/* * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.internal.policy.impl; import android.app.ActivityManager; import android.app.ActivityManagerNative; import android.app.AppOpsManager; import android.app.IUiModeManager; import android.app.ProgressDialog; import android.app.SearchManager; import android.app.StatusBarManager; import android.app.UiModeManager; import android.content.ActivityNotFoundException; import android.content.BroadcastReceiver; import android.content.ComponentName; import android.content.ContentResolver; import android.content.Context; import android.content.Intent; import android.content.IntentFilter; import android.content.ServiceConnection; import android.content.pm.ActivityInfo; import android.content.pm.PackageManager; import android.content.pm.ResolveInfo; import android.content.res.CompatibilityInfo; import android.content.res.Configuration; import android.content.res.Resources; import android.content.res.TypedArray; import android.database.ContentObserver; import android.graphics.PixelFormat; import android.graphics.Rect; import android.media.AudioAttributes; import android.media.AudioManager; import android.media.IAudioService; import android.media.Ringtone; import android.media.RingtoneManager; import android.media.session.MediaSessionLegacyHelper; import android.os.Bundle; import android.os.Debug; import android.os.FactoryTest; import android.os.Handler; import android.os.IBinder; import android.os.Looper; import android.os.Message; import android.os.Messenger; import android.os.PowerManager; import android.os.RemoteException; import android.os.ServiceManager; import android.os.SystemClock; import android.os.SystemProperties; import android.os.UEventObserver; import android.os.UserHandle; import android.os.Vibrator; import android.provider.MediaStore; import android.provider.Settings; import android.service.dreams.DreamManagerInternal; import android.service.dreams.DreamService; import android.service.dreams.IDreamManager; import android.speech.RecognizerIntent; import android.telecom.TelecomManager; import android.util.DisplayMetrics; import android.util.EventLog; import android.util.Log; import android.util.Slog; import android.util.SparseArray; import android.view.Display; import android.view.Gravity; import android.view.HapticFeedbackConstants; import android.view.IApplicationToken; import android.view.IWindowManager; import android.view.InputChannel; import android.view.InputDevice; import android.view.InputEvent; import android.view.InputEventReceiver; import android.view.KeyCharacterMap; import android.view.KeyCharacterMap.FallbackAction; import android.view.KeyEvent; import android.view.MotionEvent; import android.view.Surface; import android.view.View; import android.view.ViewConfiguration; import android.view.Window; import android.view.WindowManager; import android.view.WindowManagerGlobal; import android.view.WindowManagerInternal; import android.view.WindowManagerPolicy; import android.view.accessibility.AccessibilityEvent; import android.view.accessibility.AccessibilityManager; import android.view.animation.Animation; import android.view.animation.AnimationSet; import android.view.animation.AnimationUtils; import com.android.internal.R; import com.android.internal.policy.PolicyManager; import com.android.internal.policy.impl.keyguard.KeyguardServiceDelegate; import com.android.internal.policy.impl.keyguard.KeyguardServiceDelegate.ShowListener; import com.android.internal.statusbar.IStatusBarService; import com.android.internal.widget.PointerLocationView; import com.android.server.LocalServices; import java.io.File; import java.io.FileReader; import java.io.IOException; import java.io.PrintWriter; import java.util.HashSet; import java.util.List; import static android.view.WindowManager.LayoutParams.*; import static android.view.WindowManagerPolicy.WindowManagerFuncs.LID_ABSENT; import static android.view.WindowManagerPolicy.WindowManagerFuncs.LID_OPEN; import static android.view.WindowManagerPolicy.WindowManagerFuncs.LID_CLOSED; import static android.view.WindowManagerPolicy.WindowManagerFuncs.CAMERA_LENS_COVER_ABSENT; import static android.view.WindowManagerPolicy.WindowManagerFuncs.CAMERA_LENS_UNCOVERED; import static android.view.WindowManagerPolicy.WindowManagerFuncs.CAMERA_LENS_COVERED; /** * WindowManagerPolicy implementation for the Android phone UI. This * introduces a new method suffix, Lp, for an internal lock of the * PhoneWindowManager. This is used to protect some internal state, and * can be acquired with either the Lw and Li lock held, so has the restrictions * of both of those when held. */ public class PhoneWindowManager implements WindowManagerPolicy { static final String TAG = "WindowManager"; static final boolean DEBUG = false; static final boolean localLOGV = false; static final boolean DEBUG_INPUT = false; static final boolean DEBUG_KEYGUARD = false; static final boolean DEBUG_LAYOUT = false; static final boolean DEBUG_STARTING_WINDOW = false; static final boolean DEBUG_WAKEUP = false; static final boolean SHOW_STARTING_ANIMATIONS = true; static final boolean SHOW_PROCESSES_ON_ALT_MENU = false; // Whether to allow dock apps with METADATA_DOCK_HOME to temporarily take over the Home key. // No longer recommended for desk docks; still useful in car docks. static final boolean ENABLE_CAR_DOCK_HOME_CAPTURE = true; static final boolean ENABLE_DESK_DOCK_HOME_CAPTURE = false; static final int SHORT_PRESS_POWER_NOTHING = 0; static final int SHORT_PRESS_POWER_GO_TO_SLEEP = 1; static final int SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP = 2; static final int SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP_AND_GO_HOME = 3; static final int LONG_PRESS_POWER_NOTHING = 0; static final int LONG_PRESS_POWER_GLOBAL_ACTIONS = 1; static final int LONG_PRESS_POWER_SHUT_OFF = 2; static final int LONG_PRESS_POWER_SHUT_OFF_NO_CONFIRM = 3; static final int MULTI_PRESS_POWER_NOTHING = 0; static final int MULTI_PRESS_POWER_THEATER_MODE = 1; static final int MULTI_PRESS_POWER_BRIGHTNESS_BOOST = 2; // These need to match the documentation/constant in // core/res/res/values/config.xml static final int LONG_PRESS_HOME_NOTHING = 0; static final int LONG_PRESS_HOME_RECENT_SYSTEM_UI = 1; static final int LONG_PRESS_HOME_ASSIST = 2; static final int DOUBLE_TAP_HOME_NOTHING = 0; static final int DOUBLE_TAP_HOME_RECENT_SYSTEM_UI = 1; static final int APPLICATION_MEDIA_SUBLAYER = -2; static final int APPLICATION_MEDIA_OVERLAY_SUBLAYER = -1; static final int APPLICATION_PANEL_SUBLAYER = 1; static final int APPLICATION_SUB_PANEL_SUBLAYER = 2; static public final String SYSTEM_DIALOG_REASON_KEY = "reason"; static public final String SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS = "globalactions"; static public final String SYSTEM_DIALOG_REASON_RECENT_APPS = "recentapps"; static public final String SYSTEM_DIALOG_REASON_HOME_KEY = "homekey"; static public final String SYSTEM_DIALOG_REASON_ASSIST = "assist"; /** * These are the system UI flags that, when changing, can cause the layout * of the screen to change. */ static final int SYSTEM_UI_CHANGING_LAYOUT = View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_FULLSCREEN | View.STATUS_BAR_TRANSLUCENT | View.NAVIGATION_BAR_TRANSLUCENT | View.SYSTEM_UI_TRANSPARENT; private static final AudioAttributes VIBRATION_ATTRIBUTES = new AudioAttributes.Builder() .setContentType(AudioAttributes.CONTENT_TYPE_SONIFICATION) .setUsage(AudioAttributes.USAGE_ASSISTANCE_SONIFICATION) .build(); /** * Keyguard stuff */ private WindowState mKeyguardScrim; private boolean mKeyguardHidden; private boolean mKeyguardDrawnOnce; /* Table of Application Launch keys. Maps from key codes to intent categories. * * These are special keys that are used to launch particular kinds of applications, * such as a web browser. HID defines nearly a hundred of them in the Consumer (0x0C) * usage page. We don't support quite that many yet... */ static SparseArray sApplicationLaunchKeyCategories; static { sApplicationLaunchKeyCategories = new SparseArray(); sApplicationLaunchKeyCategories.append( KeyEvent.KEYCODE_EXPLORER, Intent.CATEGORY_APP_BROWSER); sApplicationLaunchKeyCategories.append( KeyEvent.KEYCODE_ENVELOPE, Intent.CATEGORY_APP_EMAIL); sApplicationLaunchKeyCategories.append( KeyEvent.KEYCODE_CONTACTS, Intent.CATEGORY_APP_CONTACTS); sApplicationLaunchKeyCategories.append( KeyEvent.KEYCODE_CALENDAR, Intent.CATEGORY_APP_CALENDAR); sApplicationLaunchKeyCategories.append( KeyEvent.KEYCODE_MUSIC, Intent.CATEGORY_APP_MUSIC); sApplicationLaunchKeyCategories.append( KeyEvent.KEYCODE_CALCULATOR, Intent.CATEGORY_APP_CALCULATOR); } /** Amount of time (in milliseconds) to wait for windows drawn before powering on. */ static final int WAITING_FOR_DRAWN_TIMEOUT = 1000; /** * Lock protecting internal state. Must not call out into window * manager with lock held. (This lock will be acquired in places * where the window manager is calling in with its own lock held.) */ private final Object mLock = new Object(); Context mContext; IWindowManager mWindowManager; WindowManagerFuncs mWindowManagerFuncs; WindowManagerInternal mWindowManagerInternal; PowerManager mPowerManager; DreamManagerInternal mDreamManagerInternal; IStatusBarService mStatusBarService; boolean mPreloadedRecentApps; final Object mServiceAquireLock = new Object(); Vibrator mVibrator; // Vibrator for giving feedback of orientation changes SearchManager mSearchManager; AccessibilityManager mAccessibilityManager; // Vibrator pattern for haptic feedback of a long press. long[] mLongPressVibePattern; // Vibrator pattern for haptic feedback of virtual key press. long[] mVirtualKeyVibePattern; // Vibrator pattern for a short vibration. long[] mKeyboardTapVibePattern; // Vibrator pattern for a short vibration when tapping on an hour/minute tick of a Clock. long[] mClockTickVibePattern; // Vibrator pattern for a short vibration when tapping on a day/month/year date of a Calendar. long[] mCalendarDateVibePattern; // Vibrator pattern for haptic feedback during boot when safe mode is disabled. long[] mSafeModeDisabledVibePattern; // Vibrator pattern for haptic feedback during boot when safe mode is enabled. long[] mSafeModeEnabledVibePattern; /** If true, hitting shift & menu will broadcast Intent.ACTION_BUG_REPORT */ boolean mEnableShiftMenuBugReports = false; boolean mSafeMode; WindowState mStatusBar = null; int mStatusBarHeight; WindowState mNavigationBar = null; boolean mHasNavigationBar = false; boolean mCanHideNavigationBar = false; boolean mNavigationBarCanMove = false; // can the navigation bar ever move to the side? boolean mNavigationBarOnBottom = true; // is the navigation bar on the bottom *right now*? int[] mNavigationBarHeightForRotation = new int[4]; int[] mNavigationBarWidthForRotation = new int[4]; boolean mBootMessageNeedsHiding; KeyguardServiceDelegate mKeyguardDelegate; final Runnable mWindowManagerDrawCallback = new Runnable() { @Override public void run() { if (DEBUG_WAKEUP) Slog.i(TAG, "All windows ready for display!"); mHandler.sendEmptyMessage(MSG_WINDOW_MANAGER_DRAWN_COMPLETE); } }; final ShowListener mKeyguardDelegateCallback = new ShowListener() { @Override public void onShown(IBinder windowToken) { if (DEBUG_WAKEUP) Slog.d(TAG, "mKeyguardDelegate.ShowListener.onShown."); mHandler.sendEmptyMessage(MSG_KEYGUARD_DRAWN_COMPLETE); } }; GlobalActions mGlobalActions; Handler mHandler; WindowState mLastInputMethodWindow = null; WindowState mLastInputMethodTargetWindow = null; // FIXME This state is shared between the input reader and handler thread. // Technically it's broken and buggy but it has been like this for many years // and we have not yet seen any problems. Someday we'll rewrite this logic // so that only one thread is involved in handling input policy. Unfortunately // it's on a critical path for power management so we can't just post the work to the // handler thread. We'll need to resolve this someday by teaching the input dispatcher // to hold wakelocks during dispatch and eliminating the critical path. volatile boolean mPowerKeyHandled; volatile boolean mBeganFromNonInteractive; volatile int mPowerKeyPressCounter; volatile boolean mEndCallKeyHandled; boolean mRecentsVisible; int mRecentAppsHeldModifiers; boolean mLanguageSwitchKeyPressed; int mLidState = LID_ABSENT; int mCameraLensCoverState = CAMERA_LENS_COVER_ABSENT; boolean mHaveBuiltInKeyboard; boolean mSystemReady; boolean mSystemBooted; boolean mHdmiPlugged; IUiModeManager mUiModeManager; int mUiMode; int mDockMode = Intent.EXTRA_DOCK_STATE_UNDOCKED; int mLidOpenRotation; int mCarDockRotation; int mDeskDockRotation; int mUndockedHdmiRotation; int mDemoHdmiRotation; boolean mDemoHdmiRotationLock; int mDemoRotation; boolean mDemoRotationLock; boolean mWakeGestureEnabledSetting; MyWakeGestureListener mWakeGestureListener; // Default display does not rotate, apps that require non-default orientation will have to // have the orientation emulated. private boolean mForceDefaultOrientation = false; int mUserRotationMode = WindowManagerPolicy.USER_ROTATION_FREE; int mUserRotation = Surface.ROTATION_0; boolean mAccelerometerDefault; boolean mSupportAutoRotation; int mAllowAllRotations = -1; boolean mCarDockEnablesAccelerometer; boolean mDeskDockEnablesAccelerometer; int mLidKeyboardAccessibility; int mLidNavigationAccessibility; boolean mLidControlsSleep; int mShortPressOnPowerBehavior; int mLongPressOnPowerBehavior; int mDoublePressOnPowerBehavior; int mTriplePressOnPowerBehavior; boolean mAwake; boolean mScreenOnEarly; boolean mScreenOnFully; ScreenOnListener mScreenOnListener; boolean mKeyguardDrawComplete; boolean mWindowManagerDrawComplete; boolean mOrientationSensorEnabled = false; int mCurrentAppOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED; boolean mHasSoftInput = false; boolean mTranslucentDecorEnabled = true; int mPointerLocationMode = 0; // guarded by mLock // The last window we were told about in focusChanged. WindowState mFocusedWindow; IApplicationToken mFocusedApp; PointerLocationView mPointerLocationView; // The current size of the screen; really; extends into the overscan area of // the screen and doesn't account for any system elements like the status bar. int mOverscanScreenLeft, mOverscanScreenTop; int mOverscanScreenWidth, mOverscanScreenHeight; // The current visible size of the screen; really; (ir)regardless of whether the status // bar can be hidden but not extending into the overscan area. int mUnrestrictedScreenLeft, mUnrestrictedScreenTop; int mUnrestrictedScreenWidth, mUnrestrictedScreenHeight; // Like mOverscanScreen*, but allowed to move into the overscan region where appropriate. int mRestrictedOverscanScreenLeft, mRestrictedOverscanScreenTop; int mRestrictedOverscanScreenWidth, mRestrictedOverscanScreenHeight; // The current size of the screen; these may be different than (0,0)-(dw,dh) // if the status bar can't be hidden; in that case it effectively carves out // that area of the display from all other windows. int mRestrictedScreenLeft, mRestrictedScreenTop; int mRestrictedScreenWidth, mRestrictedScreenHeight; // During layout, the current screen borders accounting for any currently // visible system UI elements. int mSystemLeft, mSystemTop, mSystemRight, mSystemBottom; // For applications requesting stable content insets, these are them. int mStableLeft, mStableTop, mStableRight, mStableBottom; // For applications requesting stable content insets but have also set the // fullscreen window flag, these are the stable dimensions without the status bar. int mStableFullscreenLeft, mStableFullscreenTop; int mStableFullscreenRight, mStableFullscreenBottom; // During layout, the current screen borders with all outer decoration // (status bar, input method dock) accounted for. int mCurLeft, mCurTop, mCurRight, mCurBottom; // During layout, the frame in which content should be displayed // to the user, accounting for all screen decoration except for any // space they deem as available for other content. This is usually // the same as mCur*, but may be larger if the screen decor has supplied // content insets. int mContentLeft, mContentTop, mContentRight, mContentBottom; // During layout, the frame in which voice content should be displayed // to the user, accounting for all screen decoration except for any // space they deem as available for other content. int mVoiceContentLeft, mVoiceContentTop, mVoiceContentRight, mVoiceContentBottom; // During layout, the current screen borders along which input method // windows are placed. int mDockLeft, mDockTop, mDockRight, mDockBottom; // During layout, the layer at which the doc window is placed. int mDockLayer; // During layout, this is the layer of the status bar. int mStatusBarLayer; int mLastSystemUiFlags; // Bits that we are in the process of clearing, so we want to prevent // them from being set by applications until everything has been updated // to have them clear. int mResettingSystemUiFlags = 0; // Bits that we are currently always keeping cleared. int mForceClearedSystemUiFlags = 0; // What we last reported to system UI about whether the compatibility // menu needs to be displayed. boolean mLastFocusNeedsMenu = false; FakeWindow mHideNavFakeWindow = null; static final Rect mTmpParentFrame = new Rect(); static final Rect mTmpDisplayFrame = new Rect(); static final Rect mTmpOverscanFrame = new Rect(); static final Rect mTmpContentFrame = new Rect(); static final Rect mTmpVisibleFrame = new Rect(); static final Rect mTmpDecorFrame = new Rect(); static final Rect mTmpStableFrame = new Rect(); static final Rect mTmpNavigationFrame = new Rect(); WindowState mTopFullscreenOpaqueWindowState; HashSet mAppsToBeHidden = new HashSet(); HashSet mAppsThatDismissKeyguard = new HashSet(); boolean mTopIsFullscreen; boolean mForceStatusBar; boolean mForceStatusBarFromKeyguard; boolean mHideLockScreen; boolean mForcingShowNavBar; int mForcingShowNavBarLayer; // States of keyguard dismiss. private static final int DISMISS_KEYGUARD_NONE = 0; // Keyguard not being dismissed. private static final int DISMISS_KEYGUARD_START = 1; // Keyguard needs to be dismissed. private static final int DISMISS_KEYGUARD_CONTINUE = 2; // Keyguard has been dismissed. int mDismissKeyguard = DISMISS_KEYGUARD_NONE; /** The window that is currently dismissing the keyguard. Dismissing the keyguard must only * be done once per window. */ private WindowState mWinDismissingKeyguard; /** The window that is currently showing "over" the keyguard. If there is an app window * belonging to another app on top of this the keyguard shows. If there is a fullscreen * app window under this, still dismiss the keyguard but don't show the app underneath. Show * the wallpaper. */ private WindowState mWinShowWhenLocked; boolean mShowingLockscreen; boolean mShowingDream; boolean mDreamingLockscreen; boolean mKeyguardSecure; boolean mKeyguardSecureIncludingHidden; volatile boolean mKeyguardOccluded; boolean mHomePressed; boolean mHomeConsumed; boolean mHomeDoubleTapPending; Intent mHomeIntent; Intent mCarDockIntent; Intent mDeskDockIntent; boolean mSearchKeyShortcutPending; boolean mConsumeSearchKeyUp; boolean mAssistKeyLongPressed; boolean mPendingMetaAction; // support for activating the lock screen while the screen is on boolean mAllowLockscreenWhenOn; int mLockScreenTimeout; boolean mLockScreenTimerActive; // Behavior of ENDCALL Button. (See Settings.System.END_BUTTON_BEHAVIOR.) int mEndcallBehavior; // Behavior of POWER button while in-call and screen on. // (See Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR.) int mIncallPowerBehavior; Display mDisplay; int mLandscapeRotation = 0; // default landscape rotation int mSeascapeRotation = 0; // "other" landscape rotation, 180 degrees from mLandscapeRotation int mPortraitRotation = 0; // default portrait rotation int mUpsideDownRotation = 0; // "other" portrait rotation int mOverscanLeft = 0; int mOverscanTop = 0; int mOverscanRight = 0; int mOverscanBottom = 0; // What we do when the user long presses on home private int mLongPressOnHomeBehavior; // What we do when the user double-taps on home private int mDoubleTapOnHomeBehavior; // Allowed theater mode wake actions private boolean mAllowTheaterModeWakeFromKey; private boolean mAllowTheaterModeWakeFromPowerKey; private boolean mAllowTheaterModeWakeFromMotion; private boolean mAllowTheaterModeWakeFromMotionWhenNotDreaming; private boolean mAllowTheaterModeWakeFromCameraLens; private boolean mAllowTheaterModeWakeFromLidSwitch; private boolean mAllowTheaterModeWakeFromWakeGesture; // Whether to go to sleep entering theater mode from power button private boolean mGoToSleepOnButtonPressTheaterMode; // Screenshot trigger states // Time to volume and power must be pressed within this interval of each other. private static final long SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS = 150; // Increase the chord delay when taking a screenshot from the keyguard private static final float KEYGUARD_SCREENSHOT_CHORD_DELAY_MULTIPLIER = 2.5f; private boolean mScreenshotChordEnabled; private boolean mScreenshotChordVolumeDownKeyTriggered; private long mScreenshotChordVolumeDownKeyTime; private boolean mScreenshotChordVolumeDownKeyConsumed; private boolean mScreenshotChordVolumeUpKeyTriggered; private boolean mScreenshotChordPowerKeyTriggered; private long mScreenshotChordPowerKeyTime; /* The number of steps between min and max brightness */ private static final int BRIGHTNESS_STEPS = 10; SettingsObserver mSettingsObserver; ShortcutManager mShortcutManager; PowerManager.WakeLock mBroadcastWakeLock; PowerManager.WakeLock mPowerKeyWakeLock; boolean mHavePendingMediaKeyRepeatWithWakeLock; private int mCurrentUserId; // Maps global key codes to the components that will handle them. private GlobalKeyManager mGlobalKeyManager; // Fallback actions by key code. private final SparseArray mFallbackActions = new SparseArray(); private final LogDecelerateInterpolator mLogDecelerateInterpolator = new LogDecelerateInterpolator(100, 0); private static final int MSG_ENABLE_POINTER_LOCATION = 1; private static final int MSG_DISABLE_POINTER_LOCATION = 