Searched defs:SkMatrixClipStateMgr (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/core/
H A DSkMatrixClipStateMgr.cpp8 #include "SkMatrixClipStateMgr.h"
11 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipPath(SkPictureRecord* picRecord,
27 bool SkMatrixClipStateMgr::MatrixClipState::ClipInfo::clipRegion(SkPictureRecord* picRecord,
40 void SkMatrixClipStateMgr::writeDeltaMat(int currentMatID, int desiredMatID) {
54 void SkMatrixClipStateMgr::MatrixClipState::ClipInfo::writeClip(int* curMatID,
55 SkMatrixClipStateMgr* mgr) {
100 SkMatrixClipStateMgr::SkMatrixClipStateMgr() function in class:SkMatrixClipStateMgr
120 SkMatrixClipStateMgr::~SkMatrixClipStateMgr() {
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H A DSkMatrixClipStateMgr.h20 // The SkMatrixClipStateMgr collapses the matrix/clip state of an SkPicture into
47 // The SkMatrixClipStateMgr works by intercepting all the save*, restore, clip*,
51 class SkMatrixClipStateMgr { class
95 int getID(SkMatrixClipStateMgr* mgr) {
150 void writeClip(int* curMatID, SkMatrixClipStateMgr* mgr);
262 SkMatrixClipStateMgr();
263 ~SkMatrixClipStateMgr();
266 // Note: we're not taking a ref here. It is expected that the SkMatrixClipStateMgr
319 this->call(SkMatrixClipStateMgr::kClip_CallType);
325 this->call(SkMatrixClipStateMgr
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