Searched defs:bindTexture (Results 1 - 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.cpp41 void Texture::setWrapST(GLenum wrapS, GLenum wrapT, bool bindTexture, bool force, argument
50 if (bindTexture) {
51 mCaches.bindTexture(renderTarget, id);
59 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, argument
68 if (bindTexture) {
69 mCaches.bindTexture(renderTarget, id);
H A DLayer.cpp141 bindTexture();
199 void Layer::bindTexture() const { function in class:android::uirenderer::Layer
201 caches.bindTexture(renderTarget, texture.id);
H A DSkiaShader.cpp58 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) { function in namespace:android::uirenderer
59 caches->bindTexture(texture->id);
189 layer->bindTexture();
289 bindTexture(caches, texture, shaderInfo.wrapS, shaderInfo.wrapT);
403 bindTexture(caches, texture, gTileModes[gradInfo.fTileMode], gTileModes[gradInfo.fTileMode]);
H A DCaches.cpp538 void Caches::bindTexture(GLuint texture) { function in class:android::uirenderer::Caches
545 void Caches::bindTexture(GLenum target, GLuint texture) { function in class:android::uirenderer::Caches
547 bindTexture(texture);
H A DOpenGLRenderer.h807 inline void bindTexture(GLuint texture) { function in class:android::uirenderer::OpenGLRenderer
808 mCaches.bindTexture(texture);
816 mCaches.bindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
/frameworks/rs/
H A DrsProgram.cpp119 bindTexture(NULL, ct, NULL);
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { function in class:Program
222 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
/frameworks/base/rs/java/android/renderscript/
H A DProgram.java164 public void bindTexture(Allocation va, int slot) method in class:Program

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