2; private static final int MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK = 3; private static final int MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK = 4; private static final int MSG_KEYGUARD_DRAWN_COMPLETE = 5; private static final int MSG_KEYGUARD_DRAWN_TIMEOUT = 6; private static final int MSG_WINDOW_MANAGER_DRAWN_COMPLETE = 7; private static final int MSG_DISPATCH_SHOW_RECENTS = 9; private static final int MSG_DISPATCH_SHOW_GLOBAL_ACTIONS = 10; private static final int MSG_HIDE_BOOT_MESSAGE = 11; private static final int MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK = 12; private static final int MSG_POWER_DELAYED_PRESS = 13; private static final int MSG_POWER_LONG_PRESS = 14; private class PolicyHandler extends Handler { @Override public void handleMessage(Message msg) { switch (msg.what) { case MSG_ENABLE_POINTER_LOCATION: enablePointerLocation(); break; case MSG_DISABLE_POINTER_LOCATION: disablePointerLocation(); break; case MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK: dispatchMediaKeyWithWakeLock((KeyEvent)msg.obj); break; case MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK: dispatchMediaKeyRepeatWithWakeLock((KeyEvent)msg.obj); break; case MSG_DISPATCH_SHOW_RECENTS: showRecentApps(false); break; case MSG_DISPATCH_SHOW_GLOBAL_ACTIONS: showGlobalActionsInternal(); break; case MSG_KEYGUARD_DRAWN_COMPLETE: if (DEBUG_WAKEUP) Slog.w(TAG, "Setting mKeyguardDrawComplete"); finishKeyguardDrawn(); break; case MSG_KEYGUARD_DRAWN_TIMEOUT: Slog.w(TAG, "Keyguard drawn timeout. Setting mKeyguardDrawComplete"); finishKeyguardDrawn(); break; case MSG_WINDOW_MANAGER_DRAWN_COMPLETE: if (DEBUG_WAKEUP) Slog.w(TAG, "Setting mWindowManagerDrawComplete"); finishWindowsDrawn(); break; case MSG_HIDE_BOOT_MESSAGE: handleHideBootMessage(); break; case MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK: launchVoiceAssistWithWakeLock(msg.arg1 != 0); break; case MSG_POWER_DELAYED_PRESS: powerPress((Long)msg.obj, msg.arg1 != 0, msg.arg2); finishPowerKeyPress(); break; case MSG_POWER_LONG_PRESS: powerLongPress(); break; } } } private UEventObserver mHDMIObserver = new UEventObserver() { @Override public void onUEvent(UEventObserver.UEvent event) { setHdmiPlugged("1".equals(event.get("SWITCH_STATE"))); } }; class SettingsObserver extends ContentObserver { SettingsObserver(Handler handler) { super(handler); } void observe() { // Observe all users' changes ContentResolver resolver = mContext.getContentResolver(); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.END_BUTTON_BEHAVIOR), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.Secure.getUriFor( Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.Secure.getUriFor( Settings.Secure.WAKE_GESTURE_ENABLED), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.ACCELEROMETER_ROTATION), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.USER_ROTATION), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.SCREEN_OFF_TIMEOUT), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.POINTER_LOCATION), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.Secure.getUriFor( Settings.Secure.DEFAULT_INPUT_METHOD), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.Secure.getUriFor( Settings.Secure.IMMERSIVE_MODE_CONFIRMATIONS), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.Global.getUriFor( Settings.Global.POLICY_CONTROL), false, this, UserHandle.USER_ALL); updateSettings(); } @Override public void onChange(boolean selfChange) { updateSettings(); updateRotation(false); } } class MyWakeGestureListener extends WakeGestureListener { MyWakeGestureListener(Context context, Handler handler) { super(context, handler); } @Override public void onWakeUp() { synchronized (mLock) { if (shouldEnableWakeGestureLp()) { performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false); wakeUp(SystemClock.uptimeMillis(), mAllowTheaterModeWakeFromWakeGesture); } } } } class MyOrientationListener extends WindowOrientationListener { MyOrientationListener(Context context, Handler handler) { super(context, handler); } @Override public void onProposedRotationChanged(int rotation) { if (localLOGV) Slog.v(TAG, "onProposedRotationChanged, rotation=" + rotation); updateRotation(false); } } MyOrientationListener mOrientationListener; private final BarController mStatusBarController = new BarController("StatusBar", View.STATUS_BAR_TRANSIENT, View.STATUS_BAR_UNHIDE, View.STATUS_BAR_TRANSLUCENT, StatusBarManager.WINDOW_STATUS_BAR, WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS); private final BarController mNavigationBarController = new BarController("NavigationBar", View.NAVIGATION_BAR_TRANSIENT, View.NAVIGATION_BAR_UNHIDE, View.NAVIGATION_BAR_TRANSLUCENT, StatusBarManager.WINDOW_NAVIGATION_BAR, WindowManager.LayoutParams.FLAG_TRANSLUCENT_NAVIGATION); private ImmersiveModeConfirmation mImmersiveModeConfirmation; private SystemGesturesPointerEventListener mSystemGestures; IStatusBarService getStatusBarService() { synchronized (mServiceAquireLock) { if (mStatusBarService == null) { mStatusBarService = IStatusBarService.Stub.asInterface( ServiceManager.getService("statusbar")); } return mStatusBarService; } } /* * We always let the sensor be switched on by default except when * the user has explicitly disabled sensor based rotation or when the * screen is switched off. */ boolean needSensorRunningLp() { if (mSupportAutoRotation) { if (mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR || mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR || mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT || mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) { // If the application has explicitly requested to follow the // orientation, then we need to turn the sensor on. return true; } } if ((mCarDockEnablesAccelerometer && mDockMode == Intent.EXTRA_DOCK_STATE_CAR) || (mDeskDockEnablesAccelerometer && (mDockMode == Intent.EXTRA_DOCK_STATE_DESK || mDockMode == Intent.EXTRA_DOCK_STATE_LE_DESK || mDockMode == Intent.EXTRA_DOCK_STATE_HE_DESK))) { // enable accelerometer if we are docked in a dock that enables accelerometer // orientation management, return true; } if (mUserRotationMode == USER_ROTATION_LOCKED) { // If the setting for using the sensor by default is enabled, then // we will always leave it on. Note that the user could go to // a window that forces an orientation that does not use the // sensor and in theory we could turn it off... however, when next // turning it on we won't have a good value for the current // orientation for a little bit, which can cause orientation // changes to lag, so we'd like to keep it always on. (It will // still be turned off when the screen is off.) return false; } return mSupportAutoRotation; } /* * Various use cases for invoking this function * screen turning off, should always disable listeners if already enabled * screen turned on and current app has sensor based orientation, enable listeners * if not already enabled * screen turned on and current app does not have sensor orientation, disable listeners if * already enabled * screen turning on and current app has sensor based orientation, enable listeners if needed * screen turning on and current app has nosensor based orientation, do nothing */ void updateOrientationListenerLp() { if (!mOrientationListener.canDetectOrientation()) { // If sensor is turned off or nonexistent for some reason return; } //Could have been invoked due to screen turning on or off or //change of the currently visible window's orientation if (localLOGV) Slog.v(TAG, "mScreenOnEarly=" + mScreenOnEarly + ", mAwake=" + mAwake + ", mCurrentAppOrientation=" + mCurrentAppOrientation + ", mOrientationSensorEnabled=" + mOrientationSensorEnabled); boolean disable = true; if (mScreenOnEarly && mAwake) { if (needSensorRunningLp()) { disable = false; //enable listener if not already enabled if (!mOrientationSensorEnabled) { mOrientationListener.enable(); if(localLOGV) Slog.v(TAG, "Enabling listeners"); mOrientationSensorEnabled = true; } } } //check if sensors need to be disabled if (disable && mOrientationSensorEnabled) { mOrientationListener.disable(); if(localLOGV) Slog.v(TAG, "Disabling listeners"); mOrientationSensorEnabled = false; } } private void interceptPowerKeyDown(KeyEvent event, boolean interactive) { // Hold a wake lock until the power key is released. if (!mPowerKeyWakeLock.isHeld()) { mPowerKeyWakeLock.acquire(); } // Cancel multi-press detection timeout. if (mPowerKeyPressCounter != 0) { mHandler.removeMessages(MSG_POWER_DELAYED_PRESS); } // Detect user pressing the power button in panic when an application has // taken over the whole screen. boolean panic = mImmersiveModeConfirmation.onPowerKeyDown(interactive, event.getDownTime(), isImmersiveMode(mLastSystemUiFlags)); if (panic) { mHandler.post(mRequestTransientNav); } // Latch power key state to detect screenshot chord. if (interactive && !mScreenshotChordPowerKeyTriggered && (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) { mScreenshotChordPowerKeyTriggered = true; mScreenshotChordPowerKeyTime = event.getDownTime(); interceptScreenshotChord(); } // Stop ringing or end call if configured to do so when power is pressed. TelecomManager telecomManager = getTelecommService(); boolean hungUp = false; if (telecomManager != null) { if (telecomManager.isRinging()) { // Pressing Power while there's a ringing incoming // call should silence the ringer. telecomManager.silenceRinger(); } else if ((mIncallPowerBehavior & Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR_HANGUP) != 0 && telecomManager.isInCall() && interactive) { // Otherwise, if "Power button ends call" is enabled, // the Power button will hang up any current active call. hungUp = telecomManager.endCall(); } } // If the power key has still not yet been handled, then detect short // press, long press, or multi press and decide what to do. mPowerKeyHandled = hungUp || mScreenshotChordVolumeDownKeyTriggered || mScreenshotChordVolumeUpKeyTriggered; if (!mPowerKeyHandled) { if (interactive) { // When interactive, we're already awake. // Wait for a long press or for the button to be released to decide what to do. if (hasLongPressOnPowerBehavior()) { Message msg = mHandler.obtainMessage(MSG_POWER_LONG_PRESS); msg.setAsynchronous(true); mHandler.sendMessageDelayed(msg, ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout()); } } else { wakeUpFromPowerKey(event.getDownTime()); final int maxCount = getMaxMultiPressPowerCount(); if (maxCount <= 1) { mPowerKeyHandled = true; } else { mBeganFromNonInteractive = true; } } } } private void interceptPowerKeyUp(KeyEvent event, boolean interactive, boolean canceled) { final boolean handled = canceled || mPowerKeyHandled; mScreenshotChordPowerKeyTriggered = false; cancelPendingScreenshotChordAction(); cancelPendingPowerKeyAction(); if (!handled) { // Figure out how to handle the key now that it has been released. mPowerKeyPressCounter += 1; final int maxCount = getMaxMultiPressPowerCount(); final long eventTime = event.getDownTime(); if (mPowerKeyPressCounter < maxCount) { // This could be a multi-press. Wait a little bit longer to confirm. // Continue holding the wake lock. Message msg = mHandler.obtainMessage(MSG_POWER_DELAYED_PRESS, interactive ? 1 : 0, mPowerKeyPressCounter, eventTime); msg.setAsynchronous(true); mHandler.sendMessageDelayed(msg, ViewConfiguration.getDoubleTapTimeout()); return; } // No other actions. Handle it immediately. powerPress(eventTime, interactive, mPowerKeyPressCounter); } // Done. Reset our state. finishPowerKeyPress(); } private void finishPowerKeyPress() { mBeganFromNonInteractive = false; mPowerKeyPressCounter = 0; if (mPowerKeyWakeLock.isHeld()) { mPowerKeyWakeLock.release(); } } private void cancelPendingPowerKeyAction() { if (!mPowerKeyHandled) { mPowerKeyHandled = true; mHandler.removeMessages(MSG_POWER_LONG_PRESS); } } private void powerPress(long eventTime, boolean interactive, int count) { if (mScreenOnEarly && !mScreenOnFully) { Slog.i(TAG, "Suppressed redundant power key press while " + "already in the process of turning the screen on."); return; } if (count == 2) { powerMultiPressAction(eventTime, interactive, mDoublePressOnPowerBehavior); } else if (count == 3) { powerMultiPressAction(eventTime, interactive, mTriplePressOnPowerBehavior); } else if (interactive && !mBeganFromNonInteractive) { switch (mShortPressOnPowerBehavior) { case SHORT_PRESS_POWER_NOTHING: break; case SHORT_PRESS_POWER_GO_TO_SLEEP: mPowerManager.goToSleep(eventTime, PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0); break; case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP: mPowerManager.goToSleep(eventTime, PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE); break; case SHORT_PRESS_POWER_REALLY_GO_TO_SLEEP_AND_GO_HOME: mPowerManager.goToSleep(eventTime, PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, PowerManager.GO_TO_SLEEP_FLAG_NO_DOZE); launchHomeFromHotKey(); break; } } } private void powerMultiPressAction(long eventTime, boolean interactive, int behavior) { switch (behavior) { case MULTI_PRESS_POWER_NOTHING: break; case MULTI_PRESS_POWER_THEATER_MODE: if (isTheaterModeEnabled()) { Slog.i(TAG, "Toggling theater mode off."); Settings.Global.putInt(mContext.getContentResolver(), Settings.Global.THEATER_MODE_ON, 0); if (!interactive) { wakeUpFromPowerKey(eventTime); } } else { Slog.i(TAG, "Toggling theater mode on."); Settings.Global.putInt(mContext.getContentResolver(), Settings.Global.THEATER_MODE_ON, 1); if (mGoToSleepOnButtonPressTheaterMode && interactive) { mPowerManager.goToSleep(eventTime, PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0); } } break; case MULTI_PRESS_POWER_BRIGHTNESS_BOOST: Slog.i(TAG, "Starting brightness boost."); if (!interactive) { wakeUpFromPowerKey(eventTime); } mPowerManager.boostScreenBrightness(eventTime); break; } } private int getMaxMultiPressPowerCount() { if (mTriplePressOnPowerBehavior != MULTI_PRESS_POWER_NOTHING) { return 3; } if (mDoublePressOnPowerBehavior != MULTI_PRESS_POWER_NOTHING) { return 2; } return 1; } private void powerLongPress() { final int behavior = getResolvedLongPressOnPowerBehavior(); switch (behavior) { case LONG_PRESS_POWER_NOTHING: break; case LONG_PRESS_POWER_GLOBAL_ACTIONS: mPowerKeyHandled = true; if (!performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false)) { performAuditoryFeedbackForAccessibilityIfNeed(); } showGlobalActionsInternal(); break; case LONG_PRESS_POWER_SHUT_OFF: case LONG_PRESS_POWER_SHUT_OFF_NO_CONFIRM: mPowerKeyHandled = true; performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false); sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS); mWindowManagerFuncs.shutdown(behavior == LONG_PRESS_POWER_SHUT_OFF); break; } } private int getResolvedLongPressOnPowerBehavior() { if (FactoryTest.isLongPressOnPowerOffEnabled()) { return LONG_PRESS_POWER_SHUT_OFF_NO_CONFIRM; } return mLongPressOnPowerBehavior; } private boolean hasLongPressOnPowerBehavior() { return getResolvedLongPressOnPowerBehavior() != LONG_PRESS_POWER_NOTHING; } private void interceptScreenshotChord() { if (mScreenshotChordEnabled && mScreenshotChordVolumeDownKeyTriggered && mScreenshotChordPowerKeyTriggered && !mScreenshotChordVolumeUpKeyTriggered) { final long now = SystemClock.uptimeMillis(); if (now <= mScreenshotChordVolumeDownKeyTime + SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS && now <= mScreenshotChordPowerKeyTime + SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS) { mScreenshotChordVolumeDownKeyConsumed = true; cancelPendingPowerKeyAction(); mHandler.postDelayed(mScreenshotRunnable, getScreenshotChordLongPressDelay()); } } } private long getScreenshotChordLongPressDelay() { if (mKeyguardDelegate.isShowing()) { // Double the time it takes to take a screenshot from the keyguard return (long) (KEYGUARD_SCREENSHOT_CHORD_DELAY_MULTIPLIER * ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout()); } return ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout(); } private void cancelPendingScreenshotChordAction() { mHandler.removeCallbacks(mScreenshotRunnable); } private final Runnable mEndCallLongPress = new Runnable() { @Override public void run() { mEndCallKeyHandled = true; if (!performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false)) { performAuditoryFeedbackForAccessibilityIfNeed(); } showGlobalActionsInternal(); } }; private final Runnable mScreenshotRunnable = new Runnable() { @Override public void run() { takeScreenshot(); } }; @Override public void showGlobalActions() { mHandler.removeMessages(MSG_DISPATCH_SHOW_GLOBAL_ACTIONS); mHandler.sendEmptyMessage(MSG_DISPATCH_SHOW_GLOBAL_ACTIONS); } void showGlobalActionsInternal() { sendCloseSystemWindows(SYSTEM_DIALOG_REASON_GLOBAL_ACTIONS); if (mGlobalActions == null) { mGlobalActions = new GlobalActions(mContext, mWindowManagerFuncs); } final boolean keyguardShowing = isKeyguardShowingAndNotOccluded(); mGlobalActions.showDialog(keyguardShowing, isDeviceProvisioned()); if (keyguardShowing) { // since it took two seconds of long press to bring this up, // poke the wake lock so they have some time to see the dialog. mPowerManager.userActivity(SystemClock.uptimeMillis(), false); } } boolean isDeviceProvisioned() { return Settings.Global.getInt( mContext.getContentResolver(), Settings.Global.DEVICE_PROVISIONED, 0) != 0; } boolean isUserSetupComplete() { return Settings.Secure.getIntForUser(mContext.getContentResolver(), Settings.Secure.USER_SETUP_COMPLETE, 0, UserHandle.USER_CURRENT) != 0; } private void handleShortPressOnHome() { // If there's a dream running then use home to escape the dream // but don't actually go home. if (mDreamManagerInternal != null && mDreamManagerInternal.isDreaming()) { mDreamManagerInternal.stopDream(false /*immediate*/); return; } // Go home! launchHomeFromHotKey(); } private void handleLongPressOnHome() { if (mLongPressOnHomeBehavior != LONG_PRESS_HOME_NOTHING) { mHomeConsumed = true; performHapticFeedbackLw(null, HapticFeedbackConstants.LONG_PRESS, false); if (mLongPressOnHomeBehavior == LONG_PRESS_HOME_RECENT_SYSTEM_UI) { toggleRecentApps(); } else if (mLongPressOnHomeBehavior == LONG_PRESS_HOME_ASSIST) { launchAssistAction(); } } } private void handleDoubleTapOnHome() { if (mDoubleTapOnHomeBehavior == DOUBLE_TAP_HOME_RECENT_SYSTEM_UI) { mHomeConsumed = true; toggleRecentApps(); } } private final Runnable mHomeDoubleTapTimeoutRunnable = new Runnable() { @Override public void run() { if (mHomeDoubleTapPending) { mHomeDoubleTapPending = false; handleShortPressOnHome(); } } }; /** {@inheritDoc} */ @Override public void init(Context context, IWindowManager windowManager, WindowManagerFuncs windowManagerFuncs) { mContext = context; mWindowManager = windowManager; mWindowManagerFuncs = windowManagerFuncs; mWindowManagerInternal = LocalServices.getService(WindowManagerInternal.class); mDreamManagerInternal = LocalServices.getService(DreamManagerInternal.class); mHandler = new PolicyHandler(); mWakeGestureListener = new MyWakeGestureListener(mContext, mHandler); mOrientationListener = new MyOrientationListener(mContext, mHandler); try { mOrientationListener.setCurrentRotation(windowManager.getRotation()); } catch (RemoteException ex) { } mSettingsObserver = new SettingsObserver(mHandler); mSettingsObserver.observe(); mShortcutManager = new ShortcutManager(context, mHandler); mShortcutManager.observe(); mUiMode = context.getResources().getInteger( com.android.internal.R.integer.config_defaultUiModeType); mHomeIntent = new Intent(Intent.ACTION_MAIN, null); mHomeIntent.addCategory(Intent.CATEGORY_HOME); mHomeIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED); mCarDockIntent = new Intent(Intent.ACTION_MAIN, null); mCarDockIntent.addCategory(Intent.CATEGORY_CAR_DOCK); mCarDockIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED); mDeskDockIntent = new Intent(Intent.ACTION_MAIN, null); mDeskDockIntent.addCategory(Intent.CATEGORY_DESK_DOCK); mDeskDockIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED); mPowerManager = (PowerManager)context.getSystemService(Context.POWER_SERVICE); mBroadcastWakeLock = mPowerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "PhoneWindowManager.mBroadcastWakeLock"); mPowerKeyWakeLock = mPowerManager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "PhoneWindowManager.mPowerKeyWakeLock"); mEnableShiftMenuBugReports = "1".equals(SystemProperties.get("ro.debuggable")); mSupportAutoRotation = mContext.getResources().getBoolean( com.android.internal.R.bool.config_supportAutoRotation); mLidOpenRotation = readRotation( com.android.internal.R.integer.config_lidOpenRotation); mCarDockRotation = readRotation( com.android.internal.R.integer.config_carDockRotation); mDeskDockRotation = readRotation( com.android.internal.R.integer.config_deskDockRotation); mUndockedHdmiRotation = readRotation( com.android.internal.R.integer.config_undockedHdmiRotation); mCarDockEnablesAccelerometer = mContext.getResources().getBoolean( com.android.internal.R.bool.config_carDockEnablesAccelerometer); mDeskDockEnablesAccelerometer = mContext.getResources().getBoolean( com.android.internal.R.bool.config_deskDockEnablesAccelerometer); mLidKeyboardAccessibility = mContext.getResources().getInteger( com.android.internal.R.integer.config_lidKeyboardAccessibility); mLidNavigationAccessibility = mContext.getResources().getInteger( com.android.internal.R.integer.config_lidNavigationAccessibility); mLidControlsSleep = mContext.getResources().getBoolean( com.android.internal.R.bool.config_lidControlsSleep); mTranslucentDecorEnabled = mContext.getResources().getBoolean( com.android.internal.R.bool.config_enableTranslucentDecor); mAllowTheaterModeWakeFromKey = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromKey); mAllowTheaterModeWakeFromPowerKey = mAllowTheaterModeWakeFromKey || mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromPowerKey); mAllowTheaterModeWakeFromMotion = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromMotion); mAllowTheaterModeWakeFromMotionWhenNotDreaming = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromMotionWhenNotDreaming); mAllowTheaterModeWakeFromCameraLens = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromCameraLens); mAllowTheaterModeWakeFromLidSwitch = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromLidSwitch); mAllowTheaterModeWakeFromWakeGesture = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowTheaterModeWakeFromGesture); mGoToSleepOnButtonPressTheaterMode = mContext.getResources().getBoolean( com.android.internal.R.bool.config_goToSleepOnButtonPressTheaterMode); mShortPressOnPowerBehavior = mContext.getResources().getInteger( com.android.internal.R.integer.config_shortPressOnPowerBehavior); mLongPressOnPowerBehavior = mContext.getResources().getInteger( com.android.internal.R.integer.config_longPressOnPowerBehavior); mDoublePressOnPowerBehavior = mContext.getResources().getInteger( com.android.internal.R.integer.config_doublePressOnPowerBehavior); mTriplePressOnPowerBehavior = mContext.getResources().getInteger( com.android.internal.R.integer.config_triplePressOnPowerBehavior); readConfigurationDependentBehaviors(); mAccessibilityManager = (AccessibilityManager) context.getSystemService( Context.ACCESSIBILITY_SERVICE); // register for dock events IntentFilter filter = new IntentFilter(); filter.addAction(UiModeManager.ACTION_ENTER_CAR_MODE); filter.addAction(UiModeManager.ACTION_EXIT_CAR_MODE); filter.addAction(UiModeManager.ACTION_ENTER_DESK_MODE); filter.addAction(UiModeManager.ACTION_EXIT_DESK_MODE); filter.addAction(Intent.ACTION_DOCK_EVENT); Intent intent = context.registerReceiver(mDockReceiver, filter); if (intent != null) { // Retrieve current sticky dock event broadcast. mDockMode = intent.getIntExtra(Intent.EXTRA_DOCK_STATE, Intent.EXTRA_DOCK_STATE_UNDOCKED); } // register for dream-related broadcasts filter = new IntentFilter(); filter.addAction(Intent.ACTION_DREAMING_STARTED); filter.addAction(Intent.ACTION_DREAMING_STOPPED); context.registerReceiver(mDreamReceiver, filter); // register for multiuser-relevant broadcasts filter = new IntentFilter(Intent.ACTION_USER_SWITCHED); context.registerReceiver(mMultiuserReceiver, filter); // monitor for system gestures mSystemGestures = new SystemGesturesPointerEventListener(context, new SystemGesturesPointerEventListener.Callbacks() { @Override public void onSwipeFromTop() { if (mStatusBar != null) { requestTransientBars(mStatusBar); } } @Override public void onSwipeFromBottom() { if (mNavigationBar != null && mNavigationBarOnBottom) { requestTransientBars(mNavigationBar); } } @Override public void onSwipeFromRight() { if (mNavigationBar != null && !mNavigationBarOnBottom) { requestTransientBars(mNavigationBar); } } @Override public void onDebug() { // no-op } }); mImmersiveModeConfirmation = new ImmersiveModeConfirmation(mContext); mWindowManagerFuncs.registerPointerEventListener(mSystemGestures); mVibrator = (Vibrator)context.getSystemService(Context.VIBRATOR_SERVICE); mLongPressVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_longPressVibePattern); mVirtualKeyVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_virtualKeyVibePattern); mKeyboardTapVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_keyboardTapVibePattern); mClockTickVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_clockTickVibePattern); mCalendarDateVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_calendarDateVibePattern); mSafeModeDisabledVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_safeModeDisabledVibePattern); mSafeModeEnabledVibePattern = getLongIntArray(mContext.getResources(), com.android.internal.R.array.config_safeModeEnabledVibePattern); mScreenshotChordEnabled = mContext.getResources().getBoolean( com.android.internal.R.bool.config_enableScreenshotChord); mGlobalKeyManager = new GlobalKeyManager(mContext); // Controls rotation and the like. initializeHdmiState(); // Match current screen state. if (!mPowerManager.isInteractive()) { goingToSleep(WindowManagerPolicy.OFF_BECAUSE_OF_USER); } } /** * Read values from config.xml that may be overridden depending on * the configuration of the device. * eg. Disable long press on home goes to recents on sw600dp. */ private void readConfigurationDependentBehaviors() { mLongPressOnHomeBehavior = mContext.getResources().getInteger( com.android.internal.R.integer.config_longPressOnHomeBehavior); if (mLongPressOnHomeBehavior < LONG_PRESS_HOME_NOTHING || mLongPressOnHomeBehavior > LONG_PRESS_HOME_ASSIST) { mLongPressOnHomeBehavior = LONG_PRESS_HOME_NOTHING; } mDoubleTapOnHomeBehavior = mContext.getResources().getInteger( com.android.internal.R.integer.config_doubleTapOnHomeBehavior); if (mDoubleTapOnHomeBehavior < DOUBLE_TAP_HOME_NOTHING || mDoubleTapOnHomeBehavior > DOUBLE_TAP_HOME_RECENT_SYSTEM_UI) { mDoubleTapOnHomeBehavior = LONG_PRESS_HOME_NOTHING; } } @Override public void setInitialDisplaySize(Display display, int width, int height, int density) { // This method might be called before the policy has been fully initialized // or for other displays we don't care about. if (mContext == null || display.getDisplayId() != Display.DEFAULT_DISPLAY) { return; } mDisplay = display; final Resources res = mContext.getResources(); int shortSize, longSize; if (width > height) { shortSize = height; longSize = width; mLandscapeRotation = Surface.ROTATION_0; mSeascapeRotation = Surface.ROTATION_180; if (res.getBoolean(com.android.internal.R.bool.config_reverseDefaultRotation)) { mPortraitRotation = Surface.ROTATION_90; mUpsideDownRotation = Surface.ROTATION_270; } else { mPortraitRotation = Surface.ROTATION_270; mUpsideDownRotation = Surface.ROTATION_90; } } else { shortSize = width; longSize = height; mPortraitRotation = Surface.ROTATION_0; mUpsideDownRotation = Surface.ROTATION_180; if (res.getBoolean(com.android.internal.R.bool.config_reverseDefaultRotation)) { mLandscapeRotation = Surface.ROTATION_270; mSeascapeRotation = Surface.ROTATION_90; } else { mLandscapeRotation = Surface.ROTATION_90; mSeascapeRotation = Surface.ROTATION_270; } } mStatusBarHeight = res.getDimensionPixelSize(com.android.internal.R.dimen.status_bar_height); // Height of the navigation bar when presented horizontally at bottom mNavigationBarHeightForRotation[mPortraitRotation] = mNavigationBarHeightForRotation[mUpsideDownRotation] = res.getDimensionPixelSize(com.android.internal.R.dimen.navigation_bar_height); mNavigationBarHeightForRotation[mLandscapeRotation] = mNavigationBarHeightForRotation[mSeascapeRotation] = res.getDimensionPixelSize( com.android.internal.R.dimen.navigation_bar_height_landscape); // Width of the navigation bar when presented vertically along one side mNavigationBarWidthForRotation[mPortraitRotation] = mNavigationBarWidthForRotation[mUpsideDownRotation] = mNavigationBarWidthForRotation[mLandscapeRotation] = mNavigationBarWidthForRotation[mSeascapeRotation] = res.getDimensionPixelSize(com.android.internal.R.dimen.navigation_bar_width); // SystemUI (status bar) layout policy int shortSizeDp = shortSize * DisplayMetrics.DENSITY_DEFAULT / density; int longSizeDp = longSize * DisplayMetrics.DENSITY_DEFAULT / density; // Allow the navigation bar to move on small devices (phones). mNavigationBarCanMove = shortSizeDp < 600; mHasNavigationBar = res.getBoolean(com.android.internal.R.bool.config_showNavigationBar); // Allow a system property to override this. Used by the emulator. // See also hasNavigationBar(). String navBarOverride = SystemProperties.get("qemu.hw.mainkeys"); if ("1".equals(navBarOverride)) { mHasNavigationBar = false; } else if ("0".equals(navBarOverride)) { mHasNavigationBar = true; } // For demo purposes, allow the rotation of the HDMI display to be controlled. // By default, HDMI locks rotation to landscape. if ("portrait".equals(SystemProperties.get("persist.demo.hdmirotation"))) { mDemoHdmiRotation = mPortraitRotation; } else { mDemoHdmiRotation = mLandscapeRotation; } mDemoHdmiRotationLock = SystemProperties.getBoolean("persist.demo.hdmirotationlock", false); // For demo purposes, allow the rotation of the remote display to be controlled. // By default, remote display locks rotation to landscape. if ("portrait".equals(SystemProperties.get("persist.demo.remoterotation"))) { mDemoRotation = mPortraitRotation; } else { mDemoRotation = mLandscapeRotation; } mDemoRotationLock = SystemProperties.getBoolean( "persist.demo.rotationlock", false); // Only force the default orientation if the screen is xlarge, at least 960dp x 720dp, per // http://developer.android.com/guide/practices/screens_support.html#range mForceDefaultOrientation = longSizeDp >= 960 && shortSizeDp >= 720 && res.getBoolean(com.android.internal.R.bool.config_forceDefaultOrientation) && // For debug purposes the next line turns this feature off with: // $ adb shell setprop config.override_forced_orient true // $ adb shell wm size reset !"true".equals(SystemProperties.get("config.override_forced_orient")); } /** * @return whether the navigation bar can be hidden, e.g. the device has a * navigation bar and touch exploration is not enabled */ private boolean canHideNavigationBar() { return mHasNavigationBar && !mAccessibilityManager.isTouchExplorationEnabled(); } @Override public boolean isDefaultOrientationForced() { return mForceDefaultOrientation; } @Override public void setDisplayOverscan(Display display, int left, int top, int right, int bottom) { if (display.getDisplayId() == Display.DEFAULT_DISPLAY) { mOverscanLeft = left; mOverscanTop = top; mOverscanRight = right; mOverscanBottom = bottom; } } public void updateSettings() { ContentResolver resolver = mContext.getContentResolver(); boolean updateRotation = false; synchronized (mLock) { mEndcallBehavior = Settings.System.getIntForUser(resolver, Settings.System.END_BUTTON_BEHAVIOR, Settings.System.END_BUTTON_BEHAVIOR_DEFAULT, UserHandle.USER_CURRENT); mIncallPowerBehavior = Settings.Secure.getIntForUser(resolver, Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR, Settings.Secure.INCALL_POWER_BUTTON_BEHAVIOR_DEFAULT, UserHandle.USER_CURRENT); // Configure wake gesture. boolean wakeGestureEnabledSetting = Settings.Secure.getIntForUser(resolver, Settings.Secure.WAKE_GESTURE_ENABLED, 0, UserHandle.USER_CURRENT) != 0; if (mWakeGestureEnabledSetting != wakeGestureEnabledSetting) { mWakeGestureEnabledSetting = wakeGestureEnabledSetting; updateWakeGestureListenerLp(); } // Configure rotation lock. int userRotation = Settings.System.getIntForUser(resolver, Settings.System.USER_ROTATION, Surface.ROTATION_0, UserHandle.USER_CURRENT); if (mUserRotation != userRotation) { mUserRotation = userRotation; updateRotation = true; } int userRotationMode = Settings.System.getIntForUser(resolver, Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT) != 0 ? WindowManagerPolicy.USER_ROTATION_FREE : WindowManagerPolicy.USER_ROTATION_LOCKED; if (mUserRotationMode != userRotationMode) { mUserRotationMode = userRotationMode; updateRotation = true; updateOrientationListenerLp(); } if (mSystemReady) { int pointerLocation = Settings.System.getIntForUser(resolver, Settings.System.POINTER_LOCATION, 0, UserHandle.USER_CURRENT); if (mPointerLocationMode != pointerLocation) { mPointerLocationMode = pointerLocation; mHandler.sendEmptyMessage(pointerLocation != 0 ? MSG_ENABLE_POINTER_LOCATION : MSG_DISABLE_POINTER_LOCATION); } } // use screen off timeout setting as the timeout for the lockscreen mLockScreenTimeout = Settings.System.getIntForUser(resolver, Settings.System.SCREEN_OFF_TIMEOUT, 0, UserHandle.USER_CURRENT); String imId = Settings.Secure.getStringForUser(resolver, Settings.Secure.DEFAULT_INPUT_METHOD, UserHandle.USER_CURRENT); boolean hasSoftInput = imId != null && imId.length() > 0; if (mHasSoftInput != hasSoftInput) { mHasSoftInput = hasSoftInput; updateRotation = true; } if (mImmersiveModeConfirmation != null) { mImmersiveModeConfirmation.loadSetting(mCurrentUserId); } PolicyControl.reloadFromSetting(mContext); } if (updateRotation) { updateRotation(true); } } private void updateWakeGestureListenerLp() { if (shouldEnableWakeGestureLp()) { mWakeGestureListener.requestWakeUpTrigger(); } else { mWakeGestureListener.cancelWakeUpTrigger(); } } private boolean shouldEnableWakeGestureLp() { return mWakeGestureEnabledSetting && !mAwake && (!mLidControlsSleep || mLidState != LID_CLOSED) && mWakeGestureListener.isSupported(); } private void enablePointerLocation() { if (mPointerLocationView == null) { mPointerLocationView = new PointerLocationView(mContext); mPointerLocationView.setPrintCoords(false); WindowManager.LayoutParams lp = new WindowManager.LayoutParams( WindowManager.LayoutParams.MATCH_PARENT, WindowManager.LayoutParams.MATCH_PARENT); lp.type = WindowManager.LayoutParams.TYPE_SECURE_SYSTEM_OVERLAY; lp.flags = WindowManager.LayoutParams.FLAG_FULLSCREEN | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN; if (ActivityManager.isHighEndGfx()) { lp.flags |= WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED; lp.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_FORCE_HARDWARE_ACCELERATED; } lp.format = PixelFormat.TRANSLUCENT; lp.setTitle("PointerLocation"); WindowManager wm = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE); lp.inputFeatures |= WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL; wm.addView(mPointerLocationView, lp); mWindowManagerFuncs.registerPointerEventListener(mPointerLocationView); } } private void disablePointerLocation() { if (mPointerLocationView != null) { mWindowManagerFuncs.unregisterPointerEventListener(mPointerLocationView); WindowManager wm = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE); wm.removeView(mPointerLocationView); mPointerLocationView = null; } } private int readRotation(int resID) { try { int rotation = mContext.getResources().getInteger(resID); switch (rotation) { case 0: return Surface.ROTATION_0; case 90: return Surface.ROTATION_90; case 180: return Surface.ROTATION_180; case 270: return Surface.ROTATION_270; } } catch (Resources.NotFoundException e) { // fall through } return -1; } /** {@inheritDoc} */ @Override public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp) { int type = attrs.type; outAppOp[0] = AppOpsManager.OP_NONE; if (!((type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW) || (type >= FIRST_SUB_WINDOW && type <= LAST_SUB_WINDOW) || (type >= FIRST_SYSTEM_WINDOW && type <= LAST_SYSTEM_WINDOW))) { return WindowManagerGlobal.ADD_INVALID_TYPE; } if (type < FIRST_SYSTEM_WINDOW || type > LAST_SYSTEM_WINDOW) { // Window manager will make sure these are okay. return WindowManagerGlobal.ADD_OKAY; } String permission = null; switch (type) { case TYPE_TOAST: // XXX right now the app process has complete control over // this... should introduce a token to let the system // monitor/control what they are doing. outAppOp[0] = AppOpsManager.OP_TOAST_WINDOW; break; case TYPE_DREAM: case TYPE_INPUT_METHOD: case TYPE_WALLPAPER: case TYPE_PRIVATE_PRESENTATION: case TYPE_VOICE_INTERACTION: case TYPE_ACCESSIBILITY_OVERLAY: // The window manager will check these. break; case TYPE_PHONE: case TYPE_PRIORITY_PHONE: case TYPE_SYSTEM_ALERT: case TYPE_SYSTEM_ERROR: case TYPE_SYSTEM_OVERLAY: permission = android.Manifest.permission.SYSTEM_ALERT_WINDOW; outAppOp[0] = AppOpsManager.OP_SYSTEM_ALERT_WINDOW; break; default: permission = android.Manifest.permission.INTERNAL_SYSTEM_WINDOW; } if (permission != null) { if (mContext.checkCallingOrSelfPermission(permission) != PackageManager.PERMISSION_GRANTED) { return WindowManagerGlobal.ADD_PERMISSION_DENIED; } } return WindowManagerGlobal.ADD_OKAY; } @Override public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs) { // If this switch statement is modified, modify the comment in the declarations of // the type in {@link WindowManager.LayoutParams} as well. switch (attrs.type) { default: // These are the windows that by default are shown only to the user that created // them. If this needs to be overridden, set // {@link WindowManager.LayoutParams.PRIVATE_FLAG_SHOW_FOR_ALL_USERS} in // {@link WindowManager.LayoutParams}. Note that permission // {@link android.Manifest.permission.INTERNAL_SYSTEM_WINDOW} is required as well. if ((attrs.privateFlags & PRIVATE_FLAG_SHOW_FOR_ALL_USERS) == 0) { return true; } break; // These are the windows that by default are shown to all users. However, to // protect against spoofing, check permissions below. case TYPE_APPLICATION_STARTING: case TYPE_BOOT_PROGRESS: case TYPE_DISPLAY_OVERLAY: case TYPE_HIDDEN_NAV_CONSUMER: case TYPE_KEYGUARD_SCRIM: case TYPE_KEYGUARD_DIALOG: case TYPE_MAGNIFICATION_OVERLAY: case TYPE_NAVIGATION_BAR: case TYPE_NAVIGATION_BAR_PANEL: case TYPE_PHONE: case TYPE_POINTER: case TYPE_PRIORITY_PHONE: case TYPE_SEARCH_BAR: case TYPE_STATUS_BAR: case TYPE_STATUS_BAR_PANEL: case TYPE_STATUS_BAR_SUB_PANEL: case TYPE_SYSTEM_DIALOG: case TYPE_UNIVERSE_BACKGROUND: case TYPE_VOLUME_OVERLAY: case TYPE_PRIVATE_PRESENTATION: break; } // Check if third party app has set window to system window type. return mContext.checkCallingOrSelfPermission( android.Manifest.permission.INTERNAL_SYSTEM_WINDOW) != PackageManager.PERMISSION_GRANTED; } @Override public void adjustWindowParamsLw(WindowManager.LayoutParams attrs) { switch (attrs.type) { case TYPE_SYSTEM_OVERLAY: case TYPE_SECURE_SYSTEM_OVERLAY: // These types of windows can't receive input events. attrs.flags |= WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE | WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE; attrs.flags &= ~WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH; break; case TYPE_STATUS_BAR: // If the Keyguard is in a hidden state (occluded by another window), we force to // remove the wallpaper and keyguard flag so that any change in-flight after setting // the keyguard as occluded wouldn't set these flags again. // See {@link #processKeyguardSetHiddenResultLw}. if (mKeyguardHidden) { attrs.flags &= ~WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER; attrs.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD; } break; } if (attrs.type != TYPE_STATUS_BAR) { // The status bar is the only window allowed to exhibit keyguard behavior. attrs.privateFlags &= ~WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD; } if (ActivityManager.isHighEndGfx() && (attrs.flags & FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) != 0) { attrs.subtreeSystemUiVisibility |= View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION; } } void readLidState() { mLidState = mWindowManagerFuncs.getLidState(); } private void readCameraLensCoverState() { mCameraLensCoverState = mWindowManagerFuncs.getCameraLensCoverState(); } private boolean isHidden(int accessibilityMode) { switch (accessibilityMode) { case 1: return mLidState == LID_CLOSED; case 2: return mLidState == LID_OPEN; default: return false; } } /** {@inheritDoc} */ @Override public void adjustConfigurationLw(Configuration config, int keyboardPresence, int navigationPresence) { mHaveBuiltInKeyboard = (keyboardPresence & PRESENCE_INTERNAL) != 0; readConfigurationDependentBehaviors(); readLidState(); applyLidSwitchState(); if (config.keyboard == Configuration.KEYBOARD_NOKEYS || (keyboardPresence == PRESENCE_INTERNAL && isHidden(mLidKeyboardAccessibility))) { config.hardKeyboardHidden = Configuration.HARDKEYBOARDHIDDEN_YES; if (!mHasSoftInput) { config.keyboardHidden = Configuration.KEYBOARDHIDDEN_YES; } } if (config.navigation == Configuration.NAVIGATION_NONAV || (navigationPresence == PRESENCE_INTERNAL && isHidden(mLidNavigationAccessibility))) { config.navigationHidden = Configuration.NAVIGATIONHIDDEN_YES; } } /** {@inheritDoc} */ @Override public int windowTypeToLayerLw(int type) { if (type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW) { return 2; } switch (type) { case TYPE_UNIVERSE_BACKGROUND: return 1; case TYPE_PRIVATE_PRESENTATION: return 2; case TYPE_WALLPAPER: // wallpaper is at the bottom, though the window manager may move it. return 2; case TYPE_PHONE: return 3; case TYPE_SEARCH_BAR: return 4; case TYPE_VOICE_INTERACTION: // voice interaction layer is almost immediately above apps. return 5; case TYPE_SYSTEM_DIALOG: return 6; case TYPE_TOAST: // toasts and the plugged-in battery thing return 7; case TYPE_PRIORITY_PHONE: // SIM errors and unlock. Not sure if this really should be in a high layer. return 8; case TYPE_DREAM: // used for Dreams (screensavers with TYPE_DREAM windows) return 9; case TYPE_SYSTEM_ALERT: // like the ANR / app crashed dialogs return 10; case TYPE_INPUT_METHOD: // on-screen keyboards and other such input method user interfaces go here. return 11; case TYPE_INPUT_METHOD_DIALOG: // on-screen keyboards and other such input method user interfaces go here. return 12; case TYPE_KEYGUARD_SCRIM: // the safety window that shows behind keyguard while keyguard is starting return 13; case TYPE_STATUS_BAR_SUB_PANEL: return 14; case TYPE_STATUS_BAR: return 15; case TYPE_STATUS_BAR_PANEL: return 16; case TYPE_KEYGUARD_DIALOG: return 17; case TYPE_VOLUME_OVERLAY: // the on-screen volume indicator and controller shown when the user // changes the device volume return 18; case TYPE_SYSTEM_OVERLAY: // the on-screen volume indicator and controller shown when the user // changes the device volume return 19; case TYPE_NAVIGATION_BAR: // the navigation bar, if available, shows atop most things return 20; case TYPE_NAVIGATION_BAR_PANEL: // some panels (e.g. search) need to show on top of the navigation bar return 21; case TYPE_SYSTEM_ERROR: // system-level error dialogs return 22; case TYPE_MAGNIFICATION_OVERLAY: // used to highlight the magnified portion of a display return 23; case TYPE_DISPLAY_OVERLAY: // used to simulate secondary display devices return 24; case TYPE_DRAG: // the drag layer: input for drag-and-drop is associated with this window, // which sits above all other focusable windows return 25; case TYPE_ACCESSIBILITY_OVERLAY: // overlay put by accessibility services to intercept user interaction return 26; case TYPE_SECURE_SYSTEM_OVERLAY: return 27; case TYPE_BOOT_PROGRESS: return 28; case TYPE_POINTER: // the (mouse) pointer layer return 29; case TYPE_HIDDEN_NAV_CONSUMER: return 30; } Log.e(TAG, "Unknown window type: " + type); return 2; } /** {@inheritDoc} */ @Override public int subWindowTypeToLayerLw(int type) { switch (type) { case TYPE_APPLICATION_PANEL: case