Searched defs:AssetManager (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/include/androidfw/
H A DAssetManager.h18 // Asset management class. AssetManager objects are thread-safe.
62 * The purpose of the AssetManager is to create Asset objects. To do
70 class AssetManager : public AAssetManager { class in namespace:android
86 AssetManager(CacheMode cacheMode = CACHE_OFF);
87 virtual ~AssetManager(void);
128 * the lifetime of an AssetManager if the user updates the device's
151 * The object returned does not depend on the AssetManager. It should
217 * Return true if the files this AssetManager references are all
219 * is returned, you will need to create a new AssetManager to get
/frameworks/base/libs/androidfw/
H A DAssetManager.cpp27 #include <androidfw/AssetManager.h>
85 const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
86 const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
87 const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
88 const char* AssetManager::TARGET_PACKAGE_NAME = "android";
89 const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
90 const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
141 * AssetManager
145 int32_t AssetManager::getGlobalCount()
150 AssetManager function in class:AssetManager
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/frameworks/base/core/java/android/content/res/
H A DAssetManager.java36 public final class AssetManager implements AutoCloseable { class in inherits:AutoCloseable
60 private static final String TAG = "AssetManager";
66 /*package*/ static AssetManager sSystem = null;
81 * Create a new AssetManager containing only the basic system assets.
87 public AssetManager() { method in class:AssetManager
102 AssetManager system = new AssetManager(true);
109 private AssetManager(boolean isSystem) { method in class:AssetManager
125 public static AssetManager getSystem() {
522 Log.w(TAG, "AssetManager "
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