Searched defs:GrSimpleTextureEffect (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrSimpleTextureEffect.h23 class GrSimpleTextureEffect : public GrSingleTextureEffect { class in inherits:GrSingleTextureEffect
29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode,
38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet));
45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet));
48 virtual ~GrSimpleTextureEffect() {}
59 GrSimpleTextureEffect(GrTexture* texture, function in class:GrSimpleTextureEffect
66 GrSimpleTextureEffect(GrTexture* texture, function in class:GrSimpleTextureEffect
74 const GrSimpleTextureEffect& ste = other.cast<GrSimpleTextureEffect>();
H A DGrSimpleTextureEffect.cpp9 #include "GrSimpleTextureEffect.h"
44 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
48 const GrBackendFragmentProcessorFactory& GrSimpleTextureEffect::getFactory() const {
49 return GrTBackendFragmentProcessorFactory<GrSimpleTextureEffect>::getInstance();
54 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); variable
56 GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(SkRandom* random,
81 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet);
/external/skia/src/gpu/effects/
H A DGrSimpleTextureEffect.h23 class GrSimpleTextureEffect : public GrSingleTextureEffect { class in inherits:GrSingleTextureEffect
29 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode, coordSet)));
39 SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet)));
47 AutoEffectUnref effect(SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet)));
51 virtual ~GrSimpleTextureEffect() {}
62 GrSimpleTextureEffect(GrTexture* texture, function in class:GrSimpleTextureEffect
69 GrSimpleTextureEffect(GrTexture* texture, function in class:GrSimpleTextureEffect
77 const GrSimpleTextureEffect& ste = CastEffect<GrSimpleTextureEffect>(other);
H A DGrSimpleTextureEffect.cpp8 #include "GrSimpleTextureEffect.h"
42 void GrSimpleTextureEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
46 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const {
47 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance();
52 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); variable
54 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkRandom* random,
79 return GrSimpleTextureEffect::Create(textures[texIdx], matrix, coordSet);

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