TYPE_APPLICATION_ATTACHED_DIALOG: return APPLICATION_PANEL_SUBLAYER; case TYPE_APPLICATION_MEDIA: return APPLICATION_MEDIA_SUBLAYER; case TYPE_APPLICATION_MEDIA_OVERLAY: return APPLICATION_MEDIA_OVERLAY_SUBLAYER; case TYPE_APPLICATION_SUB_PANEL: return APPLICATION_SUB_PANEL_SUBLAYER; } Log.e(TAG, "Unknown sub-window type: " + type); return 0; } @Override public int getMaxWallpaperLayer() { return windowTypeToLayerLw(TYPE_STATUS_BAR); } @Override public int getAboveUniverseLayer() { return windowTypeToLayerLw(TYPE_SYSTEM_ERROR); } @Override public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation) { if (mHasNavigationBar) { // For a basic navigation bar, when we are in landscape mode we place // the navigation bar to the side. if (mNavigationBarCanMove && fullWidth > fullHeight) { return fullWidth - mNavigationBarWidthForRotation[rotation]; } } return fullWidth; } @Override public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation) { if (mHasNavigationBar) { // For a basic navigation bar, when we are in portrait mode we place // the navigation bar to the bottom. if (!mNavigationBarCanMove || fullWidth < fullHeight) { return fullHeight - mNavigationBarHeightForRotation[rotation]; } } return fullHeight; } @Override public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation) { return getNonDecorDisplayWidth(fullWidth, fullHeight, rotation); } @Override public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation) { // There is a separate status bar at the top of the display. We don't count that as part // of the fixed decor, since it can hide; however, for purposes of configurations, // we do want to exclude it since applications can't generally use that part // of the screen. return getNonDecorDisplayHeight(fullWidth, fullHeight, rotation) - mStatusBarHeight; } @Override public boolean isForceHiding(WindowManager.LayoutParams attrs) { return (attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 || (isKeyguardHostWindow(attrs) && (mKeyguardDelegate != null && mKeyguardDelegate.isShowing())) || (attrs.type == TYPE_KEYGUARD_SCRIM); } @Override public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs) { return attrs.type == TYPE_STATUS_BAR; } @Override public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs) { switch (attrs.type) { case TYPE_STATUS_BAR: case TYPE_NAVIGATION_BAR: case TYPE_WALLPAPER: case TYPE_DREAM: case TYPE_UNIVERSE_BACKGROUND: case TYPE_KEYGUARD_SCRIM: return false; default: return true; } } @Override public WindowState getWinShowWhenLockedLw() { return mWinShowWhenLocked; } /** {@inheritDoc} */ @Override public View addStartingWindow(IBinder appToken, String packageName, int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, int labelRes, int icon, int logo, int windowFlags) { if (!SHOW_STARTING_ANIMATIONS) { return null; } if (packageName == null) { return null; } WindowManager wm = null; View view = null; try { Context context = mContext; if (DEBUG_STARTING_WINDOW) Slog.d(TAG, "addStartingWindow " + packageName + ": nonLocalizedLabel=" + nonLocalizedLabel + " theme=" + Integer.toHexString(theme)); if (theme != context.getThemeResId() || labelRes != 0) { try { context = context.createPackageContext(packageName, 0); context.setTheme(theme); } catch (PackageManager.NameNotFoundException e) { // Ignore } } Window win = PolicyManager.makeNewWindow(context); final TypedArray ta = win.getWindowStyle(); if (ta.getBoolean( com.android.internal.R.styleable.Window_windowDisablePreview, false) || ta.getBoolean( com.android.internal.R.styleable.Window_windowShowWallpaper,false)) { return null; } Resources r = context.getResources(); win.setTitle(r.getText(labelRes, nonLocalizedLabel)); win.setType( WindowManager.LayoutParams.TYPE_APPLICATION_STARTING); // Force the window flags: this is a fake window, so it is not really // touchable or focusable by the user. We also add in the ALT_FOCUSABLE_IM // flag because we do know that the next window will take input // focus, so we want to get the IME window up on top of us right away. win.setFlags( windowFlags| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE| WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE| WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM, windowFlags| WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE| WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE| WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM); win.setDefaultIcon(icon); win.setDefaultLogo(logo); win.setLayout(WindowManager.LayoutParams.MATCH_PARENT, WindowManager.LayoutParams.MATCH_PARENT); final WindowManager.LayoutParams params = win.getAttributes(); params.token = appToken; params.packageName = packageName; params.windowAnimations = win.getWindowStyle().getResourceId( com.android.internal.R.styleable.Window_windowAnimationStyle, 0); params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_FAKE_HARDWARE_ACCELERATED; params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_SHOW_FOR_ALL_USERS; if (!compatInfo.supportsScreen()) { params.privateFlags |= WindowManager.LayoutParams.PRIVATE_FLAG_COMPATIBLE_WINDOW; } params.setTitle("Starting " + packageName); wm = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE); view = win.getDecorView(); if (win.isFloating()) { // Whoops, there is no way to display an animation/preview // of such a thing! After all that work... let's skip it. // (Note that we must do this here because it is in // getDecorView() where the theme is evaluated... maybe // we should peek the floating attribute from the theme // earlier.) return null; } if (DEBUG_STARTING_WINDOW) Slog.d( TAG, "Adding starting window for " + packageName + " / " + appToken + ": " + (view.getParent() != null ? view : null)); wm.addView(view, params); // Only return the view if it was successfully added to the // window manager... which we can tell by it having a parent. return view.getParent() != null ? view : null; } catch (WindowManager.BadTokenException e) { // ignore Log.w(TAG, appToken + " already running, starting window not displayed. " + e.getMessage()); } catch (RuntimeException e) { // don't crash if something else bad happens, for example a // failure loading resources because we are loading from an app // on external storage that has been unmounted. Log.w(TAG, appToken + " failed creating starting window", e); } finally { if (view != null && view.getParent() == null) { Log.w(TAG, "view not successfully added to wm, removing view"); wm.removeViewImmediate(view); } } return null; } /** {@inheritDoc} */ @Override public void removeStartingWindow(IBinder appToken, View window) { if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Removing starting window for " + appToken + ": " + window + " Callers=" + Debug.getCallers(4)); if (window != null) { WindowManager wm = (WindowManager)mContext.getSystemService(Context.WINDOW_SERVICE); wm.removeView(window); } } /** * Preflight adding a window to the system. * * Currently enforces that three window types are singletons: *
    *
  • STATUS_BAR_TYPE
  • *
  • KEYGUARD_TYPE
  • *
* * @param win The window to be added * @param attrs Information about the window to be added * * @return If ok, WindowManagerImpl.ADD_OKAY. If too many singletons, * WindowManagerImpl.ADD_MULTIPLE_SINGLETON */ @Override public int prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs) { switch (attrs.type) { case TYPE_STATUS_BAR: mContext.enforceCallingOrSelfPermission( android.Manifest.permission.STATUS_BAR_SERVICE, "PhoneWindowManager"); if (mStatusBar != null) { if (mStatusBar.isAlive()) { return WindowManagerGlobal.ADD_MULTIPLE_SINGLETON; } } mStatusBar = win; mStatusBarController.setWindow(win); break; case TYPE_NAVIGATION_BAR: mContext.enforceCallingOrSelfPermission( android.Manifest.permission.STATUS_BAR_SERVICE, "PhoneWindowManager"); if (mNavigationBar != null) { if (mNavigationBar.isAlive()) { return WindowManagerGlobal.ADD_MULTIPLE_SINGLETON; } } mNavigationBar = win; mNavigationBarController.setWindow(win); if (DEBUG_LAYOUT) Slog.i(TAG, "NAVIGATION BAR: " + mNavigationBar); break; case TYPE_NAVIGATION_BAR_PANEL: mContext.enforceCallingOrSelfPermission( android.Manifest.permission.STATUS_BAR_SERVICE, "PhoneWindowManager"); break; case TYPE_STATUS_BAR_PANEL: mContext.enforceCallingOrSelfPermission( android.Manifest.permission.STATUS_BAR_SERVICE, "PhoneWindowManager"); break; case TYPE_STATUS_BAR_SUB_PANEL: mContext.enforceCallingOrSelfPermission( android.Manifest.permission.STATUS_BAR_SERVICE, "PhoneWindowManager"); break; case TYPE_KEYGUARD_SCRIM: if (mKeyguardScrim != null) { return WindowManagerGlobal.ADD_MULTIPLE_SINGLETON; } mKeyguardScrim = win; break; } return WindowManagerGlobal.ADD_OKAY; } /** {@inheritDoc} */ @Override public void removeWindowLw(WindowState win) { if (mStatusBar == win) { mStatusBar = null; mStatusBarController.setWindow(null); mKeyguardDelegate.showScrim(); } else if (mKeyguardScrim == win) { Log.v(TAG, "Removing keyguard scrim"); mKeyguardScrim = null; } if (mNavigationBar == win) { mNavigationBar = null; mNavigationBarController.setWindow(null); } } static final boolean PRINT_ANIM = false; /** {@inheritDoc} */ @Override public int selectAnimationLw(WindowState win, int transit) { if (PRINT_ANIM) Log.i(TAG, "selectAnimation in " + win + ": transit=" + transit); if (win == mStatusBar) { boolean isKeyguard = (win.getAttrs().privateFlags & PRIVATE_FLAG_KEYGUARD) != 0; if (transit == TRANSIT_EXIT || transit == TRANSIT_HIDE) { return isKeyguard ? -1 : R.anim.dock_top_exit; } else if (transit == TRANSIT_ENTER || transit == TRANSIT_SHOW) { return isKeyguard ? -1 : R.anim.dock_top_enter; } } else if (win == mNavigationBar) { // This can be on either the bottom or the right. if (mNavigationBarOnBottom) { if (transit == TRANSIT_EXIT || transit == TRANSIT_HIDE) { return R.anim.dock_bottom_exit; } else if (transit == TRANSIT_ENTER || transit == TRANSIT_SHOW) { return R.anim.dock_bottom_enter; } } else { if (transit == TRANSIT_EXIT || transit == TRANSIT_HIDE) { return R.anim.dock_right_exit; } else if (transit == TRANSIT_ENTER || transit == TRANSIT_SHOW) { return R.anim.dock_right_enter; } } } if (transit == TRANSIT_PREVIEW_DONE) { if (win.hasAppShownWindows()) { if (PRINT_ANIM) Log.i(TAG, "**** STARTING EXIT"); return com.android.internal.R.anim.app_starting_exit; } } else if (win.getAttrs().type == TYPE_DREAM && mDreamingLockscreen && transit == TRANSIT_ENTER) { // Special case: we are animating in a dream, while the keyguard // is shown. We don't want an animation on the dream, because // we need it shown immediately with the keyguard animating away // to reveal it. return -1; } return 0; } @Override public void selectRotationAnimationLw(int anim[]) { if (PRINT_ANIM) Slog.i(TAG, "selectRotationAnimation mTopFullscreen=" + mTopFullscreenOpaqueWindowState + " rotationAnimation=" + (mTopFullscreenOpaqueWindowState == null ? "0" : mTopFullscreenOpaqueWindowState.getAttrs().rotationAnimation)); if (mTopFullscreenOpaqueWindowState != null && mTopIsFullscreen) { switch (mTopFullscreenOpaqueWindowState.getAttrs().rotationAnimation) { case ROTATION_ANIMATION_CROSSFADE: anim[0] = R.anim.rotation_animation_xfade_exit; anim[1] = R.anim.rotation_animation_enter; break; case ROTATION_ANIMATION_JUMPCUT: anim[0] = R.anim.rotation_animation_jump_exit; anim[1] = R.anim.rotation_animation_enter; break; case ROTATION_ANIMATION_ROTATE: default: anim[0] = anim[1] = 0; break; } } else { anim[0] = anim[1] = 0; } } @Override public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId, boolean forceDefault) { switch (exitAnimId) { case R.anim.rotation_animation_xfade_exit: case R.anim.rotation_animation_jump_exit: // These are the only cases that matter. if (forceDefault) { return false; } int anim[] = new int[2]; selectRotationAnimationLw(anim); return (exitAnimId == anim[0] && enterAnimId == anim[1]); default: return true; } } @Override public Animation createForceHideEnterAnimation(boolean onWallpaper, boolean goingToNotificationShade) { if (goingToNotificationShade) { return AnimationUtils.loadAnimation(mContext, R.anim.lock_screen_behind_enter_fade_in); } AnimationSet set = (AnimationSet) AnimationUtils.loadAnimation(mContext, onWallpaper ? R.anim.lock_screen_behind_enter_wallpaper : R.anim.lock_screen_behind_enter); // TODO: Use XML interpolators when we have log interpolators available in XML. final List animations = set.getAnimations(); for (int i = animations.size() - 1; i >= 0; --i) { animations.get(i).setInterpolator(mLogDecelerateInterpolator); } return set; } @Override public Animation createForceHideWallpaperExitAnimation(boolean goingToNotificationShade) { if (goingToNotificationShade) { return null; } else { return AnimationUtils.loadAnimation(mContext, R.anim.lock_screen_wallpaper_exit); } } private static void awakenDreams() { IDreamManager dreamManager = getDreamManager(); if (dreamManager != null) { try { dreamManager.awaken(); } catch (RemoteException e) { // fine, stay asleep then } } } static IDreamManager getDreamManager() { return IDreamManager.Stub.asInterface( ServiceManager.checkService(DreamService.DREAM_SERVICE)); } TelecomManager getTelecommService() { return (TelecomManager) mContext.getSystemService(Context.TELECOM_SERVICE); } static IAudioService getAudioService() { IAudioService audioService = IAudioService.Stub.asInterface( ServiceManager.checkService(Context.AUDIO_SERVICE)); if (audioService == null) { Log.w(TAG, "Unable to find IAudioService interface."); } return audioService; } boolean keyguardOn() { return isKeyguardShowingAndNotOccluded() || inKeyguardRestrictedKeyInputMode(); } private static final int[] WINDOW_TYPES_WHERE_HOME_DOESNT_WORK = { WindowManager.LayoutParams.TYPE_SYSTEM_ALERT, WindowManager.LayoutParams.TYPE_SYSTEM_ERROR, }; /** {@inheritDoc} */ @Override public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags) { final boolean keyguardOn = keyguardOn(); final int keyCode = event.getKeyCode(); final int repeatCount = event.getRepeatCount(); final int metaState = event.getMetaState(); final int flags = event.getFlags(); final boolean down = event.getAction() == KeyEvent.ACTION_DOWN; final boolean canceled = event.isCanceled(); if (DEBUG_INPUT) { Log.d(TAG, "interceptKeyTi keyCode=" + keyCode + " down=" + down + " repeatCount=" + repeatCount + " keyguardOn=" + keyguardOn + " mHomePressed=" + mHomePressed + " canceled=" + canceled); } // If we think we might have a volume down & power key chord on the way // but we're not sure, then tell the dispatcher to wait a little while and // try again later before dispatching. if (mScreenshotChordEnabled && (flags & KeyEvent.FLAG_FALLBACK) == 0) { if (mScreenshotChordVolumeDownKeyTriggered && !mScreenshotChordPowerKeyTriggered) { final long now = SystemClock.uptimeMillis(); final long timeoutTime = mScreenshotChordVolumeDownKeyTime + SCREENSHOT_CHORD_DEBOUNCE_DELAY_MILLIS; if (now < timeoutTime) { return timeoutTime - now; } } if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN && mScreenshotChordVolumeDownKeyConsumed) { if (!down) { mScreenshotChordVolumeDownKeyConsumed = false; } return -1; } } // Cancel any pending meta actions if we see any other keys being pressed between the down // of the meta key and its corresponding up. if (mPendingMetaAction && !KeyEvent.isMetaKey(keyCode)) { mPendingMetaAction = false; } // First we always handle the home key here, so applications // can never break it, although if keyguard is on, we do let // it handle it, because that gives us the correct 5 second // timeout. if (keyCode == KeyEvent.KEYCODE_HOME) { // If we have released the home key, and didn't do anything else // while it was pressed, then it is time to go home! if (!down) { cancelPreloadRecentApps(); mHomePressed = false; if (mHomeConsumed) { mHomeConsumed = false; return -1; } if (canceled) { Log.i(TAG, "Ignoring HOME; event canceled."); return -1; } // If an incoming call is ringing, HOME is totally disabled. // (The user is already on the InCallUI at this point, // and his ONLY options are to answer or reject the call.) TelecomManager telecomManager = getTelecommService(); if (telecomManager != null && telecomManager.isRinging()) { Log.i(TAG, "Ignoring HOME; there's a ringing incoming call."); return -1; } // Delay handling home if a double-tap is possible. if (mDoubleTapOnHomeBehavior != DOUBLE_TAP_HOME_NOTHING) { mHandler.removeCallbacks(mHomeDoubleTapTimeoutRunnable); // just in case mHomeDoubleTapPending = true; mHandler.postDelayed(mHomeDoubleTapTimeoutRunnable, ViewConfiguration.getDoubleTapTimeout()); return -1; } handleShortPressOnHome(); return -1; } // If a system window has focus, then it doesn't make sense // right now to interact with applications. WindowManager.LayoutParams attrs = win != null ? win.getAttrs() : null; if (attrs != null) { final int type = attrs.type; if (type == WindowManager.LayoutParams.TYPE_KEYGUARD_SCRIM || type == WindowManager.LayoutParams.TYPE_KEYGUARD_DIALOG || (attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) { // the "app" is keyguard, so give it the key return 0; } final int typeCount = WINDOW_TYPES_WHERE_HOME_DOESNT_WORK.length; for (int i=0; i launch home action was detected. Take the appropriate action * given the situation with the keyguard. */ void launchHomeFromHotKey() { if (isKeyguardShowingAndNotOccluded()) { // don't launch home if keyguard showing } else if (!mHideLockScreen && mKeyguardDelegate.isInputRestricted()) { // when in keyguard restricted mode, must first verify unlock // before launching home mKeyguardDelegate.verifyUnlock(new OnKeyguardExitResult() { @Override public void onKeyguardExitResult(boolean success) { if (success) { try { ActivityManagerNative.getDefault().stopAppSwitches(); } catch (RemoteException e) { } sendCloseSystemWindows(SYSTEM_DIALOG_REASON_HOME_KEY); startDockOrHome(); } } }); } else { // no keyguard stuff to worry about, just launch home! try { ActivityManagerNative.getDefault().stopAppSwitches(); } catch (RemoteException e) { } if (mRecentsVisible) { // Hide Recents and notify it to launch Home awakenDreams(); sendCloseSystemWindows(SYSTEM_DIALOG_REASON_HOME_KEY); hideRecentApps(false, true); } else { // Otherwise, just launch Home sendCloseSystemWindows(SYSTEM_DIALOG_REASON_HOME_KEY); startDockOrHome(); } } } private final Runnable mClearHideNavigationFlag = new Runnable() { @Override public void run() { synchronized (mWindowManagerFuncs.getWindowManagerLock()) { // Clear flags. mForceClearedSystemUiFlags &= ~View.SYSTEM_UI_FLAG_HIDE_NAVIGATION; } mWindowManagerFuncs.reevaluateStatusBarVisibility(); } }; /** * Input handler used while nav bar is hidden. Captures any touch on the screen, * to determine when the nav bar should be shown and prevent applications from * receiving those touches. */ final class HideNavInputEventReceiver extends InputEventReceiver { public HideNavInputEventReceiver(InputChannel inputChannel, Looper looper) { super(inputChannel, looper); } @Override public void onInputEvent(InputEvent event) { boolean handled = false; try { if (event instanceof MotionEvent && (event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) { final MotionEvent motionEvent = (MotionEvent)event; if (motionEvent.getAction() == MotionEvent.ACTION_DOWN) { // When the user taps down, we re-show the nav bar. boolean changed = false; synchronized (mWindowManagerFuncs.getWindowManagerLock()) { // Any user activity always causes us to show the // navigation controls, if they had been hidden. // We also clear the low profile and only content // flags so that tapping on the screen will atomically // restore all currently hidden screen decorations. int newVal = mResettingSystemUiFlags | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_LOW_PROFILE | View.SYSTEM_UI_FLAG_FULLSCREEN; if (mResettingSystemUiFlags != newVal) { mResettingSystemUiFlags = newVal; changed = true; } // We don't allow the system's nav bar to be hidden // again for 1 second, to prevent applications from // spamming us and keeping it from being shown. newVal = mForceClearedSystemUiFlags | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION; if (mForceClearedSystemUiFlags != newVal) { mForceClearedSystemUiFlags = newVal; changed = true; mHandler.postDelayed(mClearHideNavigationFlag, 1000); } } if (changed) { mWindowManagerFuncs.reevaluateStatusBarVisibility(); } } } } finally { finishInputEvent(event, handled); } } } final InputEventReceiver.Factory mHideNavInputEventReceiverFactory = new InputEventReceiver.Factory() { @Override public InputEventReceiver createInputEventReceiver( InputChannel inputChannel, Looper looper) { return new HideNavInputEventReceiver(inputChannel, looper); } }; @Override public int adjustSystemUiVisibilityLw(int visibility) { mStatusBarController.adjustSystemUiVisibilityLw(mLastSystemUiFlags, visibility); mNavigationBarController.adjustSystemUiVisibilityLw(mLastSystemUiFlags, visibility); mRecentsVisible = (visibility & View.RECENT_APPS_VISIBLE) > 0; // Reset any bits in mForceClearingStatusBarVisibility that // are now clear. mResettingSystemUiFlags &= visibility; // Clear any bits in the new visibility that are currently being // force cleared, before reporting it. return visibility & ~mResettingSystemUiFlags & ~mForceClearedSystemUiFlags; } @Override public void getInsetHintLw(WindowManager.LayoutParams attrs, Rect outContentInsets, Rect outStableInsets) { final int fl = PolicyControl.getWindowFlags(null, attrs); final int sysuiVis = PolicyControl.getSystemUiVisibility(null, attrs); final int systemUiVisibility = (sysuiVis | attrs.subtreeSystemUiVisibility); if ((fl & (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR)) == (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR)) { int availRight, availBottom; if (canHideNavigationBar() && (systemUiVisibility & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0) { availRight = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; availBottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; } else { availRight = mRestrictedScreenLeft + mRestrictedScreenWidth; availBottom = mRestrictedScreenTop + mRestrictedScreenHeight; } if ((systemUiVisibility & View.SYSTEM_UI_FLAG_LAYOUT_STABLE) != 