# Copyright (C) 2010 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ EventHub.cpp \ InputDispatcher.cpp \ InputManager.cpp \ InputReader.cpp \ InputWindow.cpp \ PointerController.cpp \ SpotController.cpp \ SpriteController.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libhardware \ libhardware_legacy \ libskia \ libgui \ libui LOCAL_C_INCLUDES := \ external/skia/include/core LOCAL_MODULE:= libinput LOCAL_MODULE_TAGS := optional ifeq ($(TARGET_SIMULATOR),true) LOCAL_LDLIBS += -lpthread endif include $(BUILD_SHARED_LIBRARY) # Include subdirectory makefiles # ============================================================ # If we're building with ONE_SHOT_MAKEFILE (mm, mmm), then what the framework # team really wants is to build the stuff defined by this makefile. ifeq (,$(ONE_SHOT_MAKEFILE)) include $(call first-makefiles-under,$(LOCAL_PATH)) endif