/* ** ** Copyright 2009, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ // This source file is automatically generated package android.opengl; import java.nio.Buffer; public class GLES11Ext { public static final int GL_BLEND_EQUATION_RGB_OES = 0x8009; public static final int GL_BLEND_EQUATION_ALPHA_OES = 0x883D; public static final int GL_BLEND_DST_RGB_OES = 0x80C8; public static final int GL_BLEND_SRC_RGB_OES = 0x80C9; public static final int GL_BLEND_DST_ALPHA_OES = 0x80CA; public static final int GL_BLEND_SRC_ALPHA_OES = 0x80CB; public static final int GL_BLEND_EQUATION_OES = 0x8009; public static final int GL_FUNC_ADD_OES = 0x8006; public static final int GL_FUNC_SUBTRACT_OES = 0x800A; public static final int GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B; public static final int GL_ETC1_RGB8_OES = 0x8D64; public static final int GL_DEPTH_COMPONENT24_OES = 0x81A6; public static final int GL_DEPTH_COMPONENT32_OES = 0x81A7; public static final int GL_TEXTURE_CROP_RECT_OES = 0x8B9D; public static final int GL_FIXED_OES = 0x140C; public static final int GL_NONE_OES = 0; public static final int GL_FRAMEBUFFER_OES = 0x8D40; public static final int GL_RENDERBUFFER_OES = 0x8D41; public static final int GL_RGBA4_OES = 0x8056; public static final int GL_RGB5_A1_OES = 0x8057; public static final int GL_RGB565_OES = 0x8D62; public static final int GL_DEPTH_COMPONENT16_OES = 0x81A5; public static final int GL_RENDERBUFFER_WIDTH_OES = 0x8D42; public static final int GL_RENDERBUFFER_HEIGHT_OES = 0x8D43; public static final int GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44; public static final int GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50; public static final int GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51; public static final int GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52; public static final int GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53; public static final int GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54; public static final int GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55; public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0; public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1; public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2; public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3; public static final int GL_COLOR_ATTACHMENT0_OES = 0x8CE0; public static final int GL_DEPTH_ATTACHMENT_OES = 0x8D00; public static final int GL_STENCIL_ATTACHMENT_OES = 0x8D20; public static final int GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5; public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6; public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7; public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9; public static final int GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA; public static final int GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD; public static final int GL_FRAMEBUFFER_BINDING_OES = 0x8CA6; public static final int GL_RENDERBUFFER_BINDING_OES = 0x8CA7; public static final int GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8; public static final int GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506; public static final int GL_WRITE_ONLY_OES = 0x88B9; public static final int GL_BUFFER_ACCESS_OES = 0x88BB; public static final int GL_BUFFER_MAPPED_OES = 0x88BC; public static final int GL_BUFFER_MAP_POINTER_OES = 0x88BD; public static final int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D; public static final int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E; public static final int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F; public static final int GL_MAX_VERTEX_UNITS_OES = 0x86A4; public static final int GL_MAX_PALETTE_MATRICES_OES = 0x8842; public static final int GL_MATRIX_PALETTE_OES = 0x8840; public static final int GL_MATRIX_INDEX_ARRAY_OES = 0x8844; public static final int GL_WEIGHT_ARRAY_OES = 0x86AD; public static final int GL_CURRENT_PALETTE_MATRIX_OES = 0x8843; public static final int GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846; public static final int GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847; public static final int GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848; public static final int GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849; public static final int GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E; public static final int GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB; public static final int GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9; public static final int GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA; public static final int GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC; public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E; public static final int GL_DEPTH_STENCIL_OES = 0x84F9; public static final int GL_UNSIGNED_INT_24_8_OES = 0x84FA; public static final int GL_DEPTH24_STENCIL8_OES = 0x88F0; public static final int GL_RGB8_OES = 0x8051; public static final int GL_RGBA8_OES = 0x8058; public static final int GL_STENCIL_INDEX1_OES = 0x8D46; public static final int GL_STENCIL_INDEX4_OES = 0x8D47; public static final int GL_STENCIL_INDEX8_OES = 0x8D48; public static final int GL_INCR_WRAP_OES = 0x8507; public