0) { if ((fl & FLAG_FULLSCREEN) != 0) { outContentInsets.set(mStableFullscreenLeft, mStableFullscreenTop, availRight - mStableFullscreenRight, availBottom - mStableFullscreenBottom); } else { outContentInsets.set(mStableLeft, mStableTop, availRight - mStableRight, availBottom - mStableBottom); } } else if ((fl & FLAG_FULLSCREEN) != 0 || (fl & FLAG_LAYOUT_IN_OVERSCAN) != 0) { outContentInsets.setEmpty(); } else if ((systemUiVisibility & (View.SYSTEM_UI_FLAG_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN)) == 0) { outContentInsets.set(mCurLeft, mCurTop, availRight - mCurRight, availBottom - mCurBottom); } else { outContentInsets.set(mCurLeft, mCurTop, availRight - mCurRight, availBottom - mCurBottom); } outStableInsets.set(mStableLeft, mStableTop, availRight - mStableRight, availBottom - mStableBottom); return; } outContentInsets.setEmpty(); outStableInsets.setEmpty(); } /** {@inheritDoc} */ @Override public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight, int displayRotation) { final int overscanLeft, overscanTop, overscanRight, overscanBottom; if (isDefaultDisplay) { switch (displayRotation) { case Surface.ROTATION_90: overscanLeft = mOverscanTop; overscanTop = mOverscanRight; overscanRight = mOverscanBottom; overscanBottom = mOverscanLeft; break; case Surface.ROTATION_180: overscanLeft = mOverscanRight; overscanTop = mOverscanBottom; overscanRight = mOverscanLeft; overscanBottom = mOverscanTop; break; case Surface.ROTATION_270: overscanLeft = mOverscanBottom; overscanTop = mOverscanLeft; overscanRight = mOverscanTop; overscanBottom = mOverscanRight; break; default: overscanLeft = mOverscanLeft; overscanTop = mOverscanTop; overscanRight = mOverscanRight; overscanBottom = mOverscanBottom; break; } } else { overscanLeft = 0; overscanTop = 0; overscanRight = 0; overscanBottom = 0; } mOverscanScreenLeft = mRestrictedOverscanScreenLeft = 0; mOverscanScreenTop = mRestrictedOverscanScreenTop = 0; mOverscanScreenWidth = mRestrictedOverscanScreenWidth = displayWidth; mOverscanScreenHeight = mRestrictedOverscanScreenHeight = displayHeight; mSystemLeft = 0; mSystemTop = 0; mSystemRight = displayWidth; mSystemBottom = displayHeight; mUnrestrictedScreenLeft = overscanLeft; mUnrestrictedScreenTop = overscanTop; mUnrestrictedScreenWidth = displayWidth - overscanLeft - overscanRight; mUnrestrictedScreenHeight = displayHeight - overscanTop - overscanBottom; mRestrictedScreenLeft = mUnrestrictedScreenLeft; mRestrictedScreenTop = mUnrestrictedScreenTop; mRestrictedScreenWidth = mSystemGestures.screenWidth = mUnrestrictedScreenWidth; mRestrictedScreenHeight = mSystemGestures.screenHeight = mUnrestrictedScreenHeight; mDockLeft = mContentLeft = mVoiceContentLeft = mStableLeft = mStableFullscreenLeft = mCurLeft = mUnrestrictedScreenLeft; mDockTop = mContentTop = mVoiceContentTop = mStableTop = mStableFullscreenTop = mCurTop = mUnrestrictedScreenTop; mDockRight = mContentRight = mVoiceContentRight = mStableRight = mStableFullscreenRight = mCurRight = displayWidth - overscanRight; mDockBottom = mContentBottom = mVoiceContentBottom = mStableBottom = mStableFullscreenBottom = mCurBottom = displayHeight - overscanBottom; mDockLayer = 0x10000000; mStatusBarLayer = -1; // start with the current dock rect, which will be (0,0,displayWidth,displayHeight) final Rect pf = mTmpParentFrame; final Rect df = mTmpDisplayFrame; final Rect of = mTmpOverscanFrame; final Rect vf = mTmpVisibleFrame; final Rect dcf = mTmpDecorFrame; pf.left = df.left = of.left = vf.left = mDockLeft; pf.top = df.top = of.top = vf.top = mDockTop; pf.right = df.right = of.right = vf.right = mDockRight; pf.bottom = df.bottom = of.bottom = vf.bottom = mDockBottom; dcf.setEmpty(); // Decor frame N/A for system bars. if (isDefaultDisplay) { // For purposes of putting out fake window up to steal focus, we will // drive nav being hidden only by whether it is requested. final int sysui = mLastSystemUiFlags; boolean navVisible = (sysui & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0; boolean navTranslucent = (sysui & (View.NAVIGATION_BAR_TRANSLUCENT | View.SYSTEM_UI_TRANSPARENT)) != 0; boolean immersive = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE) != 0; boolean immersiveSticky = (sysui & View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY) != 0; boolean navAllowedHidden = immersive || immersiveSticky; navTranslucent &= !immersiveSticky; // transient trumps translucent boolean isKeyguardShowing = isStatusBarKeyguard() && !mHideLockScreen; if (!isKeyguardShowing) { navTranslucent &= areTranslucentBarsAllowed(); } // When the navigation bar isn't visible, we put up a fake // input window to catch all touch events. This way we can // detect when the user presses anywhere to bring back the nav // bar and ensure the application doesn't see the event. if (navVisible || navAllowedHidden) { if (mHideNavFakeWindow != null) { mHideNavFakeWindow.dismiss(); mHideNavFakeWindow = null; } } else if (mHideNavFakeWindow == null) { mHideNavFakeWindow = mWindowManagerFuncs.addFakeWindow( mHandler.getLooper(), mHideNavInputEventReceiverFactory, "hidden nav", WindowManager.LayoutParams.TYPE_HIDDEN_NAV_CONSUMER, 0, 0, false, false, true); } // For purposes of positioning and showing the nav bar, if we have // decided that it can't be hidden (because of the screen aspect ratio), // then take that into account. navVisible |= !canHideNavigationBar(); boolean updateSysUiVisibility = false; if (mNavigationBar != null) { boolean transientNavBarShowing = mNavigationBarController.isTransientShowing(); // Force the navigation bar to its appropriate place and // size. We need to do this directly, instead of relying on // it to bubble up from the nav bar, because this needs to // change atomically with screen rotations. mNavigationBarOnBottom = (!mNavigationBarCanMove || displayWidth < displayHeight); if (mNavigationBarOnBottom) { // It's a system nav bar or a portrait screen; nav bar goes on bottom. int top = displayHeight - overscanBottom - mNavigationBarHeightForRotation[displayRotation]; mTmpNavigationFrame.set(0, top, displayWidth, displayHeight - overscanBottom); mStableBottom = mStableFullscreenBottom = mTmpNavigationFrame.top; if (transientNavBarShowing) { mNavigationBarController.setBarShowingLw(true); } else if (navVisible) { mNavigationBarController.setBarShowingLw(true); mDockBottom = mTmpNavigationFrame.top; mRestrictedScreenHeight = mDockBottom - mRestrictedScreenTop; mRestrictedOverscanScreenHeight = mDockBottom - mRestrictedOverscanScreenTop; } else { // We currently want to hide the navigation UI. mNavigationBarController.setBarShowingLw(false); } if (navVisible && !navTranslucent && !navAllowedHidden && !mNavigationBar.isAnimatingLw() && !mNavigationBarController.wasRecentlyTranslucent()) { // If the opaque nav bar is currently requested to be visible, // and not in the process of animating on or off, then // we can tell the app that it is covered by it. mSystemBottom = mTmpNavigationFrame.top; } } else { // Landscape screen; nav bar goes to the right. int left = displayWidth - overscanRight - mNavigationBarWidthForRotation[displayRotation]; mTmpNavigationFrame.set(left, 0, displayWidth - overscanRight, displayHeight); mStableRight = mStableFullscreenRight = mTmpNavigationFrame.left; if (transientNavBarShowing) { mNavigationBarController.setBarShowingLw(true); } else if (navVisible) { mNavigationBarController.setBarShowingLw(true); mDockRight = mTmpNavigationFrame.left; mRestrictedScreenWidth = mDockRight - mRestrictedScreenLeft; mRestrictedOverscanScreenWidth = mDockRight - mRestrictedOverscanScreenLeft; } else { // We currently want to hide the navigation UI. mNavigationBarController.setBarShowingLw(false); } if (navVisible && !navTranslucent && !mNavigationBar.isAnimatingLw() && !mNavigationBarController.wasRecentlyTranslucent()) { // If the nav bar is currently requested to be visible, // and not in the process of animating on or off, then // we can tell the app that it is covered by it. mSystemRight = mTmpNavigationFrame.left; } } // Make sure the content and current rectangles are updated to // account for the restrictions from the navigation bar. mContentTop = mVoiceContentTop = mCurTop = mDockTop; mContentBottom = mVoiceContentBottom = mCurBottom = mDockBottom; mContentLeft = mVoiceContentLeft = mCurLeft = mDockLeft; mContentRight = mVoiceContentRight = mCurRight = mDockRight; mStatusBarLayer = mNavigationBar.getSurfaceLayer(); // And compute the final frame. mNavigationBar.computeFrameLw(mTmpNavigationFrame, mTmpNavigationFrame, mTmpNavigationFrame, mTmpNavigationFrame, mTmpNavigationFrame, dcf, mTmpNavigationFrame); if (DEBUG_LAYOUT) Slog.i(TAG, "mNavigationBar frame: " + mTmpNavigationFrame); if (mNavigationBarController.checkHiddenLw()) { updateSysUiVisibility = true; } } if (DEBUG_LAYOUT) Slog.i(TAG, String.format("mDock rect: (%d,%d - %d,%d)", mDockLeft, mDockTop, mDockRight, mDockBottom)); // decide where the status bar goes ahead of time if (mStatusBar != null) { // apply any navigation bar insets pf.left = df.left = of.left = mUnrestrictedScreenLeft; pf.top = df.top = of.top = mUnrestrictedScreenTop; pf.right = df.right = of.right = mUnrestrictedScreenWidth + mUnrestrictedScreenLeft; pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenHeight + mUnrestrictedScreenTop; vf.left = mStableLeft; vf.top = mStableTop; vf.right = mStableRight; vf.bottom = mStableBottom; mStatusBarLayer = mStatusBar.getSurfaceLayer(); // Let the status bar determine its size. mStatusBar.computeFrameLw(pf, df, vf, vf, vf, dcf, vf); // For layout, the status bar is always at the top with our fixed height. mStableTop = mUnrestrictedScreenTop + mStatusBarHeight; boolean statusBarTransient = (sysui & View.STATUS_BAR_TRANSIENT) != 0; boolean statusBarTranslucent = (sysui & (View.STATUS_BAR_TRANSLUCENT | View.SYSTEM_UI_TRANSPARENT)) != 0; if (!isKeyguardShowing) { statusBarTranslucent &= areTranslucentBarsAllowed(); } // If the status bar is hidden, we don't want to cause // windows behind it to scroll. if (mStatusBar.isVisibleLw() && !statusBarTransient) { // Status bar may go away, so the screen area it occupies // is available to apps but just covering them when the // status bar is visible. mDockTop = mUnrestrictedScreenTop + mStatusBarHeight; mContentTop = mVoiceContentTop = mCurTop = mDockTop; mContentBottom = mVoiceContentBottom = mCurBottom = mDockBottom; mContentLeft = mVoiceContentLeft = mCurLeft = mDockLeft; mContentRight = mVoiceContentRight = mCurRight = mDockRight; if (DEBUG_LAYOUT) Slog.v(TAG, "Status bar: " + String.format( "dock=[%d,%d][%d,%d] content=[%d,%d][%d,%d] cur=[%d,%d][%d,%d]", mDockLeft, mDockTop, mDockRight, mDockBottom, mContentLeft, mContentTop, mContentRight, mContentBottom, mCurLeft, mCurTop, mCurRight, mCurBottom)); } if (mStatusBar.isVisibleLw() && !mStatusBar.isAnimatingLw() && !statusBarTransient && !statusBarTranslucent && !mStatusBarController.wasRecentlyTranslucent()) { // If the opaque status bar is currently requested to be visible, // and not in the process of animating on or off, then // we can tell the app that it is covered by it. mSystemTop = mUnrestrictedScreenTop + mStatusBarHeight; } if (mStatusBarController.checkHiddenLw()) { updateSysUiVisibility = true; } } if (updateSysUiVisibility) { updateSystemUiVisibilityLw(); } } } /** {@inheritDoc} */ @Override public int getSystemDecorLayerLw() { if (mStatusBar != null) return mStatusBar.getSurfaceLayer(); if (mNavigationBar != null) return mNavigationBar.getSurfaceLayer(); return 0; } @Override public void getContentRectLw(Rect r) { r.set(mContentLeft, mContentTop, mContentRight, mContentBottom); } void setAttachedWindowFrames(WindowState win, int fl, int adjust, WindowState attached, boolean insetDecors, Rect pf, Rect df, Rect of, Rect cf, Rect vf) { if (win.getSurfaceLayer() > mDockLayer && attached.getSurfaceLayer() < mDockLayer) { // Here's a special case: if this attached window is a panel that is // above the dock window, and the window it is attached to is below // the dock window, then the frames we computed for the window it is // attached to can not be used because the dock is effectively part // of the underlying window and the attached window is floating on top // of the whole thing. So, we ignore the attached window and explicitly // compute the frames that would be appropriate without the dock. df.left = of.left = cf.left = vf.left = mDockLeft; df.top = of.top = cf.top = vf.top = mDockTop; df.right = of.right = cf.right = vf.right = mDockRight; df.bottom = of.bottom = cf.bottom = vf.bottom = mDockBottom; } else { // The effective display frame of the attached window depends on // whether it is taking care of insetting its content. If not, // we need to use the parent's content frame so that the entire // window is positioned within that content. Otherwise we can use // the overscan frame and let the attached window take care of // positioning its content appropriately. if (adjust != SOFT_INPUT_ADJUST_RESIZE) { // Set the content frame of the attached window to the parent's decor frame // (same as content frame when IME isn't present) if specifically requested by // setting {@link WindowManager.LayoutParams#FLAG_LAYOUT_ATTACHED_IN_DECOR} flag. // Otherwise, use the overscan frame. cf.set((fl & FLAG_LAYOUT_ATTACHED_IN_DECOR) != 0 ? attached.getContentFrameLw() : attached.getOverscanFrameLw()); } else { // If the window is resizing, then we want to base the content // frame on our attached content frame to resize... however, // things can be tricky if the attached window is NOT in resize // mode, in which case its content frame will be larger. // Ungh. So to deal with that, make sure the content frame // we end up using is not covering the IM dock. cf.set(attached.getContentFrameLw()); if (attached.isVoiceInteraction()) { if (cf.left < mVoiceContentLeft) cf.left = mVoiceContentLeft; if (cf.top < mVoiceContentTop) cf.top = mVoiceContentTop; if (cf.right > mVoiceContentRight) cf.right = mVoiceContentRight; if (cf.bottom > mVoiceContentBottom) cf.bottom = mVoiceContentBottom; } else if (attached.getSurfaceLayer() < mDockLayer) { if (cf.left < mContentLeft) cf.left = mContentLeft; if (cf.top < mContentTop) cf.top = mContentTop; if (cf.right > mContentRight) cf.right = mContentRight; if (cf.bottom > mContentBottom) cf.bottom = mContentBottom; } } df.set(insetDecors ? attached.getDisplayFrameLw() : cf); of.set(insetDecors ? attached.getOverscanFrameLw() : cf); vf.set(attached.getVisibleFrameLw()); } // The LAYOUT_IN_SCREEN flag is used to determine whether the attached // window should be positioned relative to its parent or the entire // screen. pf.set((fl & FLAG_LAYOUT_IN_SCREEN) == 0 ? attached.getFrameLw() : df); } private void applyStableConstraints(int sysui, int fl, Rect r) { if ((sysui & View.SYSTEM_UI_FLAG_LAYOUT_STABLE) != 0) { // If app is requesting a stable layout, don't let the // content insets go below the stable values. if ((fl & FLAG_FULLSCREEN) != 0) { if (r.left < mStableFullscreenLeft) r.left = mStableFullscreenLeft; if (r.top < mStableFullscreenTop) r.top = mStableFullscreenTop; if (r.right > mStableFullscreenRight) r.right = mStableFullscreenRight; if (r.bottom > mStableFullscreenBottom) r.bottom = mStableFullscreenBottom; } else { if (r.left < mStableLeft) r.left = mStableLeft; if (r.top < mStableTop) r.top = mStableTop; if (r.right > mStableRight) r.right = mStableRight; if (r.bottom > mStableBottom) r.bottom = mStableBottom; } } } /** {@inheritDoc} */ @Override public void layoutWindowLw(WindowState win, WindowState attached) { // we've already done the status bar final WindowManager.LayoutParams attrs = win.getAttrs(); if ((win == mStatusBar && (attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) == 0) || win == mNavigationBar) { return; } final boolean isDefaultDisplay = win.isDefaultDisplay(); final boolean needsToOffsetInputMethodTarget = isDefaultDisplay && (win == mLastInputMethodTargetWindow && mLastInputMethodWindow != null); if (needsToOffsetInputMethodTarget) { if (DEBUG_LAYOUT) Slog.i(TAG, "Offset ime target window by the last ime window state"); offsetInputMethodWindowLw(mLastInputMethodWindow); } final int fl = PolicyControl.getWindowFlags(win, attrs); final int sim = attrs.softInputMode; final int sysUiFl = PolicyControl.getSystemUiVisibility(win, null); final Rect pf = mTmpParentFrame; final Rect df = mTmpDisplayFrame; final Rect of = mTmpOverscanFrame; final Rect cf = mTmpContentFrame; final Rect vf = mTmpVisibleFrame; final Rect dcf = mTmpDecorFrame; final Rect sf = mTmpStableFrame; dcf.setEmpty(); final boolean hasNavBar = (isDefaultDisplay && mHasNavigationBar && mNavigationBar != null && mNavigationBar.isVisibleLw()); final int adjust = sim & SOFT_INPUT_MASK_ADJUST; if (isDefaultDisplay) { sf.set(mStableLeft, mStableTop, mStableRight, mStableBottom); } else { sf.set(mOverscanLeft, mOverscanTop, mOverscanRight, mOverscanBottom); } if (!isDefaultDisplay) { if (attached != null) { // If this window is attached to another, our display // frame is the same as the one we are attached to. setAttachedWindowFrames(win, fl, adjust, attached, true, pf, df, of, cf, vf); } else { // Give the window full screen. pf.left = df.left = of.left = cf.left = mOverscanScreenLeft; pf.top = df.top = of.top = cf.top = mOverscanScreenTop; pf.right = df.right = of.right = cf.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mOverscanScreenTop + mOverscanScreenHeight; } } else if (attrs.type == TYPE_INPUT_METHOD) { pf.left = df.left = of.left = cf.left = vf.left = mDockLeft; pf.top = df.top = of.top = cf.top = vf.top = mDockTop; pf.right = df.right = of.right = cf.right = vf.right = mDockRight; // IM dock windows layout below the nav bar... pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; // ...with content insets above the nav bar cf.bottom = vf.bottom = mStableBottom; // IM dock windows always go to the bottom of the screen. attrs.gravity = Gravity.BOTTOM; mDockLayer = win.getSurfaceLayer(); } else if (win == mStatusBar && (attrs.privateFlags & PRIVATE_FLAG_KEYGUARD) != 0) { pf.left = df.left = of.left = mUnrestrictedScreenLeft; pf.top = df.top = of.top = mUnrestrictedScreenTop; pf.right = df.right = of.right = mUnrestrictedScreenWidth + mUnrestrictedScreenLeft; pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenHeight + mUnrestrictedScreenTop; cf.left = vf.left = mStableLeft; cf.top = vf.top = mStableTop; cf.right = vf.right = mStableRight; vf.bottom = mStableBottom; cf.bottom = mContentBottom; } else { // Default policy decor for the default display dcf.left = mSystemLeft; dcf.top = mSystemTop; dcf.right = mSystemRight; dcf.bottom = mSystemBottom; final boolean inheritTranslucentDecor = (attrs.privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR) != 0; final boolean isAppWindow = attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW && attrs.type <= WindowManager.LayoutParams.LAST_APPLICATION_WINDOW; final boolean topAtRest = win == mTopFullscreenOpaqueWindowState && !win.isAnimatingLw(); if (isAppWindow && !inheritTranslucentDecor && !topAtRest) { if ((sysUiFl & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0 && (fl & WindowManager.LayoutParams.FLAG_FULLSCREEN) == 0 && (fl & WindowManager.LayoutParams.FLAG_TRANSLUCENT_STATUS) == 0 && (fl & WindowManager.LayoutParams. FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) == 0) { // Ensure policy decor includes status bar dcf.top = mStableTop; } if ((fl & WindowManager.LayoutParams.FLAG_TRANSLUCENT_NAVIGATION) == 0 && (sysUiFl & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0 && (fl & WindowManager.LayoutParams. FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) == 0) { // Ensure policy decor includes navigation bar dcf.bottom = mStableBottom; dcf.right = mStableRight; } } if ((fl & (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR)) == (FLAG_LAYOUT_IN_SCREEN | FLAG_LAYOUT_INSET_DECOR)) { if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() + "): IN_SCREEN, INSET_DECOR"); // This is the case for a normal activity window: we want it // to cover all of the screen space, and it can take care of // moving its contents to account for screen decorations that // intrude into that space. if (attached != null) { // If this window is attached to another, our display // frame is the same as the one we are attached to. setAttachedWindowFrames(win, fl, adjust, attached, true, pf, df, of, cf, vf); } else { if (attrs.type == TYPE_STATUS_BAR_PANEL || attrs.type == TYPE_STATUS_BAR_SUB_PANEL) { // Status bar panels are the only windows who can go on top of // the status bar. They are protected by the STATUS_BAR_SERVICE // permission, so they have the same privileges as the status // bar itself. // // However, they should still dodge the navigation bar if it exists. pf.left = df.left = of.left = hasNavBar ? mDockLeft : mUnrestrictedScreenLeft; pf.top = df.top = of.top = mUnrestrictedScreenTop; pf.right = df.right = of.right = hasNavBar ? mRestrictedScreenLeft+mRestrictedScreenWidth : mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; pf.bottom = df.bottom = of.bottom = hasNavBar ? mRestrictedScreenTop+mRestrictedScreenHeight : mUnrestrictedScreenTop + mUnrestrictedScreenHeight; if (DEBUG_LAYOUT) Slog.v(TAG, String.format( "Laying out status bar window: (%d,%d - %d,%d)", pf.left, pf.top, pf.right, pf.bottom)); } else if ((fl & FLAG_LAYOUT_IN_OVERSCAN) != 0 && attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW && attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) { // Asking to layout into the overscan region, so give it that pure // unrestricted area. pf.left = df.left = of.left = mOverscanScreenLeft; pf.top = df.top = of.top = mOverscanScreenTop; pf.right = df.right = of.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = of.bottom = mOverscanScreenTop + mOverscanScreenHeight; } else if (canHideNavigationBar() && (sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0 && attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW && attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) { // Asking for layout as if the nav bar is hidden, lets the // application extend into the unrestricted overscan screen area. We // only do this for application windows to ensure no window that // can be above the nav bar can do this. pf.left = df.left = mOverscanScreenLeft; pf.top = df.top = mOverscanScreenTop; pf.right = df.