/hardware/qcom/display/msm8084/liboverlay/ |
H A D | overlayUtils.h | 98 struct Dim; 152 bool getPositionS3D(const Whf& whf, Dim& out); 155 bool getCropS3D(const Dim& in, Dim& out, uint32_t fmt); 160 struct Dim { struct in namespace:overlay::utils 161 Dim () : x(0), y(0), function in struct:overlay::utils::Dim 164 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h) : function in struct:overlay::utils::Dim 167 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h, uint32_t _o) : function in struct:overlay::utils::Dim 176 bool operator==(const Dim& d) const { 182 bool operator!=(const Dim [all...] |
/hardware/qcom/display/msm8226/liboverlay/ |
H A D | overlayUtils.h | 98 struct Dim; 129 struct Dim { struct in namespace:overlay::utils 130 Dim () : x(0), y(0), function in struct:overlay::utils::Dim 133 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h) : function in struct:overlay::utils::Dim 136 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h, uint32_t _o) : function in struct:overlay::utils::Dim 145 bool operator==(const Dim& d) const { 151 bool operator!=(const Dim& d) const { 512 inline void Dim::dump() const { 513 ALOGE("== Dump Dim x=%d y=%d w=%d h=%d start/end ==", x, y, w, h); 554 void preRotateSource(const eTransform& tr, Whf& whf, Dim [all...] |
/hardware/qcom/display/msm8960/liboverlay/ |
H A D | overlayUtils.h | 95 struct Dim; 148 bool getPositionS3D(const Whf& whf, Dim& out); 151 bool getCropS3D(const Dim& in, Dim& out, uint32_t fmt); 156 struct Dim { struct in namespace:overlay::utils 157 Dim () : x(0), y(0), function in struct:overlay::utils::Dim 160 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h) : function in struct:overlay::utils::Dim 163 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h, uint32_t _o) : function in struct:overlay::utils::Dim 172 bool operator==(const Dim& d) const { 178 bool operator!=(const Dim [all...] |
/hardware/qcom/display/msm8974/liboverlay/ |
H A D | overlayUtils.h | 94 struct Dim; 148 bool getPositionS3D(const Whf& whf, Dim& out); 151 bool getCropS3D(const Dim& in, Dim& out, uint32_t fmt); 156 struct Dim { struct in namespace:overlay::utils 157 Dim () : x(0), y(0), function in struct:overlay::utils::Dim 160 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h) : function in struct:overlay::utils::Dim 163 Dim(uint32_t _x, uint32_t _y, uint32_t _w, uint32_t _h, uint32_t _o) : function in struct:overlay::utils::Dim 172 bool operator==(const Dim& d) const { 178 bool operator!=(const Dim [all...] |