static final int GL_DECR_WRAP_OES = 0x8508; public static final int GL_NORMAL_MAP_OES = 0x8511; public static final int GL_REFLECTION_MAP_OES = 0x8512; public static final int GL_TEXTURE_CUBE_MAP_OES = 0x8513; public static final int GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518; public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519; public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A; public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C; public static final int GL_TEXTURE_GEN_MODE_OES = 0x2500; public static final int GL_TEXTURE_GEN_STR_OES = 0x8D60; public static final int GL_MIRRORED_REPEAT_OES = 0x8370; public static final int GL_3DC_X_AMD = 0x87F9; public static final int GL_3DC_XY_AMD = 0x87FA; public static final int GL_ATC_RGB_AMD = 0x8C92; public static final int GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93; public static final int GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE; public static final int GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE; public static final int GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF; public static final int GL_BGRA = 0x80E1; public static final int GL_TEXTURE_EXTERNAL_OES = 0x8D65; public static final int GL_SAMPLER_EXTERNAL_OES = 0x8D66; public static final int GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67; public static final int GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68; native private static void _nativeClassInit(); static { _nativeClassInit(); } private static final int GL_BYTE = GLES10.GL_BYTE; private static final int GL_FIXED = GLES10.GL_FIXED; private static final int GL_FLOAT = GLES10.GL_FLOAT; private static final int GL_SHORT = GLES10.GL_SHORT; private static Buffer _matrixIndexPointerOES; // C function void glBlendEquationSeparateOES ( GLenum modeRGB, GLenum modeAlpha ) public static native void glBlendEquationSeparateOES( int modeRGB, int modeAlpha ); // C function void glBlendFuncSeparateOES ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) public static native void glBlendFuncSeparateOES( int srcRGB, int dstRGB, int srcAlpha, int dstAlpha ); // C function void glBlendEquationOES ( GLenum mode ) public static native void glBlendEquationOES( int mode ); // C function void glDrawTexsOES ( GLshort x, GLshort y, GLshort z, GLshort width, GLshort height ) public static native void glDrawTexsOES( short x, short y, short z, short width, short height ); // C function void glDrawTexiOES ( GLint x, GLint y, GLint z, GLint width, GLint height ) public static native void glDrawTexiOES( int x, int y, int z, int width, int height ); // C function void glDrawTexxOES ( GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height ) public static native void glDrawTexxOES( int x, int y, int z, int width, int height ); // C function void glDrawTexsvOES ( const GLshort *coords ) public static native void glDrawTexsvOES( short[] coords, int offset ); // C function void glDrawTexsvOES ( const GLshort *coords ) public static native void glDrawTexsvOES( java.nio.ShortBuffer coords ); // C function void glDrawTexivOES ( const GLint *coords ) public static native void glDrawTexivOES( int[] coords, int offset ); // C function void glDrawTexivOES ( const GLint *coords ) public static native void glDrawTexivOES( java.nio.IntBuffer coords ); // C function void glDrawTexxvOES ( const GLfixed *coords ) public static native void glDrawTexxvOES( int[] coords, int offset ); // C function void glDrawTexxvOES ( const GLfixed *coords ) public static native void glDrawTexxvOES( java.nio.IntBuffer coords ); // C function void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) public static native void glDrawTexfOES( float x, float y, float z, float width, float height ); // C function void glDrawTexfvOES ( const GLfloat *coords ) public static native void glDrawTexfvOES( float[] coords, int offset ); // C function void glDrawTexfvOES ( const GLfloat *coords ) public static native void glDrawTexfvOES( java.nio.FloatBuffer coords ); // C function void glEGLImageTargetTexture2DOES ( GLenum target, GLeglImageOES image ) public static native void glEGLImageTargetTexture2DOES( int target, java.nio.Buffer image ); // C function void glEGLImageTargetRenderbufferStorageOES ( GLenum target, GLeglImageOES image ) public static native void glEGLImageTargetRenderbufferStorageOES( int target, java.nio.Buffer image ); // C function void glAlphaFuncxOES ( GLenum func, GLclampx ref ) public static native void glAlphaFuncxOES( int func, int ref ); // C function void glClearColorxOES ( GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha ) public static native void glClearColorxOES( int red, int green, int blue, int alpha ); // C function void glClearDepthxOES ( GLclampx depth ) public static native void glClearDepthxOES( int depth ); // C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) public static native void glClipPlanexOES( int plane, int[] equation, int offset ); // C function void glClipPlanexOES ( GLenum plane, const GLfixed *equation ) public static native void glClipPlanexOES( int plane, java.nio.IntBuffer equation ); // C function void glColor4xOES ( GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha ) public static native void glColor4xOES( int red, int green, int blue, int alpha ); // C function