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = mOverscanScreenTop + mOverscanScreenHeight; // We need to tell the app about where the frame inside the overscan // is, so it can inset its content by that amount -- it didn't ask // to actually extend itself into the overscan region. of.left = mUnrestrictedScreenLeft; of.top = mUnrestrictedScreenTop; of.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; } else { pf.left = df.left = mRestrictedOverscanScreenLeft; pf.top = df.top = mRestrictedOverscanScreenTop; pf.right = df.right = mRestrictedOverscanScreenLeft + mRestrictedOverscanScreenWidth; pf.bottom = df.bottom = mRestrictedOverscanScreenTop + mRestrictedOverscanScreenHeight; // We need to tell the app about where the frame inside the overscan // is, so it can inset its content by that amount -- it didn't ask // to actually extend itself into the overscan region. of.left = mUnrestrictedScreenLeft; of.top = mUnrestrictedScreenTop; of.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; } if ((fl & FLAG_FULLSCREEN) == 0) { if (win.isVoiceInteraction()) { cf.left = mVoiceContentLeft; cf.top = mVoiceContentTop; cf.right = mVoiceContentRight; cf.bottom = mVoiceContentBottom; } else { if (adjust != SOFT_INPUT_ADJUST_RESIZE) { cf.left = mDockLeft; cf.top = mDockTop; cf.right = mDockRight; cf.bottom = mDockBottom; } else { cf.left = mContentLeft; cf.top = mContentTop; cf.right = mContentRight; cf.bottom = mContentBottom; } } } else { // Full screen windows are always given a layout that is as if the // status bar and other transient decors are gone. This is to avoid // bad states when moving from a window that is not hding the // status bar to one that is. cf.left = mRestrictedScreenLeft; cf.top = mRestrictedScreenTop; cf.right = mRestrictedScreenLeft + mRestrictedScreenWidth; cf.bottom = mRestrictedScreenTop + mRestrictedScreenHeight; } applyStableConstraints(sysUiFl, fl, cf); if (adjust != SOFT_INPUT_ADJUST_NOTHING) { vf.left = mCurLeft; vf.top = mCurTop; vf.right = mCurRight; vf.bottom = mCurBottom; } else { vf.set(cf); } } } else if ((fl & FLAG_LAYOUT_IN_SCREEN) != 0 || (sysUiFl & (View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION)) != 0) { if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() + "): IN_SCREEN"); // A window that has requested to fill the entire screen just // gets everything, period. if (attrs.type == TYPE_STATUS_BAR_PANEL || attrs.type == TYPE_STATUS_BAR_SUB_PANEL) { pf.left = df.left = of.left = cf.left = hasNavBar ? mDockLeft : mUnrestrictedScreenLeft; pf.top = df.top = of.top = cf.top = mUnrestrictedScreenTop; pf.right = df.right = of.right = cf.right = hasNavBar ? mRestrictedScreenLeft+mRestrictedScreenWidth : mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = hasNavBar ? mRestrictedScreenTop+mRestrictedScreenHeight : mUnrestrictedScreenTop + mUnrestrictedScreenHeight; if (DEBUG_LAYOUT) Slog.v(TAG, String.format( "Laying out IN_SCREEN status bar window: (%d,%d - %d,%d)", pf.left, pf.top, pf.right, pf.bottom)); } else if (attrs.type == TYPE_NAVIGATION_BAR || attrs.type == TYPE_NAVIGATION_BAR_PANEL) { // The navigation bar has Real Ultimate Power. pf.left = df.left = of.left = mUnrestrictedScreenLeft; pf.top = df.top = of.top = mUnrestrictedScreenTop; pf.right = df.right = of.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; pf.bottom = df.bottom = of.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; if (DEBUG_LAYOUT) Slog.v(TAG, String.format( "Laying out navigation bar window: (%d,%d - %d,%d)", pf.left, pf.top, pf.right, pf.bottom)); } else if ((attrs.type == TYPE_SECURE_SYSTEM_OVERLAY || attrs.type == TYPE_BOOT_PROGRESS) && ((fl & FLAG_FULLSCREEN) != 0)) { // Fullscreen secure system overlays get what they ask for. pf.left = df.left = of.left = cf.left = mOverscanScreenLeft; pf.top = df.top = of.top = cf.top = mOverscanScreenTop; pf.right = df.right = of.right = cf.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mOverscanScreenTop + mOverscanScreenHeight; } else if (attrs.type == TYPE_BOOT_PROGRESS || attrs.type == TYPE_UNIVERSE_BACKGROUND) { // Boot progress screen always covers entire display. pf.left = df.left = of.left = cf.left = mOverscanScreenLeft; pf.top = df.top = of.top = cf.top = mOverscanScreenTop; pf.right = df.right = of.right = cf.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mOverscanScreenTop + mOverscanScreenHeight; } else if (attrs.type == TYPE_WALLPAPER) { // The wallpaper also has Real Ultimate Power, but we want to tell // it about the overscan area. pf.left = df.left = mOverscanScreenLeft; pf.top = df.top = mOverscanScreenTop; pf.right = df.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = mOverscanScreenTop + mOverscanScreenHeight; of.left = cf.left = mUnrestrictedScreenLeft; of.top = cf.top = mUnrestrictedScreenTop; of.right = cf.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; of.bottom = cf.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; } else if ((fl & FLAG_LAYOUT_IN_OVERSCAN) != 0 && attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW && attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW) { // Asking to layout into the overscan region, so give it that pure // unrestricted area. pf.left = df.left = of.left = cf.left = mOverscanScreenLeft; pf.top = df.top = of.top = cf.top = mOverscanScreenTop; pf.right = df.right = of.right = cf.right = mOverscanScreenLeft + mOverscanScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mOverscanScreenTop + mOverscanScreenHeight; } else if (canHideNavigationBar() && (sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0 && (attrs.type == TYPE_STATUS_BAR || attrs.type == TYPE_TOAST || (attrs.type >= WindowManager.LayoutParams.FIRST_APPLICATION_WINDOW && attrs.type <= WindowManager.LayoutParams.LAST_SUB_WINDOW))) { // Asking for layout as if the nav bar is hidden, lets the // application extend into the unrestricted screen area. We // only do this for application windows (or toasts) to ensure no window that // can be above the nav bar can do this. // XXX This assumes that an app asking for this will also // ask for layout in only content. We can't currently figure out // what the screen would be if only laying out to hide the nav bar. pf.left = df.left = of.left = cf.left = mUnrestrictedScreenLeft; pf.top = df.top = of.top = cf.top = mUnrestrictedScreenTop; pf.right = df.right = of.right = cf.right = mUnrestrictedScreenLeft + mUnrestrictedScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mUnrestrictedScreenTop + mUnrestrictedScreenHeight; } else { pf.left = df.left = of.left = cf.left = mRestrictedScreenLeft; pf.top = df.top = of.top = cf.top = mRestrictedScreenTop; pf.right = df.right = of.right = cf.right = mRestrictedScreenLeft + mRestrictedScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mRestrictedScreenTop + mRestrictedScreenHeight; } applyStableConstraints(sysUiFl, fl, cf); if (adjust != SOFT_INPUT_ADJUST_NOTHING) { vf.left = mCurLeft; vf.top = mCurTop; vf.right = mCurRight; vf.bottom = mCurBottom; } else { vf.set(cf); } } else if (attached != null) { if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() + "): attached to " + attached); // A child window should be placed inside of the same visible // frame that its parent had. setAttachedWindowFrames(win, fl, adjust, attached, false, pf, df, of, cf, vf); } else { if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() + "): normal window"); // Otherwise, a normal window must be placed inside the content // of all screen decorations. if (attrs.type == TYPE_STATUS_BAR_PANEL) { // Status bar panels are the only windows who can go on top of // the status bar. They are protected by the STATUS_BAR_SERVICE // permission, so they have the same privileges as the status // bar itself. pf.left = df.left = of.left = cf.left = mRestrictedScreenLeft; pf.top = df.top = of.top = cf.top = mRestrictedScreenTop; pf.right = df.right = of.right = cf.right = mRestrictedScreenLeft + mRestrictedScreenWidth; pf.bottom = df.bottom = of.bottom = cf.bottom = mRestrictedScreenTop + mRestrictedScreenHeight; } else if (attrs.type == TYPE_TOAST || attrs.type == TYPE_SYSTEM_ALERT || attrs.type == TYPE_VOLUME_OVERLAY) { // These dialogs are stable to interim decor changes. pf.left = df.left = of.left = cf.left = mStableLeft; pf.top = df.top = of.top = cf.top = mStableTop; pf.right = df.right = of.right = cf.right = mStableRight; pf.bottom = df.bottom = of.bottom = cf.bottom = mStableBottom; } else { pf.left = mContentLeft; pf.top = mContentTop; pf.right = mContentRight; pf.bottom = mContentBottom; if (win.isVoiceInteraction()) { df.left = of.left = cf.left = mVoiceContentLeft; df.top = of.top = cf.top = mVoiceContentTop; df.right = of.right = cf.right = mVoiceContentRight; df.bottom = of.bottom = cf.bottom = mVoiceContentBottom; } else if (adjust != SOFT_INPUT_ADJUST_RESIZE) { df.left = of.left = cf.left = mDockLeft; df.top = of.top = cf.top = mDockTop; df.right = of.right = cf.right = mDockRight; df.bottom = of.bottom = cf.bottom = mDockBottom; } else { df.left = of.left = cf.left = mContentLeft; df.top = of.top = cf.top = mContentTop; df.right = of.right = cf.right = mContentRight; df.bottom = of.bottom = cf.bottom = mContentBottom; } if (adjust != SOFT_INPUT_ADJUST_NOTHING) { vf.left = mCurLeft; vf.top = mCurTop; vf.right = mCurRight; vf.bottom = mCurBottom; } else { vf.set(cf); } } } } // TYPE_SYSTEM_ERROR is above the NavigationBar so it can't be allowed to extend over it. if ((fl & FLAG_LAYOUT_NO_LIMITS) != 0 && attrs.type != TYPE_SYSTEM_ERROR) { df.left = df.top = -10000; df.right = df.bottom = 10000; if (attrs.type != TYPE_WALLPAPER) { of.left = of.top = cf.left = cf.top = vf.left = vf.top = -10000; of.right = of.bottom = cf.right = cf.bottom = vf.right = vf.bottom = 10000; } } if (DEBUG_LAYOUT) Slog.v(TAG, "Compute frame " + attrs.getTitle() + ": sim=#" + Integer.toHexString(sim) + " attach=" + attached + " type=" + attrs.type + String.format(" flags=0x%08x", fl) + " pf=" + pf.toShortString() + " df=" + df.toShortString() + " of=" + of.toShortString() + " cf=" + cf.toShortString() + " vf=" + vf.toShortString() + " dcf=" + dcf.toShortString() + " sf=" + sf.toShortString()); win.computeFrameLw(pf, df, of, cf, vf, dcf, sf); // Dock windows carve out the bottom of the screen, so normal windows // can't appear underneath them. if (attrs.type == TYPE_INPUT_METHOD && win.isVisibleOrBehindKeyguardLw() && !win.getGivenInsetsPendingLw()) { setLastInputMethodWindowLw(null, null); offsetInputMethodWindowLw(win); } if (attrs.type == TYPE_VOICE_INTERACTION && win.isVisibleOrBehindKeyguardLw() && !win.getGivenInsetsPendingLw()) { offsetVoiceInputWindowLw(win); } } private void offsetInputMethodWindowLw(WindowState win) { int top = win.getContentFrameLw().top; top += win.getGivenContentInsetsLw().top; if (mContentBottom > top) { mContentBottom = top; } if (mVoiceContentBottom > top) { mVoiceContentBottom = top; } top = win.getVisibleFrameLw().top; top += win.getGivenVisibleInsetsLw().top; if (mCurBottom > top) { mCurBottom = top; } if (DEBUG_LAYOUT) Slog.v(TAG, "Input method: mDockBottom=" + mDockBottom + " mContentBottom=" + mContentBottom + " mCurBottom=" + mCurBottom); } private void offsetVoiceInputWindowLw(WindowState win) { final int gravity = win.getAttrs().gravity; switch (gravity&((Gravity.AXIS_PULL_BEFORE|Gravity.AXIS_PULL_AFTER) << Gravity.AXIS_X_SHIFT)) { case Gravity.AXIS_PULL_BEFORE< 1) { plugged = 0 != Integer.parseInt(new String(buf, 0, n-1)); } } catch (IOException ex) { Slog.w(TAG, "Couldn't read hdmi state from " + filename + ": " + ex); } catch (NumberFormatException ex) { Slog.w(TAG, "Couldn't read hdmi state from " + filename + ": " + ex); } finally { if (reader != null) { try { reader.close(); } catch (IOException ex) { } } } } // This dance forces the code in setHdmiPlugged to run. // Always do this so the sticky intent is stuck (to false) if there is no hdmi. mHdmiPlugged = !plugged; setHdmiPlugged(!mHdmiPlugged); } final Object mScreenshotLock = new Object(); ServiceConnection mScreenshotConnection = null; final Runnable mScreenshotTimeout = new Runnable() { @Override public void run() { synchronized (mScreenshotLock) { if (mScreenshotConnection != null) { mContext.unbindService(mScreenshotConnection); mScreenshotConnection = null; } } } }; // Assume this is called from the Handler thread. private void takeScreenshot() { synchronized (mScreenshotLock) { if (mScreenshotConnection != null) { return; } ComponentName cn = new ComponentName("com.android.systemui", "com.android.systemui.screenshot.TakeScreenshotService"); Intent intent = new Intent(); intent.setComponent(cn); ServiceConnection conn = new ServiceConnection() { @Override public void onServiceConnected(ComponentName name, IBinder service) { synchronized (mScreenshotLock) { if (mScreenshotConnection != this) { return; } Messenger messenger = new Messenger(service); Message msg = Message.obtain(null, 1); final ServiceConnection myConn = this; Handler h = new Handler(mHandler.getLooper()) { @Override public void handleMessage(Message msg) { synchronized (mScreenshotLock) { if (mScreenshotConnection == myConn) { mContext.unbindService(mScreenshotConnection); mScreenshotConnection = null; mHandler.removeCallbacks(mScreenshotTimeout); } } } }; msg.replyTo = new Messenger(h); msg.arg1 = msg.arg2 = 0; if (mStatusBar != null && mStatusBar.isVisibleLw()) msg.arg1 = 1; if (mNavigationBar != null && mNavigationBar.isVisibleLw()) msg.arg2 = 1; try { messenger.send(msg); } catch (RemoteException e) { } } } @Override public void onServiceDisconnected(ComponentName name) {} }; if (mContext.bindServiceAsUser( intent, conn, Context.BIND_AUTO_CREATE, UserHandle.CURRENT)) { mScreenshotConnection = conn; mHandler.postDelayed(mScreenshotTimeout, 10000); } } } /** {@inheritDoc} */ @Override public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) { if (!mSystemBooted) { // If we have not yet booted, don't let key events do anything. return 0; } final boolean interactive = (policyFlags & FLAG_INTERACTIVE) != 0; final boolean down = event.getAction() == KeyEvent.ACTION_DOWN; final boolean canceled = event.isCanceled(); final int keyCode = event.getKeyCode(); final boolean isInjected = (policyFlags & WindowManagerPolicy.FLAG_INJECTED) != 0; // If screen is off then we treat the case where the keyguard is open but hidden // the same as if it were open and in front. // This will prevent any keys other than the power button from waking the screen // when the keyguard is hidden by another activity. final boolean keyguardActive = (mKeyguardDelegate == null ? false : (interactive ? isKeyguardShowingAndNotOccluded() : mKeyguardDelegate.isShowing())); if (DEBUG_INPUT) { Log.d(TAG, "interceptKeyTq keycode=" + keyCode + " interactive=" + interactive + " keyguardActive=" + keyguardActive + " policyFlags=" + Integer.toHexString(policyFlags)); } // Basic policy based on interactive state. int result; boolean isWakeKey = (policyFlags & WindowManagerPolicy.FLAG_WAKE) != 0 || event.isWakeKey(); if (interactive || (isInjected && !isWakeKey)) { // When the device is interactive or the key is injected pass the // key to the application. result = ACTION_PASS_TO_USER; isWakeKey = false; } else if (!interactive && shouldDispatchInputWhenNonInteractive()) { // If we're currently dozing with the screen on and the keyguard showing, pass the key // to the application but preserve its wake key status to make sure we still move // from dozing to fully interactive if we would normally go from off to fully // interactive. result = ACTION_PASS_TO_USER; } else { // When the screen is off and the key is not injected, determine whether // to wake the device but don't pass the key to the application. result = 0; if (isWakeKey && (!down || !isWakeKeyWhenScreenOff(keyCode))) { isWakeKey = false; } } // If the key would be handled globally, just return the result, don't worry about special // key processing. if (isValidGlobalKey(keyCode) && mGlobalKeyManager.shouldHandleGlobalKey(keyCode, event)) { if (isWakeKey) { wakeUp(event.getEventTime(), mAllowTheaterModeWakeFromKey); } return result; } boolean useHapticFeedback = down && (policyFlags & WindowManagerPolicy.FLAG_VIRTUAL) != 0 && event.getRepeatCount() == 0; // Handle special keys. switch (keyCode) { case KeyEvent.KEYCODE_VOLUME_DOWN: case KeyEvent.KEYCODE_VOLUME_UP: case KeyEvent.KEYCODE_VOLUME_MUTE: { if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) { if (down) { if (interactive && !mScreenshotChordVolumeDownKeyTriggered && (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) { mScreenshotChordVolumeDownKeyTriggered = true; mScreenshotChordVolumeDownKeyTime = event.getDownTime(); mScreenshotChordVolumeDownKeyConsumed = false; cancelPendingPowerKeyAction(); interceptScreenshotChord(); } } else { mScreenshotChordVolumeDownKeyTriggered = false; cancelPendingScreenshotChordAction(); } } else if (keyCode == KeyEvent.KEYCODE_VOLUME_UP) { if (down) { if (interactive && !mScreenshotChordVolumeUpKeyTriggered && (event.getFlags() & KeyEvent.FLAG_FALLBACK) == 0) { mScreenshotChordVolumeUpKeyTriggered = true; cancelPendingPowerKeyAction(); cancelPendingScreenshotChordAction(); } } else { mScreenshotChordVolumeUpKeyTriggered = false; cancelPendingScreenshotChordAction(); } } if (down) { TelecomManager telecomManager = getTelecommService(); if (telecomManager != null) { if (telecomManager.isRinging()) { // If an incoming call is ringing, either VOLUME key means // "silence ringer". We handle these keys here, rather than // in the InCallScreen, to make sure we'll respond to them // even if the InCallScreen hasn't come to the foreground yet. // Look for the DOWN event here, to agree with the "fallback" // behavior in the InCallScreen. Log.i(TAG, "interceptKeyBeforeQueueing:" + " VOLUME key-down while ringing: Silence ringer!"); // Silence the ringer. (It's safe to call this // even if the ringer has already been silenced.) telecomManager.silenceRinger(); // And *don't* pass this key thru to the current activity // (which is probably the InCallScreen.) result &= ~ACTION_PASS_TO_USER; break; } if (telecomManager.isInCall() && (result & ACTION_PASS_TO_USER) == 0) { // If we are in call but we decided not to pass the key to // the application, just pass it to the session service. MediaSessionLegacyHelper.getHelper(mContext) .sendVolumeKeyEvent(event, false); break; } } if ((result & ACTION_PASS_TO_USER) == 0) { // If we aren't passing to the user and no one else // handled it send it to the session manager to figure // out. MediaSessionLegacyHelper.getHelper(mContext) .sendVolumeKeyEvent(event, true); break; } } break; } case KeyEvent.KEYCODE_ENDCALL: { result &= ~ACTION_PASS_TO_USER; if (down) { TelecomManager telecomManager = getTelecommService(); boolean hungUp = false; if (telecomManager != null) { hungUp = telecomManager.endCall(); } if (interactive && !hungUp) { mEndCallKeyHandled = false; mHandler.postDelayed(mEndCallLongPress, ViewConfiguration.get(mContext).getDeviceGlobalActionKeyTimeout()); } else { mEndCallKeyHandled = true; } } else { if (!mEndCallKeyHandled) { mHandler.removeCallbacks(mEndCallLongPress); if (!canceled) { if ((mEndcallBehavior & Settings.System.END_BUTTON_BEHAVIOR_HOME) != 0) { if (goHome()) { break; } } if ((mEndcallBehavior & Settings.System.END_BUTTON_BEHAVIOR_SLEEP) != 0) { mPowerManager.goToSleep(event.getEventTime(), PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0); isWakeKey = false; } } } } break; } case KeyEvent.KEYCODE_POWER: { result &= ~ACTION_PASS_TO_USER; isWakeKey = false; // wake-up will be handled separately if (down) { interceptPowerKeyDown(event, interactive); } else { interceptPowerKeyUp(event, interactive, canceled); } break; } case KeyEvent.KEYCODE_SLEEP: { result &= ~ACTION_PASS_TO_USER; if (!mPowerManager.isInteractive()) { useHapticFeedback = false; // suppress feedback if already non-interactive } mPowerManager.goToSleep(event.getEventTime(), PowerManager.GO_TO_SLEEP_REASON_POWER_BUTTON, 0); isWakeKey = false; break; } case KeyEvent.KEYCODE_WAKEUP: { result &= ~ACTION_PASS_TO_USER; isWakeKey = true; break; } case KeyEvent.KEYCODE_MEDIA_PLAY: case KeyEvent.KEYCODE_MEDIA_PAUSE: case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE: case KeyEvent.KEYCODE_HEADSETHOOK: case KeyEvent.KEYCODE_MUTE: case KeyEvent.KEYCODE_MEDIA_STOP: case KeyEvent.KEYCODE_MEDIA_NEXT: case KeyEvent.KEYCODE_MEDIA_PREVIOUS: case KeyEvent.KEYCODE_MEDIA_REWIND: case KeyEvent.KEYCODE_MEDIA_RECORD: case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: case KeyEvent.KEYCODE_MEDIA_AUDIO_TRACK: { if (MediaSessionLegacyHelper.getHelper(mContext).isGlobalPriorityActive()) { // If the global session is active pass all media keys to it // instead of the active window. result &= ~ACTION_PASS_TO_USER; } if ((result & ACTION_PASS_TO_USER) == 0) { // Only do this if we would otherwise not pass it to the user. In that // case, the PhoneWindow class will do the same thing, except it will // only do it if the showing app doesn't process the key on its own. // Note that we need to make a copy of the key event here because the // original key event will be recycled when we return. mBroadcastWakeLock.acquire(); Message msg = mHandler.obtainMessage(MSG_DISPATCH_MEDIA_KEY_WITH_WAKE_LOCK, new KeyEvent(event)); msg.setAsynchronous(true); msg.sendToTarget(); } break; } case KeyEvent.KEYCODE_CALL: { if (down) { TelecomManager telecomManager = getTelecommService(); if (telecomManager != null) { if (telecomManager.isRinging()) { Log.i(TAG, "interceptKeyBeforeQueueing:" + " CALL key-down while ringing: Answer the call!"); telecomManager.acceptRingingCall(); // And *don't* pass this key thru to the current activity // (which is presumably the InCallScreen.) result &= ~ACTION_PASS_TO_USER; } } } break; } case KeyEvent.KEYCODE_VOICE_ASSIST: { // Only do this if we would otherwise not pass it to the user. In that case, // interceptKeyBeforeDispatching would apply a similar but different policy in // order to invoke voice assist actions. Note that we need to make a copy of the // key event here because the original key event will be recycled when we return. if ((result & ACTION_PASS_TO_USER) == 0 && !down) { mBroadcastWakeLock.acquire(); Message msg = mHandler.obtainMessage(MSG_LAUNCH_VOICE_ASSIST_WITH_WAKE_LOCK, keyguardActive ? 