/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.filterpacks.imageproc; import android.filterfw.core.Filter; import android.filterfw.core.FilterContext; import android.filterfw.core.Frame; import android.filterfw.core.FrameFormat; import android.filterfw.core.GenerateFieldPort; import android.filterfw.core.Program; import android.filterfw.core.ShaderProgram; import android.filterfw.format.ImageFormat; import java.lang.Math; /** * @hide */ public class FisheyeFilter extends Filter { private static final String TAG = "FisheyeFilter"; // This parameter has range between 0 and 1. It controls the effect of radial distortion. // The larger the value, the more prominent the distortion effect becomes (a straight line // becomes a curve). @GenerateFieldPort(name = "scale", hasDefault = true) private float mScale = 0f; @GenerateFieldPort(name = "tile_size", hasDefault = true) private int mTileSize = 640; private Program mProgram; private int mWidth = 0; private int mHeight = 0; private int mTarget = FrameFormat.TARGET_UNSPECIFIED; private static final String mFisheyeShader = "precision mediump float;\n" + "uniform sampler2D tex_sampler_0;\n" + "uniform vec2 scale;\n" + "uniform float alpha;\n" + "uniform float radius2;\n" + "uniform float factor;\n" + "varying vec2 v_texcoord;\n" + "void main() {\n" + " const float m_pi_2 = 1.570963;\n" + " vec2 coord = v_texcoord - vec2(0.5, 0.5);\n" + " float dist = length(coord * scale);\n" + " float radian = m_pi_2 - atan(alpha * sqrt(radius2 - dist * dist), dist);\n" + " float scalar = radian * factor / dist;\n" + " vec2 new_coord = coord * scalar + vec2(0.5, 0.5);\n" + " gl_FragColor = texture2D(tex_sampler_0, new_coord);\n" + "}\n"; public FisheyeFilter(String name) { super(name); } @Override public void setupPorts() { addMaskedInputPort("image", ImageFormat.create(ImageFormat.COLORSPACE_RGBA)); addOutputBasedOnInput("image", "image"); } @Override public FrameFormat getOutputFormat(String portName, FrameFormat inputFormat) { return inputFormat; } public void initProgram(FilterContext context, int target) { switch (target) { case FrameFormat.TARGET_GPU: ShaderProgram shaderProgram = new ShaderProgram(context, mFisheyeShader); shaderProgram.setMaximumTileSize(mTileSize); mProgram = shaderProgram; break; default: throw new RuntimeException("Filter FisheyeFilter does not support frames of " + "target " + target + "!"); } mTarget = target; } @Override public void process(FilterContext context) { // Get input frame Frame input = pullInput("image"); FrameFormat inputFormat = input.getFormat(); // Create output frame Frame output = context.getFrameManager().newFrame(inputFormat); // Create program if not created already if (mProgram == null || inputFormat.getTarget() != mTarget) { initProgram(context, inputFormat.getTarget()); } // Check if the frame size has changed if (inputFormat.getWidth() != mWidth || inputFormat.getHeight() != mHeight) { updateFrameSize(inputFormat.getWidth(), inputFormat.getHeight()); } // Process mProgram.process(input, output); // Push output pushOutput("image", output); // Release pushed frame output.release(); } @Override public void fieldPortValueUpdated(String name, FilterContext context) { if (mProgram != null) { updateProgramParams(); } } private void updateFrameSize(int width, int height) { mWidth = width; mHeight = height; updateProgramParams(); } private void updateProgramParams() { final float pi = 3.14159265f; float scale[] = new float[2]; if (mWidth > mHeight) { scale[0] = 1f; scale[1] = ((float) mHeight) / mWidth; } else { scale[0] = ((float) mWidth) / mHeight; scale[1] = 1f; } float alpha = mScale * 2.0f + 0.75f; float bound2 = 0.25f * (scale[0] * scale[0] + scale[1] * scale[1]); float bound = (float) Math.sqrt(bound2); float radius = 1.15f * bound; float radius2 = radius * radius; float max_radian = 0.5f * pi - (float) Math.atan(alpha / bound * (float) Math.sqrt(radius2 - bound2)); float factor = bound / max_radian; mProgram.setHostValue("scale", scale); mProgram.setHostValue("radius2",radius2); mProgram.setHostValue("factor", factor); mProgram.setHostValue("alpha", alpha); } }