void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) public static native void glDepthRangexOES( int zNear, int zFar ); // C function void glFogxOES ( GLenum pname, GLfixed param ) public static native void glFogxOES( int pname, int param ); // C function void glFogxvOES ( GLenum pname, const GLfixed *params ) public static native void glFogxvOES( int pname, int[] params, int offset ); // C function void glFogxvOES ( GLenum pname, const GLfixed *params ) public static native void glFogxvOES( int pname, java.nio.IntBuffer params ); // C function void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) public static native void glFrustumxOES( int left, int right, int bottom, int top, int zNear, int zFar ); // C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) public static native void glGetClipPlanexOES( int pname, int[] eqn, int offset ); // C function void glGetClipPlanexOES ( GLenum pname, GLfixed *eqn ) public static native void glGetClipPlanexOES( int pname, java.nio.IntBuffer eqn ); // C function void glGetFixedvOES ( GLenum pname, GLfixed *params ) public static native void glGetFixedvOES( int pname, int[] params, int offset ); // C function void glGetFixedvOES ( GLenum pname, GLfixed *params ) public static native void glGetFixedvOES( int pname, java.nio.IntBuffer params ); // C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) public static native void glGetLightxvOES( int light, int pname, int[] params, int offset ); // C function void glGetLightxvOES ( GLenum light, GLenum pname, GLfixed *params ) public static native void glGetLightxvOES( int light, int pname, java.nio.IntBuffer params ); // C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) public static native void glGetMaterialxvOES( int face, int pname, int[] params, int offset ); // C function void glGetMaterialxvOES ( GLenum face, GLenum pname, GLfixed *params ) public static native void glGetMaterialxvOES( int face, int pname, java.nio.IntBuffer params ); // C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) public static native void glGetTexEnvxvOES( int env, int pname, int[] params, int offset ); // C function void glGetTexEnvxvOES ( GLenum env, GLenum pname, GLfixed *params ) public static native void glGetTexEnvxvOES( int env, int pname, java.nio.IntBuffer params ); // C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) public static native void glGetTexParameterxvOES( int target, int pname, int[] params, int offset ); // C function void glGetTexParameterxvOES ( GLenum target, GLenum pname, GLfixed *params ) public static native void glGetTexParameterxvOES( int target, int pname, java.nio.IntBuffer params ); // C function void glLightModelxOES ( GLenum pname, GLfixed param ) public static native void glLightModelxOES( int pname, int param ); // C function void glLightModelxvOES ( GLenum pname, const GLfixed *params ) public static native void glLightModelxvOES( int pname, int[] params, int offset ); // C function void glLightModelxvOES ( GLenum pname, const GLfixed *params ) public static native void glLightModelxvOES( int pname, java.nio.IntBuffer params ); // C function void glLightxOES ( GLenum light, GLenum pname, GLfixed param ) public static native void glLightxOES( int light, int pname, int param ); // C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) public static native void glLightxvOES( int light, int pname, int[] params, int offset ); // C function void glLightxvOES ( GLenum light, GLenum pname, const GLfixed *params ) public static native void glLightxvOES( int light, int pname, java.nio.IntBuffer params ); // C function void glLineWidthxOES ( GLfixed width ) public static native void glLineWidthxOES( int width ); // C function void glLoadMatrixxOES ( const GLfixed *m ) public static native void glLoadMatrixxOES( int[] m, int offset ); // C function void glLoadMatrixxOES ( const GLfixed *m ) public static native void glLoadMatrixxOES( java.nio.IntBuffer m ); // C function void glMaterialxOES ( GLenum face, GLenum pname, GLfixed param ) public static native void glMaterialxOES( int face, int pname, int param ); // C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) public static native void glMaterialxvOES( int face, int pname, int[] params, int offset ); // C function void glMaterialxvOES ( GLenum face, GLenum pname, const GLfixed *params ) public static native void glMaterialxvOES( int face, int pname, java.nio.IntBuffer params ); // C function void glMultMatrixxOES ( const GLfixed *m ) public static native void glMultMatrixxOES( int[] m, int offset ); // C function void glMultMatrixxOES ( const GLfixed *m ) public static native void glMultMatrixxOES( java.nio.IntBuffer m ); // C function void glMultiTexCoord4xOES ( GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q ) public static native void glMultiTexCoord4xOES( int target, int s, int t, int r, int q ); // C function void glNormal3xOES ( GLfixed nx, GLfixed ny, GLfixed nz ) public static native void glNormal3xOES( int nx, int ny, int nz ); // C function void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) public static native void glOrthoxOES( int left, int right, int bottom, int top, int zNear, int zFar ); // C function void glPointParameterxOES ( GLenum pname, GLfixed param ) public static native void glPointParameterxOES( int pname, int param ); // C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) public static native void glPointParameterxvOES( int pname, int[] params, int offset ); // C function void glPointParameterxvOES ( GLenum pname, const GLfixed *params ) public static native void glPointParameterxvOES( int pname, java.nio.IntBuffer params ); // C function void glPointSizexOES ( GLfixed size ) public static native void glPointSizexOES( int size ); // C function void glPolygonOffsetxOES ( GLfixed factor, GLfixed units ) public static native void glPolygonOffsetxOES( int factor, int units ); // C function void glRotatexOES ( GLfixed angle, GLfixed x, GLfixed y, GLfixed z ) public static native void glRotatexOES( int angle, int x, int y, int z ); // C function void glSampleCoveragexOES ( GLclampx value, GLboolean invert ) public static native void glSampleCoveragexOES( int value, boolean invert ); // C function void glScalexOES ( GLfixed x, GLfixed y, GLfixed z ) public static native void glScalexOES( int x, int y, int z ); // C function void glTexEnvxOES ( GLenum target, GLenum pname, GLfixed param ) public static native void glTexEnvxOES( int target, int pname, int param ); // C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) public static native void glTexEnvxvOES( int target, int pname, int[] params, int offset ); // C function void glTexEnvxvOES ( GLenum target, GLenum pname, const GLfixed *params ) public static native void glTexEnvxvOES( int target, int pname, java.nio.IntBuffer params ); // C function void glTexParameterxOES ( GLenum target, GLenum pname, GLfixed param ) public static native void glTexParameterxOES( int target, int pname, int param ); // C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) public static native void glTexParameterxvOES( int target, int pname, int[] params, int offset ); // C function void glTexParameterxvOES ( GLenum target, GLenum pname, const GLfixed *params ) public static native void glTexParameterxvOES( int target, int pname, java.nio.IntBuffer params ); // C function void glTranslatexOES ( GLfixed x, GLfixed y, GLfixed z ) public static native void glTranslatexOES( int x, int y, int z ); // C function GLboolean glIsRenderbufferOES ( GLuint renderbuffer ) public static native boolean glIsRenderbufferOES( int renderbuffer ); // C function void glBindRenderbufferOES ( GLenum target, GLuint renderbuffer ) public static native void glBindRenderbufferOES( int target, int renderbuffer ); // C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) public static native void glDeleteRenderbuffersOES( int n, int[] renderbuffers, int offset ); // C function void glDeleteRenderbuffersOES ( GLsizei n, const GLuint *renderbuffers ) public static native void glDeleteRenderbuffersOES( int n, java.nio.IntBuffer renderbuffers ); // C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) public static native void glGenRenderbuffersOES( int n, int[] renderbuffers, int offset ); // C function void glGenRenderbuffersOES ( GLsizei n, GLuint *renderbuffers ) public static native void glGenRenderbuffersOES( int n, java.nio.IntBuffer renderbuffers ); // C function void glRenderbufferStorageOES ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) public static native void glRenderbufferStorageOES( int target, int internalformat, int width, int height ); // C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) public static native void glGetRenderbufferParameterivOES( int target, int pname, int[] params, int offset ); // C function void glGetRenderbufferParameterivOES ( GLenum target, GLenum pname, GLint *params ) public static native void glGetRenderbufferParameterivOES( int target, int pname, java.nio.IntBuffer params ); // C function GLboolean glIsFramebufferOES ( GLuint framebuffer ) public static native boolean glIsFramebufferOES( int framebuffer ); // C function void glBindFramebufferOES ( GLenum target, GLuint framebuffer ) public static native void glBindFramebufferOES( int target, int framebuffer ); // C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) public static native void glDeleteFramebuffersOES( int n, int[] framebuffers, int offset ); // C function void glDeleteFramebuffersOES ( GLsizei n, const GLuint *framebuffers ) public static native void glDeleteFramebuffersOES( int n, java.nio.IntBuffer framebuffers ); // C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) public static native void glGenFramebuffersOES( int n, int[] framebuffers, int offset ); // C function void glGenFramebuffersOES ( GLsizei n, GLuint *framebuffers ) public static native void glGenFramebuffersOES( int n, java.nio.IntBuffer framebuffers ); // C function GLenum glCheckFramebufferStatusOES ( GLenum target ) public static native int glCheckFramebufferStatusOES( int target ); // C function void glFramebufferRenderbufferOES ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) public static native void glFramebufferRenderbufferOES( int target, int attachment, int renderbuffertarget, int renderbuffer ); // C function void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) public static native void glFramebufferTexture2DOES( int target, int attachment, int textarget, int texture, int level ); // C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) public static native void glGetFramebufferAttachmentParameterivOES( int target, int attachment, int pname, int[] params, int