1 : 0, 0); msg.setAsynchronous(true); msg.sendToTarget(); } } } if (useHapticFeedback) { performHapticFeedbackLw(null, HapticFeedbackConstants.VIRTUAL_KEY, false); } if (isWakeKey) { wakeUp(event.getEventTime(), mAllowTheaterModeWakeFromKey); } return result; } /** * Returns true if the key can have global actions attached to it. * We reserve all power management keys for the system since they require * very careful handling. */ private static boolean isValidGlobalKey(int keyCode) { switch (keyCode) { case KeyEvent.KEYCODE_POWER: case KeyEvent.KEYCODE_WAKEUP: case KeyEvent.KEYCODE_SLEEP: return false; default: return true; } } /** * When the screen is off we ignore some keys that might otherwise typically * be considered wake keys. We filter them out here. * * {@link KeyEvent#KEYCODE_POWER} is notably absent from this list because it * is always considered a wake key. */ private boolean isWakeKeyWhenScreenOff(int keyCode) { switch (keyCode) { // ignore volume keys unless docked case KeyEvent.KEYCODE_VOLUME_UP: case KeyEvent.KEYCODE_VOLUME_DOWN: case KeyEvent.KEYCODE_VOLUME_MUTE: return mDockMode != Intent.EXTRA_DOCK_STATE_UNDOCKED; // ignore media and camera keys case KeyEvent.KEYCODE_MUTE: case KeyEvent.KEYCODE_HEADSETHOOK: case KeyEvent.KEYCODE_MEDIA_PLAY: case KeyEvent.KEYCODE_MEDIA_PAUSE: case KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE: case KeyEvent.KEYCODE_MEDIA_STOP: case KeyEvent.KEYCODE_MEDIA_NEXT: case KeyEvent.KEYCODE_MEDIA_PREVIOUS: case KeyEvent.KEYCODE_MEDIA_REWIND: case KeyEvent.KEYCODE_MEDIA_RECORD: case KeyEvent.KEYCODE_MEDIA_FAST_FORWARD: case KeyEvent.KEYCODE_MEDIA_AUDIO_TRACK: case KeyEvent.KEYCODE_CAMERA: return false; } return true; } /** {@inheritDoc} */ @Override public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) { if ((policyFlags & FLAG_WAKE) != 0) { if (wakeUp(whenNanos / 1000000, mAllowTheaterModeWakeFromMotion)) { return 0; } } if (shouldDispatchInputWhenNonInteractive()) { return ACTION_PASS_TO_USER; } // If we have not passed the action up and we are in theater mode without dreaming, // there will be no dream to intercept the touch and wake into ambient. The device should // wake up in this case. if (isTheaterModeEnabled() && (policyFlags & FLAG_WAKE) != 0) { wakeUp(whenNanos / 1000000, mAllowTheaterModeWakeFromMotionWhenNotDreaming); } return 0; } private boolean shouldDispatchInputWhenNonInteractive() { // Send events to keyguard while the screen is on. if (isKeyguardShowingAndNotOccluded() && mDisplay != null && mDisplay.getState() != Display.STATE_OFF) { return true; } // Send events to a dozing dream even if the screen is off since the dream // is in control of the state of the screen. IDreamManager dreamManager = getDreamManager(); try { if (dreamManager != null && dreamManager.isDreaming()) { return true; } } catch (RemoteException e) { Slog.e(TAG, "RemoteException when checking if dreaming", e); } // Otherwise, consume events since the user can't see what is being // interacted with. return false; } void dispatchMediaKeyWithWakeLock(KeyEvent event) { if (DEBUG_INPUT) { Slog.d(TAG, "dispatchMediaKeyWithWakeLock: " + event); } if (mHavePendingMediaKeyRepeatWithWakeLock) { if (DEBUG_INPUT) { Slog.d(TAG, "dispatchMediaKeyWithWakeLock: canceled repeat"); } mHandler.removeMessages(MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK); mHavePendingMediaKeyRepeatWithWakeLock = false; mBroadcastWakeLock.release(); // pending repeat was holding onto the wake lock } dispatchMediaKeyWithWakeLockToAudioService(event); if (event.getAction() == KeyEvent.ACTION_DOWN && event.getRepeatCount() == 0) { mHavePendingMediaKeyRepeatWithWakeLock = true; Message msg = mHandler.obtainMessage( MSG_DISPATCH_MEDIA_KEY_REPEAT_WITH_WAKE_LOCK, event); msg.setAsynchronous(true); mHandler.sendMessageDelayed(msg, ViewConfiguration.getKeyRepeatTimeout()); } else { mBroadcastWakeLock.release(); } } void dispatchMediaKeyRepeatWithWakeLock(KeyEvent event) { mHavePendingMediaKeyRepeatWithWakeLock = false; KeyEvent repeatEvent = KeyEvent.changeTimeRepeat(event, SystemClock.uptimeMillis(), 1, event.getFlags() | KeyEvent.FLAG_LONG_PRESS); if (DEBUG_INPUT) { Slog.d(TAG, "dispatchMediaKeyRepeatWithWakeLock: " + repeatEvent); } dispatchMediaKeyWithWakeLockToAudioService(repeatEvent); mBroadcastWakeLock.release(); } void dispatchMediaKeyWithWakeLockToAudioService(KeyEvent event) { if (ActivityManagerNative.isSystemReady()) { MediaSessionLegacyHelper.getHelper(mContext).sendMediaButtonEvent(event, true); } } void launchVoiceAssistWithWakeLock(boolean keyguardActive) { Intent voiceIntent = new Intent(RecognizerIntent.ACTION_VOICE_SEARCH_HANDS_FREE); voiceIntent.putExtra(RecognizerIntent.EXTRA_SECURE, keyguardActive); startActivityAsUser(voiceIntent, UserHandle.CURRENT_OR_SELF); mBroadcastWakeLock.release(); } BroadcastReceiver mDockReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { if (Intent.ACTION_DOCK_EVENT.equals(intent.getAction())) { mDockMode = intent.getIntExtra(Intent.EXTRA_DOCK_STATE, Intent.EXTRA_DOCK_STATE_UNDOCKED); } else { try { IUiModeManager uiModeService = IUiModeManager.Stub.asInterface( ServiceManager.getService(Context.UI_MODE_SERVICE)); mUiMode = uiModeService.getCurrentModeType(); } catch (RemoteException e) { } } updateRotation(true); synchronized (mLock) { updateOrientationListenerLp(); } } }; BroadcastReceiver mDreamReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { if (Intent.ACTION_DREAMING_STARTED.equals(intent.getAction())) { if (mKeyguardDelegate != null) { mKeyguardDelegate.onDreamingStarted(); } } else if (Intent.ACTION_DREAMING_STOPPED.equals(intent.getAction())) { if (mKeyguardDelegate != null) { mKeyguardDelegate.onDreamingStopped(); } } } }; BroadcastReceiver mMultiuserReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { if (Intent.ACTION_USER_SWITCHED.equals(intent.getAction())) { // tickle the settings observer: this first ensures that we're // observing the relevant settings for the newly-active user, // and then updates our own bookkeeping based on the now- // current user. mSettingsObserver.onChange(false); // force a re-application of focused window sysui visibility. // the window may never have been shown for this user // e.g. the keyguard when going through the new-user setup flow synchronized (mWindowManagerFuncs.getWindowManagerLock()) { mLastSystemUiFlags = 0; updateSystemUiVisibilityLw(); } } } }; private final Runnable mRequestTransientNav = new Runnable() { @Override public void run() { requestTransientBars(mNavigationBar); } }; private void requestTransientBars(WindowState swipeTarget) { synchronized (mWindowManagerFuncs.getWindowManagerLock()) { if (!isUserSetupComplete()) { // Swipe-up for navigation bar is disabled during setup return; } boolean sb = mStatusBarController.checkShowTransientBarLw(); boolean nb = mNavigationBarController.checkShowTransientBarLw(); if (sb || nb) { WindowState barTarget = sb ? mStatusBar : mNavigationBar; if (sb ^ nb && barTarget != swipeTarget) { if (DEBUG) Slog.d(TAG, "Not showing transient bar, wrong swipe target"); return; } if (sb) mStatusBarController.showTransient(); if (nb) mNavigationBarController.showTransient(); mImmersiveModeConfirmation.confirmCurrentPrompt(); updateSystemUiVisibilityLw(); } } } // Called on the PowerManager's Notifier thread. @Override public void goingToSleep(int why) { EventLog.writeEvent(70000, 0); if (DEBUG_WAKEUP) Slog.i(TAG, "Going to sleep..."); // We must get this work done here because the power manager will drop // the wake lock and let the system suspend once this function returns. synchronized (mLock) { mAwake = false; mKeyguardDrawComplete = false; updateWakeGestureListenerLp(); updateOrientationListenerLp(); updateLockScreenTimeout(); } if (mKeyguardDelegate != null) { mKeyguardDelegate.onScreenTurnedOff(why); } } private void wakeUpFromPowerKey(long eventTime) { wakeUp(eventTime, mAllowTheaterModeWakeFromPowerKey); } private boolean wakeUp(long wakeTime, boolean wakeInTheaterMode) { if (!wakeInTheaterMode && isTheaterModeEnabled()) { return false; } mPowerManager.wakeUp(wakeTime); return true; } // Called on the PowerManager's Notifier thread. @Override public void wakingUp() { EventLog.writeEvent(70000, 1); if (DEBUG_WAKEUP) Slog.i(TAG, "Waking up..."); // Since goToSleep performs these functions synchronously, we must // do the same here. We cannot post this work to a handler because // that might cause it to become reordered with respect to what // may happen in a future call to goToSleep. synchronized (mLock) { mAwake = true; mKeyguardDrawComplete = false; if (mKeyguardDelegate != null) { mHandler.removeMessages(MSG_KEYGUARD_DRAWN_TIMEOUT); mHandler.sendEmptyMessageDelayed(MSG_KEYGUARD_DRAWN_TIMEOUT, 1000); } updateWakeGestureListenerLp(); updateOrientationListenerLp(); updateLockScreenTimeout(); } if (mKeyguardDelegate != null) { mKeyguardDelegate.onScreenTurnedOn(mKeyguardDelegateCallback); // ... eventually calls finishKeyguardDrawn } else { if (DEBUG_WAKEUP) Slog.d(TAG, "null mKeyguardDelegate: setting mKeyguardDrawComplete."); finishKeyguardDrawn(); } } private void finishKeyguardDrawn() { synchronized (mLock) { if (!mAwake || mKeyguardDrawComplete) { return; // spurious } mKeyguardDrawComplete = true; if (mKeyguardDelegate != null) { mHandler.removeMessages(MSG_KEYGUARD_DRAWN_TIMEOUT); } } finishScreenTurningOn(); } // Called on the DisplayManager's DisplayPowerController thread. @Override public void screenTurnedOff() { if (DEBUG_WAKEUP) Slog.i(TAG, "Screen turned off..."); synchronized (mLock) { mScreenOnEarly = false; mScreenOnFully = false; mWindowManagerDrawComplete = false; mScreenOnListener = null; updateOrientationListenerLp(); } } // Called on the DisplayManager's DisplayPowerController thread. @Override public void screenTurningOn(final ScreenOnListener screenOnListener) { if (DEBUG_WAKEUP) Slog.i(TAG, "Screen turning on..."); synchronized (mLock) { mScreenOnEarly = true; mScreenOnFully = false; mWindowManagerDrawComplete = false; mScreenOnListener = screenOnListener; updateOrientationListenerLp(); } mWindowManagerInternal.waitForAllWindowsDrawn(mWindowManagerDrawCallback, WAITING_FOR_DRAWN_TIMEOUT); // ... eventually calls finishWindowsDrawn } private void finishWindowsDrawn() { synchronized (mLock) { if (!mScreenOnEarly || mWindowManagerDrawComplete) { return; // spurious } mWindowManagerDrawComplete = true; } finishScreenTurningOn(); } private void finishScreenTurningOn() { final ScreenOnListener listener; final boolean enableScreen; synchronized (mLock) { if (DEBUG_WAKEUP) Slog.d(TAG, "finishScreenTurningOn: mAwake=" + mAwake + ", mScreenOnEarly=" + mScreenOnEarly + ", mScreenOnFully=" + mScreenOnFully + ", mKeyguardDrawComplete=" + mKeyguardDrawComplete + ", mWindowManagerDrawComplete=" + mWindowManagerDrawComplete); if (mScreenOnFully || !mScreenOnEarly || !mWindowManagerDrawComplete || (mAwake && !mKeyguardDrawComplete)) { return; // spurious or not ready yet } if (DEBUG_WAKEUP) Slog.i(TAG, "Finished screen turning on..."); listener = mScreenOnListener; mScreenOnListener = null; mScreenOnFully = true; // Remember the first time we draw the keyguard so we know when we're done with // the main part of booting and can enable the screen and hide boot messages. if (!mKeyguardDrawnOnce && mAwake) { mKeyguardDrawnOnce = true; enableScreen = true; if (mBootMessageNeedsHiding) { mBootMessageNeedsHiding = false; hideBootMessages(); } } else { enableScreen = false; } } if (listener != null) { listener.onScreenOn(); } if (enableScreen) { try { mWindowManager.enableScreenIfNeeded(); } catch (RemoteException unhandled) { } } } private void handleHideBootMessage() { synchronized (mLock) { if (!mKeyguardDrawnOnce) { mBootMessageNeedsHiding = true; return; // keyguard hasn't drawn the first time yet, not done booting } } if (mBootMsgDialog != null) { if (DEBUG_WAKEUP) Slog.d(TAG, "handleHideBootMessage: dismissing"); mBootMsgDialog.dismiss(); mBootMsgDialog = null; } } @Override public boolean isScreenOn() { return mScreenOnFully; } /** {@inheritDoc} */ @Override public void enableKeyguard(boolean enabled) { if (mKeyguardDelegate != null) { mKeyguardDelegate.setKeyguardEnabled(enabled); } } /** {@inheritDoc} */ @Override public void exitKeyguardSecurely(OnKeyguardExitResult callback) { if (mKeyguardDelegate != null) { mKeyguardDelegate.verifyUnlock(callback); } } private boolean isKeyguardShowingAndNotOccluded() { if (mKeyguardDelegate == null) return false; return mKeyguardDelegate.isShowing() && !mKeyguardOccluded; } /** {@inheritDoc} */ @Override public boolean isKeyguardLocked() { return keyguardOn(); } /** {@inheritDoc} */ @Override public boolean isKeyguardSecure() { if (mKeyguardDelegate == null) return false; return mKeyguardDelegate.isSecure(); } /** {@inheritDoc} */ @Override public boolean inKeyguardRestrictedKeyInputMode() { if (mKeyguardDelegate == null) return false; return mKeyguardDelegate.isInputRestricted(); } @Override public void dismissKeyguardLw() { if (mKeyguardDelegate != null && mKeyguardDelegate.isShowing()) { if (DEBUG_KEYGUARD) Slog.d(TAG, "PWM.dismissKeyguardLw"); mHandler.post(new Runnable() { @Override public void run() { // ask the keyguard to prompt the user to authenticate if necessary mKeyguardDelegate.dismiss(); } }); } } public void notifyActivityDrawnForKeyguardLw() { if (mKeyguardDelegate != null) { mHandler.post(new Runnable() { @Override public void run() { mKeyguardDelegate.onActivityDrawn(); } }); } } @Override public boolean isKeyguardDrawnLw() { synchronized (mLock) { return mKeyguardDrawnOnce; } } @Override public void startKeyguardExitAnimation(long startTime, long fadeoutDuration) { if (mKeyguardDelegate != null) { if (DEBUG_KEYGUARD) Slog.d(TAG, "PWM.startKeyguardExitAnimation"); mKeyguardDelegate.startKeyguardExitAnimation(startTime, fadeoutDuration); } } void sendCloseSystemWindows() { sendCloseSystemWindows(mContext, null); } void sendCloseSystemWindows(String reason) { sendCloseSystemWindows(mContext, reason); } static void sendCloseSystemWindows(Context context, String reason) { if (ActivityManagerNative.isSystemReady()) { try { ActivityManagerNative.getDefault().closeSystemDialogs(reason); } catch (RemoteException e) { } } } @Override public int rotationForOrientationLw(int orientation, int lastRotation) { if (false) { Slog.v(TAG, "rotationForOrientationLw(orient=" + orientation + ", last=" + lastRotation + "); user=" + mUserRotation + " " + ((mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED) ? "USER_ROTATION_LOCKED" : "") ); } if (mForceDefaultOrientation) { return Surface.ROTATION_0; } synchronized (mLock) { int sensorRotation = mOrientationListener.getProposedRotation(); // may be -1 if (sensorRotation < 0) { sensorRotation = lastRotation; } final int preferredRotation; if (mLidState == LID_OPEN && mLidOpenRotation >= 0) { // Ignore sensor when lid switch is open and rotation is forced. preferredRotation = mLidOpenRotation; } else if (mDockMode == Intent.EXTRA_DOCK_STATE_CAR && (mCarDockEnablesAccelerometer || mCarDockRotation >= 0)) { // Ignore sensor when in car dock unless explicitly enabled. // This case can override the behavior of NOSENSOR, and can also // enable 180 degree rotation while docked. preferredRotation = mCarDockEnablesAccelerometer ? sensorRotation : mCarDockRotation; } else if ((mDockMode == Intent.EXTRA_DOCK_STATE_DESK || mDockMode == Intent.EXTRA_DOCK_STATE_LE_DESK || mDockMode == Intent.EXTRA_DOCK_STATE_HE_DESK) && (mDeskDockEnablesAccelerometer || mDeskDockRotation >= 0)) { // Ignore sensor when in desk dock unless explicitly enabled. // This case can override the behavior of NOSENSOR, and can also // enable 180 degree rotation while docked. preferredRotation = mDeskDockEnablesAccelerometer ? sensorRotation : mDeskDockRotation; } else if (mHdmiPlugged && mDemoHdmiRotationLock) { // Ignore sensor when plugged into HDMI when demo HDMI rotation lock enabled. // Note that the dock orientation overrides the HDMI orientation. preferredRotation = mDemoHdmiRotation; } else if (mHdmiPlugged && mDockMode == Intent.EXTRA_DOCK_STATE_UNDOCKED && mUndockedHdmiRotation >= 0) { // Ignore sensor when plugged into HDMI and an undocked orientation has // been specified in the configuration (only for legacy devices without // full multi-display support). // Note that the dock orientation overrides the HDMI orientation. preferredRotation = mUndockedHdmiRotation; } else if (mDemoRotationLock) { // Ignore sensor when demo rotation lock is enabled. // Note that the dock orientation and HDMI rotation lock override this. preferredRotation = mDemoRotation; } else if (orientation == ActivityInfo.SCREEN_ORIENTATION_LOCKED) { // Application just wants to remain locked in the last rotation. preferredRotation = lastRotation; } else if (!mSupportAutoRotation) { // If we don't support auto-rotation then bail out here and ignore // the sensor and any rotation lock settings. preferredRotation = -1; } else if ((mUserRotationMode == WindowManagerPolicy.USER_ROTATION_FREE && (orientation == ActivityInfo.SCREEN_ORIENTATION_USER || orientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED || orientation == ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_USER)) || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT) { // Otherwise, use sensor only if requested by the application or enabled // by default for USER or UNSPECIFIED modes. Does not apply to NOSENSOR. if (mAllowAllRotations < 0) { // Can't read this during init() because the context doesn't // have display metrics at that time so we cannot determine // tablet vs. phone then. mAllowAllRotations = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowAllRotations) ? 1 : 0; } if (sensorRotation != Surface.ROTATION_180 || mAllowAllRotations == 1 || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_USER) { preferredRotation = sensorRotation; } else { preferredRotation = lastRotation; } } else if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED && orientation != ActivityInfo.SCREEN_ORIENTATION_NOSENSOR) { // Apply rotation lock. Does not apply to NOSENSOR. // The idea is that the user rotation expresses a weak preference for the direction // of gravity and as NOSENSOR is never affected by gravity, then neither should // NOSENSOR be affected by rotation lock (although it will be affected by docks). preferredRotation = mUserRotation; } else { // No overriding preference. // We will do exactly what the application asked us to do. preferredRotation = -1; } switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: // Return portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mPortraitRotation; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: // Return landscape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mLandscapeRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: // Return reverse portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mUpsideDownRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: // Return seascape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mSeascapeRotation; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: // Return either landscape rotation. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } if (isLandscapeOrSeascape(lastRotation)) { return lastRotation; } return mLandscapeRotation; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT: case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: // Return either portrait rotation. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } if (isAnyPortrait(lastRotation)) { return lastRotation; } return mPortraitRotation; default: // For USER, UNSPECIFIED, NOSENSOR, SENSOR and FULL_SENSOR, // just return the preferred orientation we already calculated. if (preferredRotation >= 0) { return preferredRotation; } return Surface.ROTATION_0; } } } @Override public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation) { switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT: return isAnyPortrait(rotation); case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: return isLandscapeOrSeascape(rotation); default: return true; } } @Override public void setRotationLw(int rotation) { mOrientationListener.setCurrentRotation(rotation); } private boolean isLandscapeOrSeascape(int rotation) { return rotation == mLandscapeRotation || rotation == mSeascapeRotation; } private boolean isAnyPortrait(int rotation) { return rotation == mPortraitRotation || rotation == mUpsideDownRotation; } @Override public int getUserRotationMode() { return Settings.System.getIntForUser(mContext.getContentResolver(), Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT) != 0 ? WindowManagerPolicy.USER_ROTATION_FREE : WindowManagerPolicy.USER_ROTATION_LOCKED; } // User rotation: to be used when all else fails in assigning an orientation to the device @Override public void setUserRotationMode(int mode, int rot) { ContentResolver res = mContext.getContentResolver(); // mUserRotationMode and mUserRotation will be assigned by the content observer if (mode == WindowManagerPolicy.USER_ROTATION_LOCKED) { Settings.System.putIntForUser(res, Settings.System.USER_ROTATION, rot, UserHandle.USER_CURRENT); Settings.System.putIntForUser(res, Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT); } else { Settings.System.putIntForUser(res, Settings.System.ACCELEROMETER_ROTATION, 1, UserHandle.USER_CURRENT); } } @Override public void setSafeMode(boolean safeMode) { mSafeMode = safeMode; performHapticFeedbackLw(null, safeMode ? HapticFeedbackConstants.SAFE_MODE_ENABLED : HapticFeedbackConstants.SAFE_MODE_DISABLED, true); } static long[] getLongIntArray(Resources r, int resid) { int[] ar = r.getIntArray(resid); if (ar == null) { return null; } long[] out = new long[ar.length]; for (int i=0; i *
