/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.rs.fountainfbo; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class FountainFbo extends Activity { private static final String LOG_TAG = "libRS_jni"; private static final boolean DEBUG = false; private static final boolean LOG_ENABLED = false; private FountainFboView mView; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); /* Create our Preview view and set it as the content of our Activity */ mView = new FountainFboView(this); setContentView(mView); } @Override protected void onResume() { Log.e("rs", "onResume"); /* Ideally a game should implement onResume() and onPause() to take appropriate action when the activity loses focus */ super.onResume(); mView.resume(); } @Override protected void onPause() { Log.e("rs", "onPause"); /* Ideally a game should implement onResume() and onPause() to take appropriate action when the activity loses focus */ super.onPause(); mView.pause(); } static void log(String message) { if (LOG_ENABLED) { Log.v(LOG_TAG, message); } } }