Searched defs:channelID (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/media/jni/soundpool/ |
H A D | android_media_SoundPool_SoundPoolImpl.cpp | 94 android_media_SoundPool_SoundPoolImpl_pause(JNIEnv *env, jobject thiz, jint channelID) argument 99 ap->pause(channelID); 103 android_media_SoundPool_SoundPoolImpl_resume(JNIEnv *env, jobject thiz, jint channelID) argument 108 ap->resume(channelID); 130 android_media_SoundPool_SoundPoolImpl_stop(JNIEnv *env, jobject thiz, jint channelID) argument 135 ap->stop(channelID); 139 android_media_SoundPool_SoundPoolImpl_setVolume(JNIEnv *env, jobject thiz, jint channelID, argument 145 ap->setVolume(channelID, (float) leftVolume, (float) rightVolume); 149 android_media_SoundPool_SoundPoolImpl_setPriority(JNIEnv *env, jobject thiz, jint channelID, argument 155 ap->setPriority(channelID, (in 159 android_media_SoundPool_SoundPoolImpl_setLoop(JNIEnv *env, jobject thiz, jint channelID, int loop) argument 169 android_media_SoundPool_SoundPoolImpl_setRate(JNIEnv *env, jobject thiz, jint channelID, jfloat rate) argument [all...] |
/frameworks/av/include/media/ |
H A D | SoundPool.h | 99 void set(const sp<Sample>& sample, int channelID, float leftVolume, 102 int channelID() { return mChannelID; } function in class:android::SoundEvent 128 void play(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, 145 int nextChannelID() { return mNextEvent.channelID(); } 177 void pause(int channelID); 179 void resume(int channelID); 181 void stop(int channelID); 182 void setVolume(int channelID, float leftVolume, float rightVolume); 183 void setPriority(int channelID, int priority); 184 void setLoop(int channelID, in [all...] |
/frameworks/av/media/libmedia/ |
H A D | SoundPool.cpp | 186 SoundChannel* SoundPool::findChannel(int channelID) argument 189 if (mChannelPool[i].channelID() == channelID) { 196 SoundChannel* SoundPool::findNextChannel(int channelID) argument 199 if (mChannelPool[i].nextChannelID() == channelID) { 248 int channelID; local 273 channelID = ++mNextChannelID; 276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 277 return channelID; 320 void SoundPool::pause(int channelID) argument 340 resume(int channelID) argument 360 stop(int channelID) argument 374 setVolume(int channelID, float leftVolume, float rightVolume) argument 383 setPriority(int channelID, int priority) argument 393 setLoop(int channelID, int loop) argument 403 setRate(int channelID, float rate) argument 909 set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
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