offset ); // C function void glGetFramebufferAttachmentParameterivOES ( GLenum target, GLenum attachment, GLenum pname, GLint *params ) public static native void glGetFramebufferAttachmentParameterivOES( int target, int attachment, int pname, java.nio.IntBuffer params ); // C function void glGenerateMipmapOES ( GLenum target ) public static native void glGenerateMipmapOES( int target ); // C function void glCurrentPaletteMatrixOES ( GLuint matrixpaletteindex ) public static native void glCurrentPaletteMatrixOES( int matrixpaletteindex ); // C function void glLoadPaletteFromModelViewMatrixOES ( void ) public static native void glLoadPaletteFromModelViewMatrixOES( ); // C function void glMatrixIndexPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) private static native void glMatrixIndexPointerOESBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ); public static void glMatrixIndexPointerOES( int size, int type, int stride, java.nio.Buffer pointer ) { glMatrixIndexPointerOESBounds( size, type, stride, pointer, pointer.remaining() ); if (((size == 2) || (size == 3) || (size == 4)) && ((type == GL_FLOAT) || (type == GL_BYTE) || (type == GL_SHORT) || (type == GL_FIXED)) && (stride >= 0)) { _matrixIndexPointerOES = pointer; } } // C function void glWeightPointerOES ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) private static native void glWeightPointerOESBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ); public static void glWeightPointerOES( int size, int type, int stride, java.nio.Buffer pointer ) { glWeightPointerOESBounds( size, type, stride, pointer, pointer.remaining() ); } // C function void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) public static native void glDepthRangefOES( float zNear, float zFar ); // C function void glFrustumfOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) public static native void glFrustumfOES( float left, float right, float bottom, float top, float zNear, float zFar ); // C function void glOrthofOES ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) public static native void glOrthofOES( float left, float right, float bottom, float top, float zNear, float zFar ); // C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) public static native void glClipPlanefOES( int plane, float[] equation, int offset ); // C function void glClipPlanefOES ( GLenum plane, const GLfloat *equation ) public static native void glClipPlanefOES( int plane, java.nio.FloatBuffer equation ); // C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) public static native void glGetClipPlanefOES( int pname, float[] eqn, int offset ); // C function void glGetClipPlanefOES ( GLenum pname, GLfloat *eqn ) public static native void glGetClipPlanefOES( int pname, java.nio.FloatBuffer eqn ); // C function void glClearDepthfOES ( GLclampf depth ) public static native void glClearDepthfOES( float depth ); // C function void glTexGenfOES ( GLenum coord, GLenum pname, GLfloat param ) public static native void glTexGenfOES( int coord, int pname, float param ); // C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) public static native void glTexGenfvOES( int coord, int pname, float[] params, int offset ); // C function void glTexGenfvOES ( GLenum coord, GLenum pname, const GLfloat *params ) public static native void glTexGenfvOES( int coord, int pname, java.nio.FloatBuffer params ); // C function void glTexGeniOES ( GLenum coord, GLenum pname, GLint param ) public static native void glTexGeniOES( int coord, int pname, int param ); // C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) public static native void glTexGenivOES( int coord, int pname, int[] params, int offset ); // C function void glTexGenivOES ( GLenum coord, GLenum pname, const GLint *params ) public static native void glTexGenivOES( int coord, int pname, java.nio.IntBuffer params ); // C function void glTexGenxOES ( GLenum coord, GLenum pname, GLfixed param ) public static native void glTexGenxOES( int coord, int pname, int param ); // C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) public static native void glTexGenxvOES( int coord, int pname, int[] params, int offset ); // C function void glTexGenxvOES ( GLenum coord, GLenum pname, const GLfixed *params ) public static native void glTexGenxvOES( int coord, int pname, java.nio.IntBuffer params ); // C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) public static native void glGetTexGenfvOES( int coord, int pname, float[] params, int offset ); // C function void glGetTexGenfvOES ( GLenum coord, GLenum pname, GLfloat *params ) public static native void glGetTexGenfvOES( int coord, int pname, java.nio.FloatBuffer params ); // C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) public static native void glGetTexGenivOES( int coord, int pname, int[] params, int offset ); // C function void glGetTexGenivOES ( GLenum coord, GLenum pname, GLint *params ) public static native void glGetTexGenivOES( int coord, int pname, java.nio.IntBuffer params ); // C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) public static native void glGetTexGenxvOES( int coord, int pname, int[] params, int offset ); // C function void glGetTexGenxvOES ( GLenum coord, GLenum pname, GLfixed *params ) public static native void glGetTexGenxvOES( int coord, int pname, java.nio.IntBuffer params ); }