Searched defs:attack (Results 1 - 10 of 10) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
H A D | DynamicsCompressorNode.h | 56 AudioParam* attack() { return m_attack.get(); } function in class:blink::FINAL
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H A D | DynamicsCompressorNode.cpp | 78 float attack = m_attack->value(); local 84 m_dynamicsCompressor->setParameterValue(DynamicsCompressor::ParamAttack, attack);
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/external/aac/libAACenc/src/ |
H A D | block_switch.h | 114 INT attack; member in struct:__anon96
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.h | 51 int spurt, attack; member in struct:_fishRec
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.h | 51 int spurt, attack; member in struct:_fishRec
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.h | 51 int spurt, attack; member in struct:_fishRec
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/external/aac/libPCMutils/src/ |
H A D | limiter.cpp | 95 unsigned int attack; member in struct:TDLimiter 123 unsigned int attack, release; local 127 /* calc attack and release time in samples */ 128 attack = (unsigned int)(maxAttackMs * maxSampleRate / 1000); 136 limiter->maxBuf = (FIXP_DBL*)FDKcalloc(attack + 1, sizeof(FIXP_DBL)); 137 limiter->delayBuf = (FIXP_DBL*)FDKcalloc(attack * maxChannels, sizeof(FIXP_DBL)); 144 /* attackConst = pow(0.1, 1.0 / (attack + 1)) */ 145 exponent = invFixp(attack+1); 158 limiter->attack = attack; 236 unsigned int attack = limiter->attack; local 408 unsigned int attack, release; local 444 unsigned int attack; local [all...] |
/external/kernel-headers/original/uapi/sound/ |
H A D | asound_fm.h | 53 unsigned char attack; /* 4 bits: attack rate */ member in struct:snd_dm_fm_voice
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | InputGameInterface.java | 199 // when on-screen movement controls are on, the fly and attack buttons are flipped. 239 // Since touch events come in constantly, we only want to press the attack button 293 public void setKeys(int left, int right, int jump, int attack) { argument 297 mAttackKeyCode = attack;
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/external/chromium_org/third_party/libevent/test/ |
H A D | regress.c | 1501 struct kill *attack; local 1514 if (EVTAG_GET(msg, attack, &attack) == -1) { 1519 EVTAG_ASSIGN(attack, weapon, "feather"); 1520 EVTAG_ASSIGN(attack, action, "tickle"); 1565 !EVTAG_HAS(msg2, attack)) {
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