  • The device is not in either car mode or desk mode *
  • The device is in car mode but ENABLE_CAR_DOCK_HOME_CAPTURE is false *
  • The device is in desk mode but ENABLE_DESK_DOCK_HOME_CAPTURE is false *
  • The device is in car mode but there's no CAR_DOCK app with METADATA_DOCK_HOME *
  • The device is in desk mode but there's no DESK_DOCK app with METADATA_DOCK_HOME * * @return A dock intent. */ Intent createHomeDockIntent() { Intent intent = null; // What home does is based on the mode, not the dock state. That // is, when in car mode you should be taken to car home regardless // of whether we are actually in a car dock. if (mUiMode == Configuration.UI_MODE_TYPE_CAR) { if (ENABLE_CAR_DOCK_HOME_CAPTURE) { intent = mCarDockIntent; } } else if (mUiMode == Configuration.UI_MODE_TYPE_DESK) { if (ENABLE_DESK_DOCK_HOME_CAPTURE) { intent = mDeskDockIntent; } } else if (mUiMode == Configuration.UI_MODE_TYPE_WATCH && (mDockMode == Intent.EXTRA_DOCK_STATE_DESK || mDockMode == Intent.EXTRA_DOCK_STATE_HE_DESK || mDockMode == Intent.EXTRA_DOCK_STATE_LE_DESK)) { // Always launch dock home from home when watch is docked, if it exists. intent = mDeskDockIntent; } if (intent == null) { return null; } ActivityInfo ai = null; ResolveInfo info = mContext.getPackageManager().resolveActivityAsUser( intent, PackageManager.MATCH_DEFAULT_ONLY | PackageManager.GET_META_DATA, mCurrentUserId); if (info != null) { ai = info.activityInfo; } if (ai != null && ai.metaData != null && ai.metaData.getBoolean(Intent.METADATA_DOCK_HOME)) { intent = new Intent(intent); intent.setClassName(ai.packageName, ai.name); return intent; } return null; } void startDockOrHome() { awakenDreams(); Intent dock = createHomeDockIntent(); if (dock != null) { try { startActivityAsUser(dock, UserHandle.CURRENT); return; } catch (ActivityNotFoundException e) { } } startActivityAsUser(mHomeIntent, UserHandle.CURRENT); } /** * goes to the home screen * @return whether it did anything */ boolean goHome() { if (!isUserSetupComplete()) { Slog.i(TAG, "Not going home because user setup is in progress."); return false; } if (false) { // This code always brings home to the front. try { ActivityManagerNative.getDefault().stopAppSwitches(); } catch (RemoteException e) { } sendCloseSystemWindows(); startDockOrHome(); } else { // This code brings home to the front or, if it is already // at the front, puts the device to sleep. try { if (SystemProperties.getInt("persist.sys.uts-test-mode", 0) == 1) { /// Roll back EndcallBehavior as the cupcake design to pass P1 lab entry. Log.d(TAG, "UTS-TEST-MODE"); } else { ActivityManagerNative.getDefault().stopAppSwitches(); sendCloseSystemWindows(); Intent dock = createHomeDockIntent(); if (dock != null) { int result = ActivityManagerNative.getDefault() .startActivityAsUser(null, null, dock, dock.resolveTypeIfNeeded(mContext.getContentResolver()), null, null, 0, ActivityManager.START_FLAG_ONLY_IF_NEEDED, null, null, UserHandle.USER_CURRENT); if (result == ActivityManager.START_RETURN_INTENT_TO_CALLER) { return false; } } } int result = ActivityManagerNative.getDefault() .startActivityAsUser(null, null, mHomeIntent, mHomeIntent.resolveTypeIfNeeded(mContext.getContentResolver()), null, null, 0, ActivityManager.START_FLAG_ONLY_IF_NEEDED, null, null, UserHandle.USER_CURRENT); if (result == ActivityManager.START_RETURN_INTENT_TO_CALLER) { return false; } } catch (RemoteException ex) { // bummer, the activity manager, which is in this process, is dead } } return true; } @Override public void setCurrentOrientationLw(int newOrientation) { synchronized (mLock) { if (newOrientation != mCurrentAppOrientation) { mCurrentAppOrientation = newOrientation; updateOrientationListenerLp(); } } } private void performAuditoryFeedbackForAccessibilityIfNeed() { if (!isGlobalAccessibilityGestureEnabled()) { return; } AudioManager audioManager = (AudioManager) mContext.getSystemService( Context.AUDIO_SERVICE); if (audioManager.isSilentMode()) { return; } Ringtone ringTone = RingtoneManager.getRingtone(mContext, Settings.System.DEFAULT_NOTIFICATION_URI); ringTone.setStreamType(AudioManager.STREAM_MUSIC); ringTone.play(); } private boolean isTheaterModeEnabled() { return Settings.Global.getInt(mContext.getContentResolver(), Settings.Global.THEATER_MODE_ON, 0) == 1; } private boolean isGlobalAccessibilityGestureEnabled() { return Settings.Global.getInt(mContext.getContentResolver(), Settings.Global.ENABLE_ACCESSIBILITY_GLOBAL_GESTURE_ENABLED, 0) == 1; } @Override public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always) { if (!mVibrator.hasVibrator()) { return false; } final boolean hapticsDisabled = Settings.System.getIntForUser(mContext.getContentResolver(), Settings.System.HAPTIC_FEEDBACK_ENABLED, 0, UserHandle.USER_CURRENT) == 0; if (hapticsDisabled && !always) { return false; } long[] pattern = null; switch (effectId) { case HapticFeedbackConstants.LONG_PRESS: pattern = mLongPressVibePattern; break; case HapticFeedbackConstants.VIRTUAL_KEY: pattern = mVirtualKeyVibePattern; break; case HapticFeedbackConstants.KEYBOARD_TAP: pattern = mKeyboardTapVibePattern; break; case HapticFeedbackConstants.CLOCK_TICK: pattern = mClockTickVibePattern; break; case HapticFeedbackConstants.CALENDAR_DATE: pattern = mCalendarDateVibePattern; break; case HapticFeedbackConstants.SAFE_MODE_DISABLED: pattern = mSafeModeDisabledVibePattern; break; case HapticFeedbackConstants.SAFE_MODE_ENABLED: pattern = mSafeModeEnabledVibePattern; break; default: return false; } int owningUid; String owningPackage; if (win != null) { owningUid = win.getOwningUid(); owningPackage = win.getOwningPackage(); } else { owningUid = android.os.Process.myUid(); owningPackage = mContext.getOpPackageName(); } if (pattern.length == 1) { // One-shot vibration mVibrator.vibrate(owningUid, owningPackage, pattern[0], VIBRATION_ATTRIBUTES); } else { // Pattern vibration mVibrator.vibrate(owningUid, owningPackage, pattern, -1, VIBRATION_ATTRIBUTES); } return true; } @Override public void keepScreenOnStartedLw() { } @Override public void keepScreenOnStoppedLw() { if (isKeyguardShowingAndNotOccluded()) { mPowerManager.userActivity(SystemClock.uptimeMillis(), false); } } private int updateSystemUiVisibilityLw() { // If there is no window focused, there will be nobody to handle the events // anyway, so just hang on in whatever state we're in until things settle down. final WindowState win = mFocusedWindow != null ? mFocusedWindow : mTopFullscreenOpaqueWindowState; if (win == null) { return 0; } if ((win.getAttrs().privateFlags & PRIVATE_FLAG_KEYGUARD) != 0 && mHideLockScreen == true) { // We are updating at a point where the keyguard has gotten // focus, but we were last in a state where the top window is // hiding it. This is probably because the keyguard as been // shown while the top window was displayed, so we want to ignore // it here because this is just a very transient change and it // will quickly lose focus once it correctly gets hidden. return 0; } int tmpVisibility = PolicyControl.getSystemUiVisibility(win, null) & ~mResettingSystemUiFlags & ~mForceClearedSystemUiFlags; if (mForcingShowNavBar && win.getSurfaceLayer() < mForcingShowNavBarLayer) { tmpVisibility &= ~PolicyControl.adjustClearableFlags(win, View.SYSTEM_UI_CLEARABLE_FLAGS); } final int visibility = updateSystemBarsLw(win, mLastSystemUiFlags, tmpVisibility); final int diff = visibility ^ mLastSystemUiFlags; final boolean needsMenu = win.getNeedsMenuLw(mTopFullscreenOpaqueWindowState); if (diff == 0 && mLastFocusNeedsMenu == needsMenu && mFocusedApp == win.getAppToken()) { return 0; } mLastSystemUiFlags = visibility; mLastFocusNeedsMenu = needsMenu; mFocusedApp = win.getAppToken(); mHandler.post(new Runnable() { @Override public void run() { try { IStatusBarService statusbar = getStatusBarService(); if (statusbar != null) { statusbar.setSystemUiVisibility(visibility, 0xffffffff, win.toString()); statusbar.topAppWindowChanged(needsMenu); } } catch (RemoteException e) { // re-acquire status bar service next time it is needed. mStatusBarService = null; } } }); return diff; } private int updateSystemBarsLw(WindowState win, int oldVis, int vis) { // apply translucent bar vis flags WindowState transWin = isStatusBarKeyguard() && !mHideLockScreen ? mStatusBar : mTopFullscreenOpaqueWindowState; vis = mStatusBarController.applyTranslucentFlagLw(transWin, vis, oldVis); vis = mNavigationBarController.applyTranslucentFlagLw(transWin, vis, oldVis); // prevent status bar interaction from clearing certain flags boolean statusBarHasFocus = win.getAttrs().type == TYPE_STATUS_BAR; if (statusBarHasFocus && !isStatusBarKeyguard()) { int flags = View.SYSTEM_UI_FLAG_FULLSCREEN | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION | View.SYSTEM_UI_FLAG_IMMERSIVE | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY; if (mHideLockScreen) { flags |= View.STATUS_BAR_TRANSLUCENT | View.NAVIGATION_BAR_TRANSLUCENT; } vis = (vis & ~flags) | (oldVis & flags); } if (!areTranslucentBarsAllowed() && transWin != mStatusBar) { vis &= ~(View.NAVIGATION_BAR_TRANSLUCENT | View.STATUS_BAR_TRANSLUCENT | View.SYSTEM_UI_TRANSPARENT); } // update status bar boolean immersiveSticky = (vis & View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY) != 0; boolean hideStatusBarWM = mTopFullscreenOpaqueWindowState != null && (PolicyControl.getWindowFlags(mTopFullscreenOpaqueWindowState, null) & WindowManager.LayoutParams.FLAG_FULLSCREEN) != 0; boolean hideStatusBarSysui = (vis & View.SYSTEM_UI_FLAG_FULLSCREEN) != 0; boolean hideNavBarSysui = (vis & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) != 0; boolean transientStatusBarAllowed = mStatusBar != null && ( hideStatusBarWM || (hideStatusBarSysui && immersiveSticky) || statusBarHasFocus); boolean transientNavBarAllowed = mNavigationBar != null && hideNavBarSysui && immersiveSticky; boolean denyTransientStatus = mStatusBarController.isTransientShowRequested() && !transientStatusBarAllowed && hideStatusBarSysui; boolean denyTransientNav = mNavigationBarController.isTransientShowRequested() && !transientNavBarAllowed; if (denyTransientStatus || denyTransientNav) { // clear the clearable flags instead clearClearableFlagsLw(); } vis = mStatusBarController.updateVisibilityLw(transientStatusBarAllowed, oldVis, vis); // update navigation bar boolean oldImmersiveMode = isImmersiveMode(oldVis); boolean newImmersiveMode = isImmersiveMode(vis); if (win != null && oldImmersiveMode != newImmersiveMode) { final String pkg = win.getOwningPackage(); mImmersiveModeConfirmation.immersiveModeChanged(pkg, newImmersiveMode, isUserSetupComplete()); } vis = mNavigationBarController.updateVisibilityLw(transientNavBarAllowed, oldVis, vis); return vis; } private void clearClearableFlagsLw() { int newVal = mResettingSystemUiFlags | View.SYSTEM_UI_CLEARABLE_FLAGS; if (newVal != mResettingSystemUiFlags) { mResettingSystemUiFlags = newVal; mWindowManagerFuncs.reevaluateStatusBarVisibility(); } } private boolean isImmersiveMode(int vis) { final int flags = View.SYSTEM_UI_FLAG_IMMERSIVE | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY; return mNavigationBar != null && (vis & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) != 0 && (vis & flags) != 0 && canHideNavigationBar(); } /** * @return whether the navigation or status bar can be made translucent * * This should return true unless touch exploration is not enabled or * R.boolean.config_enableTranslucentDecor is false. */ private boolean areTranslucentBarsAllowed() { return mTranslucentDecorEnabled && !mAccessibilityManager.isTouchExplorationEnabled(); } // Use this instead of checking config_showNavigationBar so that it can be consistently // overridden by qemu.hw.mainkeys in the emulator. @Override public boolean hasNavigationBar() { return mHasNavigationBar; } @Override public void setLastInputMethodWindowLw(WindowState ime, WindowState target) { mLastInputMethodWindow = ime; mLastInputMethodTargetWindow = target; } @Override public int getInputMethodWindowVisibleHeightLw() { return mDockBottom - mCurBottom; } @Override public void setCurrentUserLw(int newUserId) { mCurrentUserId = newUserId; if (mKeyguardDelegate != null) { mKeyguardDelegate.setCurrentUser(newUserId); } if (mStatusBarService != null) { try { mStatusBarService.setCurrentUser(newUserId); } catch (RemoteException e) { // oh well } } setLastInputMethodWindowLw(null, null); } @Override public boolean canMagnifyWindow(int windowType) { switch (windowType) { case WindowManager.LayoutParams.TYPE_INPUT_METHOD: case WindowManager.LayoutParams.TYPE_INPUT_METHOD_DIALOG: case WindowManager.LayoutParams.TYPE_NAVIGATION_BAR: case WindowManager.LayoutParams.TYPE_MAGNIFICATION_OVERLAY: { return false; } } return true; } @Override public boolean isTopLevelWindow(int windowType) { if (windowType >= WindowManager.LayoutParams.FIRST_SUB_WINDOW && windowType <= WindowManager.LayoutParams.LAST_SUB_WINDOW) { return (windowType == WindowManager.LayoutParams.TYPE_APPLICATION_ATTACHED_DIALOG); } return true; } @Override public void dump(String prefix, PrintWriter pw, String[] args) { pw.print(prefix); pw.print("mSafeMode="); pw.print(mSafeMode); pw.print(" mSystemReady="); pw.print(mSystemReady); pw.print(" mSystemBooted="); pw.println(mSystemBooted); pw.print(prefix); pw.print("mLidState="); pw.print(mLidState); pw.print(" mLidOpenRotation="); pw.print(mLidOpenRotation); pw.print(" mCameraLensCoverState="); pw.print(mCameraLensCoverState); pw.print(" mHdmiPlugged="); pw.println(mHdmiPlugged); if (mLastSystemUiFlags != 0 || mResettingSystemUiFlags != 0 || mForceClearedSystemUiFlags != 0) { pw.print(prefix); pw.print("mLastSystemUiFlags=0x"); pw.print(Integer.toHexString(mLastSystemUiFlags)); pw.print(" mResettingSystemUiFlags=0x"); pw.print(Integer.toHexString(mResettingSystemUiFlags)); pw.print(" mForceClearedSystemUiFlags=0x"); pw.println(Integer.toHexString(mForceClearedSystemUiFlags)); } if (mLastFocusNeedsMenu) { pw.print(prefix); pw.print("mLastFocusNeedsMenu="); pw.println(mLastFocusNeedsMenu); } pw.print(prefix); pw.print("mWakeGestureEnabledSetting="); pw.println(mWakeGestureEnabledSetting); pw.print(prefix); pw.print("mSupportAutoRotation="); pw.println(mSupportAutoRotation); pw.print(prefix); pw.print("mUiMode="); pw.print(mUiMode); pw.print(" mDockMode="); pw.print(mDockMode); pw.print(" mCarDockRotation="); pw.print(mCarDockRotation); pw.print(" mDeskDockRotation="); pw.println(mDeskDockRotation); pw.print(prefix); pw.print("mUserRotationMode="); pw.print(mUserRotationMode); pw.print(" mUserRotation="); pw.print(mUserRotation); pw.print(" mAllowAllRotations="); pw.println(mAllowAllRotations); pw.print(prefix); pw.print("mCurrentAppOrientation="); pw.println(mCurrentAppOrientation); pw.print(prefix); pw.print("mCarDockEnablesAccelerometer="); pw.print(mCarDockEnablesAccelerometer); pw.print(" mDeskDockEnablesAccelerometer="); pw.println(mDeskDockEnablesAccelerometer); pw.print(prefix); pw.print("mLidKeyboardAccessibility="); pw.print(mLidKeyboardAccessibility); pw.print(" mLidNavigationAccessibility="); pw.print(mLidNavigationAccessibility); pw.print(" mLidControlsSleep="); pw.println(mLidControlsSleep); pw.print(prefix); pw.print("mShortPressOnPowerBehavior="); pw.print(mShortPressOnPowerBehavior); pw.print(" mLongPressOnPowerBehavior="); pw.println(mLongPressOnPowerBehavior); pw.print(prefix); pw.print("mDoublePressOnPowerBehavior="); pw.print(mDoublePressOnPowerBehavior); pw.print(" mTriplePressOnPowerBehavior="); pw.println(mTriplePressOnPowerBehavior); pw.print(prefix); pw.print("mHasSoftInput="); pw.println(mHasSoftInput); pw.print(prefix); pw.print("mAwake="); pw.println(mAwake); pw.print(prefix); pw.print("mScreenOnEarly="); pw.print(mScreenOnEarly); pw.print(" mScreenOnFully="); pw.println(mScreenOnFully); pw.print(prefix); pw.print("mKeyguardDrawComplete="); pw.print(mKeyguardDrawComplete); pw.print(" mWindowManagerDrawComplete="); pw.println(mWindowManagerDrawComplete); pw.print(prefix); pw.print("mOrientationSensorEnabled="); pw.println(mOrientationSensorEnabled); pw.print(prefix); pw.print("mOverscanScreen=("); pw.print(mOverscanScreenLeft); pw.print(","); pw.print(mOverscanScreenTop); pw.print(") "); pw.print(mOverscanScreenWidth); pw.print("x"); pw.println(mOverscanScreenHeight); if (mOverscanLeft != 0 || mOverscanTop != 0 || mOverscanRight != 0 || mOverscanBottom != 0) { pw.print(prefix); pw.print("mOverscan left="); pw.print(mOverscanLeft); pw.print(" top="); pw.print(mOverscanTop); pw.print(" right="); pw.print(mOverscanRight); pw.print(" bottom="); pw.println(mOverscanBottom); } pw.print(prefix); pw.print("mRestrictedOverscanScreen=("); pw.print(mRestrictedOverscanScreenLeft); pw.print(","); pw.print(mRestrictedOverscanScreenTop); pw.print(") "); pw.print(mRestrictedOverscanScreenWidth); pw.print("x"); pw.println(mRestrictedOverscanScreenHeight); pw.print(prefix); pw.print("mUnrestrictedScreen=("); pw.print(mUnrestrictedScreenLeft); pw.print(","); pw.print(mUnrestrictedScreenTop); pw.print(") "); pw.print(mUnrestrictedScreenWidth); pw.print("x"); pw.println(mUnrestrictedScreenHeight); pw.print(prefix); pw.print("mRestrictedScreen=("); pw.print(mRestrictedScreenLeft); pw.print(","); pw.print(mRestrictedScreenTop); pw.print(") "); pw.print(mRestrictedScreenWidth); pw.print("x"); pw.println(mRestrictedScreenHeight); pw.print(prefix); pw.print("mStableFullscreen=("); pw.print(mStableFullscreenLeft); pw.print(","); pw.print(mStableFullscreenTop); pw.print(")-("); pw.print(mStableFullscreenRight); pw.print(","); pw.print(mStableFullscreenBottom); pw.println(")"); pw.print(prefix); pw.print("mStable=("); pw.print(mStableLeft); pw.print(","); pw.print(mStableTop); pw.print(")-("); pw.print(mStableRight); pw.print(","); pw.print(mStableBottom); pw.println(")"); pw.print(prefix); pw.print("mSystem=("); pw.print(mSystemLeft); pw.print(","); pw.print(mSystemTop); pw.print(")-("); pw.print(mSystemRight); pw.print(","); pw.print(mSystemBottom); pw.println(")"); pw.print(prefix); pw.print("mCur=("); pw.print(mCurLeft); pw.print(","); pw.print(mCurTop); pw.print(")-("); pw.print(mCurRight); pw.print(","); pw.print(mCurBottom); pw.println(")"); pw.print(prefix); pw.print("mContent=("); pw.print(mContentLeft); pw.print(","); pw.print(mContentTop); pw.print(")-("); pw.print(mContentRight); pw.print(","); pw.print(mContentBottom); pw.println(")"); pw.print(prefix); pw.print("mVoiceContent=("); pw.print(mVoiceContentLeft); pw.print(","); pw.print(mVoiceContentTop); pw.print(")-("); pw.print(mVoiceContentRight); pw.print(","); pw.print(mVoiceContentBottom); pw.println(")"); pw.print(prefix); pw.print("mDock=("); pw.print(mDockLeft); pw.print(","); pw.print(mDockTop); pw.print(")-("); pw.print(mDockRight); pw.print(","); pw.print(mDockBottom); pw.println(")"); pw.print(prefix); pw.print("mDockLayer="); pw.print(mDockLayer); pw.print(" mStatusBarLayer="); pw.println(mStatusBarLayer); pw.print(prefix); pw.print("mShowingLockscreen="); pw.print(mShowingLockscreen); pw.print(" mShowingDream="); pw.print(mShowingDream); pw.print(" mDreamingLockscreen="); pw.println(mDreamingLockscreen); if (mLastInputMethodWindow != null) { pw.print(prefix); pw.print("mLastInputMethodWindow="); pw.println(mLastInputMethodWindow); } if (mLastInputMethodTargetWindow != null) { pw.print(prefix); pw.print("mLastInputMethodTargetWindow="); pw.println(mLastInputMethodTargetWindow); } if (mStatusBar != null) { pw.print(prefix); pw.print("mStatusBar="); pw.println(mStatusBar); pw.print(prefix); pw.print("isStatusBarKeyguard="); pw.print(isStatusBarKeyguard()); } if (mNavigationBar != null) { pw.print(prefix); pw.print("mNavigationBar="); pw.println(mNavigationBar); } if (mFocusedWindow != null) { pw.print(prefix); pw.print("mFocusedWindow="); pw.println(mFocusedWindow); } if (mFocusedApp != null) { pw.print(prefix); pw.print("mFocusedApp="); pw.println(mFocusedApp); } if (mWinDismissingKeyguard != null) { pw.print(prefix); pw.print("mWinDismissingKeyguard="); pw.println(mWinDismissingKeyguard); } if (mTopFullscreenOpaqueWindowState != null) { pw.print(prefix); pw.print("mTopFullscreenOpaqueWindowState="); pw.println(mTopFullscreenOpaqueWindowState); } if (mForcingShowNavBar) { pw.print(prefix); pw.print("mForcingShowNavBar="); pw.println(mForcingShowNavBar); pw.print( "mForcingShowNavBarLayer="); pw.println(mForcingShowNavBarLayer); } pw.print(prefix); pw.print("mTopIsFullscreen="); pw.print(mTopIsFullscreen); pw.print(" mHideLockScreen="); pw.println(mHideLockScreen); pw.print(prefix); pw.print("mForceStatusBar="); pw.print(mForceStatusBar); pw.print(" mForceStatusBarFromKeyguard="); pw.println(mForceStatusBarFromKeyguard); pw.print(prefix); pw.print("mDismissKeyguard="); pw.print(mDismissKeyguard); pw.print(" mWinDismissingKeyguard="); pw.print(mWinDismissingKeyguard); pw.print(" mHomePressed="); pw.println(mHomePressed); pw.print(prefix); pw.print("mAllowLockscreenWhenOn="); pw.print(mAllowLockscreenWhenOn); pw.print(" mLockScreenTimeout="); pw.print(mLockScreenTimeout); pw.print(" mLockScreenTimerActive="); pw.println(mLockScreenTimerActive); pw.print(prefix); pw.print("mEndcallBehavior="); pw.print(mEndcallBehavior); pw.print(" mIncallPowerBehavior="); pw.print(mIncallPowerBehavior); pw.print(" mLongPressOnHomeBehavior="); pw.println(mLongPressOnHomeBehavior); pw.print(prefix); pw.print("mLandscapeRotation="); pw.print(mLandscapeRotation); pw.print(" mSeascapeRotation="); pw.println(mSeascapeRotation); pw.print(prefix); pw.print("mPortraitRotation="); pw.print(mPortraitRotation); pw.print(" mUpsideDownRotation="); pw.println(mUpsideDownRotation); pw.print(prefix); pw.print("mDemoHdmiRotation="); pw.print(mDemoHdmiRotation); pw.print(" mDemoHdmiRotationLock="); pw.println(mDemoHdmiRotationLock); pw.print(prefix); pw.print("mUndockedHdmiRotation="); pw.println(mUndockedHdmiRotation); mGlobalKeyManager.dump(prefix, pw); mStatusBarController.dump(pw, prefix); mNavigationBarController.dump(pw, prefix); PolicyControl.dump(prefix, pw); if (mWakeGestureListener != null) { mWakeGestureListener.dump(pw, prefix); } if (mOrientationListener != null) { mOrientationListener.dump(pw, prefix); } } }