (such as a call to clear * the canvas). * * @hide */ public abstract int onPreDraw(Rect dirty); /** * Invoked after all drawing operation have been performed. * * @hide */ public abstract void onPostDraw(); /** * Draws the specified display list onto this canvas. The display list can only * be drawn if {@link android.view.RenderNode#isValid()} returns true. * * @param renderNode The RenderNode to replay. */ public void drawRenderNode(RenderNode renderNode) { drawRenderNode(renderNode, null, RenderNode.FLAG_CLIP_CHILDREN); } /** * Draws the specified display list onto this canvas. * * @param renderNode The RenderNode to replay. * @param dirty Ignored, can be null. * @param flags Optional flags about drawing, see {@link RenderNode} for * the possible flags. * * @return One of {@link RenderNode#STATUS_DONE} or {@link RenderNode#STATUS_DREW} * if anything was drawn. * * @hide */ public abstract int drawRenderNode(RenderNode renderNode, Rect dirty, int flags); /** * Draws the specified layer onto this canvas. * * @param layer The layer to composite on this canvas * @param x The left coordinate of the layer * @param y The top coordinate of the layer * @param paint The paint used to draw the layer * * @hide */ abstract void drawHardwareLayer(HardwareLayer layer, float x, float y, Paint paint); /** * Calls the function specified with the drawGLFunction function pointer. This is * functionality used by webkit for calling into their renderer from our display lists. * This function may return true if an invalidation is needed after the call. * * @param drawGLFunction A native function pointer * * @return {@link RenderNode#STATUS_DONE} * * @hide */ public abstract int callDrawGLFunction2(long drawGLFunction); public abstract void drawCircle(CanvasProperty cx, CanvasProperty cy, CanvasProperty radius, CanvasProperty paint); public abstract void drawRoundRect(CanvasProperty left, CanvasProperty top, CanvasProperty right, CanvasProperty bottom, CanvasProperty rx, CanvasProperty ry, CanvasProperty paint); public static void setProperty(String name, String value) { GLES20Canvas.setProperty(name, value); } }